Results: 5763Comments by: Baertram |
File: Faster Travel (Wayshrines menu & Teleporter)08/25/23 |
![]() Posted By: Baertram
Hi,
your mainfest file's ## AddOnVersion: 2.8.9 tag is not working that way.
## AddOnVersion:
only accepts a non signed integer value afterwards, so you need to write it like
## AddOnVersion: 289
or
## AddOnVersion: 208090
or similar.
Else oher addons cannot use it in their >= tag to check if your addon's ver...
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File: LibEventHandler08/25/23 |
![]() Posted By: Baertram
Thanks for the info, understood that now after your details. And I'm totally fine if you are "not improving it" ;)
I always wondered why this lib exists. I say it's because of the "custom events that could be added with it", or ith might have other benefits which I do not know yet.
Hi Calamth,
I read the Wiki about this li...
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File: Action Duration Reminder ES by Kroon08/25/23 |
![]() Posted By: Baertram
Instead of creating "extra addons" please think about contacting the author and include it officially in the original addon.
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File: LibEventHandler08/25/23 |
![]() Posted By: Baertram
Hi Calamth,
I read the Wiki about this lib and saw this info:
LibEventHandler's RegisterForEvent allows for any number of functions to be registered to a given event, instead of only one like ZOS restricts. So register away, and have multiple different files be able to track a single event.
Maybe I missundertand that but isn...
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File: Dolgubon's Lazy Set Crafter08/21/23 |
![]() Posted By: Baertram
2.8.4 should resolve this issues now.
Allthough it's not perfect as it will load "any LibAddonMenu" version provided that supports LibStub, even very old and outdated ones.
If you want to make it fail-safe change this line 99 in file SettingsMenu.lua to:
--local LAM = LibStub:GetLibrary("LibAddonMenu-2.0")
local LAM = Li...
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File: FCO Ultimate Sound08/18/23 |
![]() Posted By: Baertram
I just uninstalled the game anyway. Waiting 20+ min in queues was making me rage too much.
Farewell :rolleyes:
and thanks for wasting my time then
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File: FCO Ultimate Sound08/17/23 |
![]() Posted By: Baertram
This ? https://imgur.com/a/v04mLX2 It's on...
Yes, that were the settings I had in my mind.
If they are on and you still cannot hear any ultimate ready sound you got any addon supressing it then.
Disable all addons via the "Addons OFF" button top left at the addon manager and test if you hear it then at least, as it is ready.
B...
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File: FCO Ultimate Sound08/17/23 |
![]() Posted By: Baertram
My game never do a sound for my ultimate (I think ?)
It's there and plays fine for me with vanilla UI, no addons enabled.
It's the sound "ABILITY_ULTIMATE_READY" in the sounds list.
-> My addon just "replaces" this one with your chosen sound and thus it plays at the same time as the game would play the original sound then....
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File: FCO Ultimate Sound08/17/23 |
![]() Posted By: Baertram
Okay I've checked the addon and everything works as intended:
The ultimate sound is nt autoamtically played if you enter combat and fight for longer time.
It's only played when the normal "ultimate ready" sound is played too!
Means:
As you ultimate get's to the needed value, played once.
And what you can do as bonus with thi...
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File: FCO Ultimate Sound08/15/23 |
![]() Posted By: Baertram
It does the ultimate sound when I enter a new area (and my bear is automatically casted in new areas). I tried removing it from my fast bar and casting it. I didn't heard the sound, that's weird. I would like to hear the sound every time I gain 75 ultimate.
That's how it should actually already work: Play sound as ultimate is ready...
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File: FCO Ultimate Sound08/14/23 |
![]() Posted By: Baertram
As you can see/hear my bear is over 175 ultimate points and we never hear it.
You must acticate the sound on the top right corner on : https://imgur.com/a/jLhbcXj
Thanks, that helps.
Will try with your settings and see why it does not activate there.
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File: FCO Ultimate Sound08/13/23 |
![]() Posted By: Baertram
bbbuuuuttt the ultimate sound never work... I will use your addon anyway just for the fastbar. Better than nothing.
Thanks for the feedback but without providing more details I cannot help here.
It works for me and others so maybe it's some other addon interfering here.
You need to disable ohers and test with this addon alone. i...
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File: FCO ChangeStuff08/11/23 |
![]() Posted By: Baertram
Oh well then I'm "MAYBE" not interested into doing anything here because:
The game's API does not have any proper function or values for the action names that are used there if you move the mouse above an insect or whatever. ANd the lootbox neither got unique IDs to use.
These are handled by strings and strings need translations...
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File: FCO ChangeStuff08/11/23 |
![]() Posted By: Baertram
As I find the time I'l have a look if the loot sounds can be intercepted.
It looks to me that the loot sounds differ if you loot a "monster" (which usually is a NPC or dead enemy, but no butterfly/insect).
I'm not able to see where those sounds looting insects diretly comes from, maybe it is the same coding.
I'll add some debug...
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File: LibShifterBox08/11/23 |
![]() Posted By: Baertram
Basically editing the files locally and changing the version to 500 "might" work but is no good idea :p
Reason:
I had worked on LibShifterBox locally and provided new features/fixes in version 510, but it was never released so far I think I remember.
Guess I released the plugin as "BETA state" and forgot to include LibShifterbo...
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File: FCO Guild Lottery (Raffle, guild members joined list, dice throws & history)08/11/23 |
![]() Posted By: Baertram
Hi Randaras,
Maybe I just missunderstand the wording "ticket" here.
The addon is not providing any "tickets", it's just listing the results of the guild sales history ordered by "sold value", or it lists the guild members joined by date.
And than a random dice roll provides a number :p
Example of your request would be
Gui...
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File: FCO ChangeStuff08/10/23 |
![]() Posted By: Baertram
Hi,
all sounds that that game supports to be muted are in the list already (ingame table: SOUNDS)!
You need to find the correct one, I cannot say you the name of the sounds sorry.
Click the entries to play them and if you do not find it in the list then it's nothing we can change by addons, unfortunately.
Try to mute these on...
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File: Wizard's Wardrobe08/10/23 |
![]() Posted By: Baertram
I set many builds on general item. But when I back trial to overland, this addon set last trial. Please select general item if we back overlands. I change builds by keyboard button. Or is there way of it?
Yep, the same happens if I'm in Cyrodiil and I leave Cyrodiil to normal world again. It still got the tab for Cyrodiil activate...
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File: LibFilters-3.008/08/23 |
![]() Posted By: Baertram
Hello,
you seem to use the keyboard mode. And you did not switch between keyboard and gamepad mode before the problem happens, right? If you did please test if this happens with only keyboard mode enabled too.
For me it's working fine (e.g. with FCO ItemSaver or AdvancedFilters).
-> LibFilters is not working standalone so what...
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File: FCO ItemSaver08/07/23 |
![]() Posted By: Baertram
Addons do not control the mouse keybinds working or not!
That's vanilla ESO game + your mouse driver/software.
Are you able to assign that mouse buttons in ESO -> controls -> FCO ItemSaver -> Default icon?
If not:
My mouse4 works fine (Roccat Kone mouse) for the default keybinds, but some other keybinds do not work.
If it do...
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File: FCO ItemSaver08/07/23 |
![]() Posted By: Baertram
not sure if this has been asked before, but is it possible to be able to mark things to get laundered?
Hi, yes it was. But I have not explained it explicitly for the launder example, but for an dynamic icon which can be defined as additional "gear" marker.
:D
https://i.imgur.com/ib8rWGs.png
https://www.esoui.com/portal.php?id...
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File: Advanced Filters - Updated08/06/23 |
![]() Posted By: Baertram
Thanks for the details, I'll have a look
Craft Bag:
Not all provisioning items are displayed in the Ingredient - Food, Ingredient - Drink categories.
Food:
* SPECIALIZED_ITEMTYPE_INGREDIENT_FOOD_ADDITIVE - shown
* SPECIALIZED_ITEMTYPE_INGREDIENT_FRUIT - not shown
* SPECIALIZED_ITEMTYPE_INGREDIENT_MEAT - not shown
* SPECIALIZ...
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File: Tamriel Trade Centre08/06/23 |
![]() Posted By: Baertram
Hi,
my TTC client, once started as ESO is not running, shows me listings as updated listings of items that were listed months ago.
The items belong to an ESO account where I did not login for a few weeks now.
Is this normal that the client will show those, as I logged in a few days ago the first time since weeks, as updated? T...
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File: Tamriel Trade Centre08/05/23 |
![]() Posted By: Baertram
Hi,
my TTC client, once started as ESO is not running, shows me listings as updated listings of items that were listed months ago.
The items belong to an ESO account where I did not login for a few weeks now.
Is this normal that the client will show those, as I logged in a few days ago the first time since weeks, as updated? T...
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File: FCO TargetMarkers08/03/23 |
![]() Posted By: Baertram
I was wondering if it is possible for an addon (such as this) to allow players to add/remove markers via /commands in chat; for those of us who prefer to avoid interacting with "wheels", whenever possible.
Yes, that would be possible but there exist keybinds you can set in the controls already.
Those would be easier to use instea...
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