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Results: 435Comments by: Gamer1986PAN
File: CraftAutoLoot+Key11/19/15
Is it possible to add the option "A...
Posted By: Gamer1986PAN
Is it possible to add the option "Auto loot Items with "Bind on Pickup-Marks" on/off and hold the chest open if you dont auto loot something? that would be great for stealing anywhere and chests in Wrothgar/PVP for the new sets...
File: Smarter AutoLoot (S.A.L.)11/19/15
Is it possible to to add a option w...
Posted By: Gamer1986PAN
Is it possible to to add a option where you loot everything whats not "bind on pickup"?
File: Bank Manager Revived10/29/15
I miss the option of filling up the...
Posted By: Gamer1986PAN
I miss the option of filling up the Bank to (for example) 25000 k and hold the rest of the money in my main chars inventory. Or is there any chance with current options to do this without changing the values every time? I agree, for now, the currency management is more focused on bag, I will add something to let you Keep in bank ins...
File: Bank Manager Revived10/27/15
I miss the option of filling up the...
Posted By: Gamer1986PAN
I miss the option of filling up the Bank to (for example) 25000 k and hold the rest of the money in my main chars inventory. Or is there any chance with current options to do this without changing the values every time?
File: Inventory Insight10/24/15
Would be nice if there was a way to...
Posted By: Gamer1986PAN
Would be nice if there was a way to do some filtering on the inventory list, ie by level etc.. handy to look for gear replacements on alts. Anyway very nice and useful addons! Yeah the filter would be very useful. especially the player research button from filterit and the level range would be bad ass if you add them. #edi...
File: Harven's Custom Map Pins (Markers)10/05/15
The Error after reloading ui is gon...
Posted By: Gamer1986PAN
The Error after reloading ui is gone, but if i try to add a new pin i get most of the time: EsoUI/Ingame/Map/WorldMap.lua:2951: function expected instead of nil stack traceback: EsoUI/Ingame/Map/WorldMap.lua:2951: in function 'ZO_WorldMapPins:CreatePin' user:/AddOns/MiniMap/MiniMap.lua:5291: in function 'CreatePin' user:/Ad...
File: Harven's Custom Map Pins (Markers)10/04/15
Re: Re: Re: Re: If you try to add a new Point
Posted By: Gamer1986PAN
What happen if you modify HarvensCustomMapPins.lua line 191: function HarvensCustomMapPins:CreatePin(cpin, key) if self.pinManager == nil then return end assert(self.pinManager.CreatePin, "CreatePin function missing") local pin = self.pinManager:CreatePin(self.pinTypeId, key, cpin.x, cpin.y, 0) if self.GetMapPinForControl...
File: Harven's Custom Map Pins (Markers)10/04/15
Re: Re: If you try to add a new Point
Posted By: Gamer1986PAN
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil stack traceback: user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin' user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToC...
File: Harven's Custom Map Pins (Markers)10/03/15
If you try to add a new Point
Posted By: Gamer1986PAN
user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: function expected instead of nil stack traceback: user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:191: in function 'HarvensCustomMapPins:CreatePin' user:/AddOns/HarvensCustomMapPins/HarvensCustomMapPins.lua:106: in function 'HarvensCustomMapPins:AddPinToC...
File: MiniMap by Fyrakin09/04/15
Minimap was working fine with IC fo...
Posted By: Gamer1986PAN
Minimap was working fine with IC for me until the update I literally just installed...now this constantly pops up and won't go away. http://i.imgur.com/jIqWvZN.jpg Same here. Round Minimap bringts that error and you can not discard it ^^ 2.72 it still worked, i guess you deleted to much in the update to 2.73. Currently i have t...