Results: 6035Comments by: Baertram
File: LibScrollableMenu12/02/23
Check your PM here please for a tes...
Posted By: Baertram
Check your PM here please for a test BETA version, hope it works for you. It's perfect. Thank you so much! Thanks for the test. Credits of the fix go to IsJustaGhost :eek:
File: LibScrollableMenu12/01/23
Check your PM here please for a tes...
Posted By: Baertram
Check your PM here please for a test BETA version, hope it works for you.
File: ESO Treasure Box12/01/23
Thanks Phinix, for this (and other)...
Posted By: Baertram
Thanks Phinix, for this (and other) addons. I recently found some letters / treasures which were fun to read so I was searching addons and saw your's here.I totally missed this one for years now:eek: It's so much fun to read all that little stuff :banana: My condolences on your loss :( Hope your family will be fine, all the be...
File: LibScrollableMenu11/30/23
Thanks for the details, that's very...
Posted By: Baertram
Thanks for the details, that's very appreciated! We'll have a look how and where that could happen. Guess the lib hooks into some ZO_ function too early then. Hi, thanks for the info but where do you see that its this lib causing it? ZO_combobox was changed during last U40 update by ZOs and maybe it's any addon still hooking into...
File: Synced Account Settings11/30/23
This old addon version here seems t...
Posted By: Baertram
This old addon version here seems to be unmaintained and got have some bugs, resetting the settings upon zoning. The addon will be moved to discontinued section. Please deinstall and install & use the maintained patch instead https://www.esoui.com/downloads/info3418-SyncedAccountSettingsII.html @Jodynn If you come back to ESO...
File: BSCs-UltiPoints11/27/23
Hint about code improvement for mul...
Posted By: Baertram
Hint about code improvement for multiple if ... or ... local allowedClassIds = { = true, = true, = true, = true, = true, } function BSCUDP:UpdatePssiveUI() if allowedClassIds and BSCUDP.SV_ACC.UI_ENABLE then Same for if classid == CLASSID_DRAGONKNIGHT then BSCUDPointsUI:GetNamedChild("Icon"):Se...
File: LibScrollableMenu11/27/23
Hi, thanks for the info but where d...
Posted By: Baertram
Hi, thanks for the info but where do you see that its this lib causing it? ZO_combobox was changed during last U40 update by ZOs and maybe it's any addon still hooking into them inproperly. Could you please tell me the steps to reproduce this error with only this library enabled (no other addons) and then from login/reloadui in si...
File: Advanced Filters - Updated11/24/23
Re: [AdvancedFilters ERROR] ShowSubfilterBar - SubFilterBarBase missing
Posted By: Baertram
Thanks, but without a reproducable way I cannot find what is causing this :-( I bet it's some of your addons enabled, or there settings chosen. If you manage to get the error again and can repeat it somehow please enable LibDebugLogger and protocol the activated addons and the error with that, then upload the file and send me t...
File: Bandits User Interface11/22/23
From ZOs live/logs/interface: ZO...
Posted By: Baertram
From ZOs live/logs/interface: ZO_UIErrors has a set width but has resizeToFitDescendents enabled. If this is intended, use resizeToFitConstrains="Y".|r Your line here sets the dimensions via :SetDimensions ZO_UIErrors:ClearAnchors() ZO_UIErrors:SetDimensions(600,300) ZO_UIErrors:SetAnchor(BOTTOMRIGHT, GuiRoot, BOTTOMRIGHT, 0,...
File: HarvestMap11/22/23
The live/logs/interface.log contain...
Posted By: Baertram
The live/logs/interface.log contains a hint about your XML/lua files' resizeToFitDescendents: Gui Warning: HarvestFarmFilterPaneScrollChild has a set width but has resizeToFitDescendents enabled. If this is intended, use resizeToFitConstrains="Y". XML code in Controls.xml:
File: Urich's Skill Point Finder11/22/23
The live/logs/interface.log contain...
Posted By: Baertram
The live/logs/interface.log contains a hint about your XML/lua files' resizeToFitDescendents: Gui Warning: USPF_GUI_Header has a set height but has resizeToFitDescendents enabled. If this is intended, use resizeToFitConstrains="X". With the changes 3 patches ago a SetDimensions or SetHeight or SetWidth will add "fixed" dimensio...
File: PersonalAssistant (Banking, Consume, Junk, Loot, Repair, Worker) [Masteroshi430's branch]11/22/23
Re: Re: auto-research
Posted By: Baertram
By reading FCOIS's API it is indeed a "no research mark" to prevent research, I have added that security check in 2023.11.21-2 By default it's a "no research mark" yes. (But that's by default the same for each FCOIS marker icon: Protect items). But it's meant to be used to mark "ONLY the items you want to research" (eg. by auto i...
File: pChat (Chat customization & help: look/notification/sound/automation/history)11/21/23
it always happened, but since some...
Posted By: Baertram
it always happened, but since some updates it happen again and again, the size of the chat "area" always change and never stay at the chosen one :p if you see what i mean X,Y :):mad: and idk if it is a problem from this addon or the game it self. And if you click some where around it, it comes back to the size you chosen before :eek...
File: Bandits User Interface11/21/23
I'd SecurePostHook the AddMenuItem...
Posted By: Baertram
I'd SecurePostHook the AddMenuItem func of your combobox and then update the width of the dropdown according to the combobox's width. That way it will update each time the dropdown shows -> Addmenuitems -> change width local control=_G or WINDOW_MANAGER:CreateControlFromVirtual(name, parent, (scroll and #array>20) and "ZO_Scrolla...
File: ZeebsOffTaunt11/21/23
Is this the same as this addon here...
Posted By: Baertram
Is this the same as this addon here: https://www.esoui.com/downloads/info3481-SlipsOffTaunt.html :confused: If so, can we close one of the 2 then?
File: PerfectPixel11/20/23
Re: Re: Auto-Fillet
Posted By: Baertram
Angof may be thinking of Votan's Fish Fillet? Not sure. Fillet menu - didn`t work. At least, CS fixed it. I'm waiting for feedback here for weeks after a very short info about something broken, mentioning "auto filleting" which was nothing that PP nor CS provide, and not seeing any visual glithces or bugs with CS and only PP en...
File: Teleport - general purpose teleporting tool11/20/23
Hi, your addon's ApI version is sti...
Posted By: Baertram
Hi, your addon's ApI version is still at ## APIVersion: 100038 We currently are at: 101040 So your addon shows outdated since years, and you may want to update that. :p And your addon is leaking some variables to the global namespace table _G. Here is a list, please fix those to be local or add them to your global Teleport t...
File: pChat (Chat customization & help: look/notification/sound/automation/history)11/20/23
Re: Re: Re: Issue with rolling
Posted By: Baertram
Every time i do /roll I get this error message. Other people can see my roll, i can't see my own or others without it generating this error. https://ibb.co/7ScH9JL Yep, I know. Thanks for the reminder. Edit Working on a fix Me and my RP guild thank you very much <3 With pleasure, enjoy the game. May your road lead you to...
File: Bandits User Interface11/20/23
local control=_G or WINDOW_MANAGER:...
Posted By: Baertram
local control=_G or WINDOW_MANAGER:CreateControlFromVirtual(name, parent, (scroll and #array>20) and "ZO_ScrollableComboBox" or "ZO_ComboBox") ZO_ScrollableComboBox is the same as ZO_ComboBox since U40. It's just an addoncompaibility now So you can just use ZO_ComboBox . What has changed: ZO_ComboBox is not using ZO_Menu any...
File: pChat (Chat customization & help: look/notification/sound/automation/history)11/19/23
Re: Issue with rolling
Posted By: Baertram
Every time i do /roll I get this error message. Other people can see my roll, i can't see my own or others without it generating this error. https://ibb.co/7ScH9JL Yep, I know. Thanks for the reminder. Edit Working on a fix
File: CritWidget: Weapon / Spell Crit Tracker11/16/23
IF you obviously copy a whole addon...
Posted By: Baertram
IF you obviously copy a whole addon and then just change a few lines and even leave the original function GS_OnAddOnLoaded form Greyskull Weapon & Spell Dmg tracker in Provide proper credits in your addon description to the original addon and author please! btw: Check if the other addon got a license and follow that one too. Also...
File: Chinese Font 中文字体11/16/23
Re: Re: Concerns about Chinese font licensing
Posted By: Baertram
I've moved the addon to the auth queue again, and put it "on hold" until the font licensing has been clarified and validated by the site admins. Thanks for your understanding. And thank you for your information about the fonts and licensing.
File: ImprovedTitleizer11/15/23
Tried again this morning after know...
Posted By: Baertram
Tried again this morning after knowing where the debuglogs show up (little yellow text at lower right) and didn't get anything there when the visual glitch happened If there's anything else I can test for you lemme know. I'm always happy to donate some time to help out the addon devs who've given so much time and effort to the gam...
File: FCO ItemSaver11/15/23
Re: Re: Re: Re: More than 5 slots to mark items
Posted By: Baertram
You need to first set the maximum enabled dynamic icons in the settings menu. There is a slider to enable 0 to 30 dynamic icons. After that you need to reload the UI! There is a button at the settings panel bottom right after changing the slider. After the reload go to the settings menu again and at the top you will find the submen...
File: Auto Recharge (and repair)11/14/23
Re: Re: Re: Maintenance 13/11/2023
Posted By: Baertram
Mainteannce does not change any code, normally. beside that: This addon never auto repaired anything if you talked to a vendor? It only shows you a reminder that your repair kits are empty soon, or are empty. It repairs by repair kits during fight, or out of combat, according to your settings. I guess you had any other auto rep...