Results: 6042Comments by: Baertram
File: Auto Recharge (and repair)05/31/19
Well this shouldn't happen. If the...
Posted By: Baertram
Well this shouldn't happen. If the setting to disable the chat warning does jot work it's a bug. I'll have a look after my vacations. You could search the Recharge.lua file for the text which is shown in the chat, or something like d(GetString(...)) where the... In th () sounds lika a placeholder for the warning, and put -- in fron...
File: Advanced Filters - Updated05/30/19
I have been using the original vers...
Posted By: Baertram
I have been using the original version until today, but it conflicted endlessly with AGS. So today I learned about this new version, but I can't get it to work. I removed the old version, and installed this one and the libs required. When I reload UI it gives a UI error: user:/AddOns/AdvancedFilters/main.lua:12: attempt to inde...
File: FCO ItemSaver05/30/19
Re: Lua error on login
Posted By: Baertram
Hi - can I get some advice as to whether this error I get when I login, or reloadui, needs me to take some acvtion to rectify, please: user:/AddOns/ItemSaver/API.lua:97: table index is nil stack traceback: user:/AddOns/ItemSaver/API.lua:97: in function 'ItemSaver_RegisterMarker' user:/AddOns/IS_AdvancedFiltersMarkerTextures/IS_...
File: FCO ItemSaver05/30/19
Re: Re: Re: Re: Dynamic Icons
Posted By: Baertram
This would be too easy;) The variable is changed dynamically in several files as you change the settings enable or disable dynamic icons. Keep it the way it is now so you can use the 30 icons. I'll have a look after my vacations in some weeks. Update I unistalled and deleted saved variables to have a clean install. Still encount...
File: Auto Recharge (and repair)05/30/19
I keep getting spammed with "AutoRe...
Posted By: Baertram
I keep getting spammed with "AutoRecharge repair kits are empty!" messages even though I have all of those off in the addon settings. Is anyone else getting this or know of a workaround to make it stop? I tried turning it on and off but that didn't work. Which repair kits are you using? The crown store repair kits are not workign...
File: Advanced Filters - FCO Item trait filter plugin05/29/19
Okay, sorry then. I'll need to dig...
Posted By: Baertram
Okay, sorry then. I'll need to dig in further into the addon code. Fixing the missing jewelry traits as well I guess is a good idea. But I'm on vacations soon so don't expect anything in the next weeks :banana: Hi, after I recently switched from the original Advanced Filters to your newer version of Advanced Filters, I had a bri...
File: FCO ItemSaver05/29/19
Re: Dynamic Icons
Posted By: Baertram
Hi and thanks for the kind words. What did you setup in the settings of FCOIS to be used as maximum Dynamic icons, 18? And it only shows 10 in the flag buttons' -> dynamic icons list? You have a great add. It is my most important ADD-on. I appreciate you work. I have noticed a little thing in the inventory menu with dynamic i...
File: Auto Recharge (and repair)05/29/19
I keep getting spammed with "AutoRe...
Posted By: Baertram
I keep getting spammed with "AutoRecharge repair kits are empty!" messages even though I have all of those off in the addon settings. Is anyone else getting this or know of a workaround to make it stop? I tried turning it on and off but that didn't work. Which repair kits are you using? The crown store repair kits are not workign...
File: Addon Selector (Save AddOn profiles/packs)05/28/19
looks like this addon prevents Skys...
Posted By: Baertram
looks like this addon prevents Skyshard addon from counting skyshards in Skill UI numbers always the same no matter how many skyshards you gathered only after reloadui numbers will change Are you posting this to every addon now you "assume" something? Stop it! Or proof it and give more details, Thank you. I still doubt this or...
File: Advanced Filters - FCO Item trait filter plugin05/27/19
Hi, after I recently switched from...
Posted By: Baertram
Hi, after I recently switched from the original Advanced Filters to your newer version of Advanced Filters, I had a brief issue with the Sets plugin, and then you promptly resolved it for me. Now, I'm noticing that the dropdown for the FCO Item Trait plugin is appearing at crafting stations but only for Weapons, not for any Armor. It...
File: Addon Selector (Save AddOn profiles/packs)05/27/19
looks like this addon prevents Skys...
Posted By: Baertram
looks like this addon prevents Skyshard addon from counting skyshards in Skill UI numbers always the same no matter how many skyshards you gathered only after reloadui numbers will change Are you posting this to every addon now you "assume" something? Stop it! Or proof it and give more details, Thank you. I still doubt this or...
File: FCO ItemSaver05/27/19
As I'm maintaining RA as well you a...
Posted By: Baertram
As I'm maintaining RA as well you already reported it :-) I'll have a look at the changes you did and try it, thanks. Currently busy coudl take some time. Hey again, I just took the time to see if I can get anywhere with my limited coding skills and found this passage in ResearchAssistant: ResearchAssistant.lua. https://i.i...
File: PerfectPixel05/27/19
So sad to hear that you will probab...
Posted By: Baertram
So sad to hear that you will probably quit the game. I was kind of hoping for some nice improvments to the addon. For example the crown store section still needs tuning, but maybe that was because of Elsweyr patch, I didn't download the addon until yesterday. I love it tho! :) As you see on my picture, the Crown Store tabs is way too...
File: PerfectPixel05/27/19
If PP is enabled and you try to dra...
Posted By: Baertram
If PP is enabled and you try to drag&drop a skill to the skillbar (e.g. 1st skill of healing staff to skillbar 2 slot 1): EsoUI/Ingame/Skills/Keyboard/ZO_Skills.lua:1239: Attempt to access a private function 'PickupAbilityBySkillLine' from insecure code. The callstack became untrusted 1 stack frame(s) from the top. stack traceback:...
File: Advanced Filters - Updated05/27/19
Re: Re: Re: Motif Categories Library Manifest
Posted By: Baertram
With the change to libraries, do you think you could make sure to include an add-on manifest for LibMotifCategories-1.0 with so it gets properly marked as a library? And if there's any other add-ons that use it, it'd be good to have it up as a separate upload. No other addon ever used it and if I'm not aware of it. Afaik it's a...
File: LibDialog - Custom confirmation dialog with 2 buttons05/27/19
this lib prevents Skyshard addon fr...
Posted By: Baertram
this lib prevents Skyshard addon from counting skyshards in Skill UI numbers always the same no matter how many skyshards you gathererd only after reloadui numbers will change And why should this lib have to do with this? It's a dialog library and got nothing to do with skills nor Skyshards :confused:
File: Advanced Filters - Updated05/26/19
Re: Motif Categories Library Manifest
Posted By: Baertram
With the change to libraries, do you think you could make sure to include an add-on manifest for LibMotifCategories-1.0 with so it gets properly marked as a library? And if there's any other add-ons that use it, it'd be good to have it up as a separate upload. No other addon ever used it and if I'm not aware of it. Afaik it's a...
File: Advanced Filters - Updated05/26/19
As some users were not sure if this...
Posted By: Baertram
As some users were not sure if this BETA is working (and they appearently did not read the description), t his addon was renamed to: Advanced Filters - Updated (old Name: BETA)
File: Advanced Filters05/26/19
Thanks for closing the gap silverey...
Posted By: Baertram
Thanks for closing the gap silvereyes. The official "Advanced Filters" addon here is abandonned and I'm not able to contact Randactyl sicne months so I have created Advanced Filters beta (https://www.esoui.com/downloads/info2215-AdvancedFilters-BETA.html) which is an updated version of AF with more features and bug fixes. So if you...
File: Guild Data Dump05/26/19
Hi, your addon is using some glo...
Posted By: Baertram
Hi, your addon is using some global variable names which you might turn into local variables, as they are quite "common" in their naming. pname,note,rank,status,logoff for member=1,GetNumGuildMembers(guild) do ---> pname,note,rank,status,logoff = GetGuildMemberInfo(guild,member)
File: FCO GuildInfo05/24/19
I use the Icon-Layout, but since El...
Posted By: Baertram
I use the Icon-Layout, but since Elsweyr Update i didn't get a tooltip on mouseover. I delete the Addon and SavedVariables and reinstalled it, but nothing has changed. LibStub and LibLoadedAddons are correct installed via Minion, there are no libraries missing. The guild data totally changed with Elsweyr because of the new guild fin...
File: FCO ItemSaver05/23/19
Now I understood what's the problem...
Posted By: Baertram
Now I understood what's the problem. Thanks for the details. Next time I guess it's best to write it like this directly. 1. 2. 3. and tell in detail what is not workign as expected. Easier to follow, rebuild and fix it ;) But: This shouldn't happen. As described the item wil lbe marked as "duplicate" and not as "researchable"...
File: FCO ItemSaver05/23/19
So in theory it would be possible b...
Posted By: Baertram
So in theory it would be possible but FCOIS doesn't support that yet? If so I can at least stop trying to get it work :D As I tried to describe I'm not sure what's the problem here. If the item with purple color got flagged (by ResearchAssistant) as "researchable" (a text on the items dataEntry.data table, created by the base gaem...
File: FCO ItemSaver05/22/19
Re: Re: Re: Re: Re: Research Assistant
Posted By: Baertram
Okay, this was my fault then. I thought it would not compare the quality. But it seems it does already :-) Thanks for the detailed answer. I am not sure if I got this right but from my understanding RA is able to check via quality as noted here: https://i.imgur.com/dZJqbap.png The Item in this case here was marked "green" f...
File: FCO ItemSaver05/21/19
Re: Re: Re: Research Assistant
Posted By: Baertram
Nope, not that I'd know of. It (Research Assisatnt) just shows the duplicate ones and is not able to check via quality or other criteria if it should be excluded. Could be a white, green, blue, purple or even golden item which will be all shown as duplicate. But FCOItemSaver should only mark the ones defined as "researchable" fro...