Results: 145Comments by: ZoLatKam
File: Lui Extended04/07/24
/cake command
Posted By: ZoLatKam
If anyone wants to be able to use the /cake command to summon the Jubilee 2024 cake, change lines 212 and 214 to this: SlashCommands.SlashCollectible(12422) Disclaimer: I don't know much about LUA code... You might only need to change the id for the slash command you prefer, /cake (Line 212), for instance, but Idk for...
File: PerfectPixel03/12/24
Re: Re: Re: Re: Perfect Pixel does a
Posted By: ZoLatKam
Thanks for your answer, appreciate the extra info, details (by ZOs) and critics. I'm also glad you provided those links but I would have expected a proper test before you write something about "was this issue be address in PP". I think with a etst of yours you would have seen it's nothing that PP causes. And particular this pa...
File: NamePlater (Custom Fonts/Styles/Sizes)03/12/24
Update 41 Support?
Posted By: ZoLatKam
Will this mod receive an update to make it compatible with U41?
File: PerfectPixel03/11/24
Re: Re: Perfect Pixel does a
Posted By: ZoLatKam
Look, I get it - This isn't your mod; You didn't create it, you only maintain it. And I'm sure there are hundreds, maybe even thousands or millions, of us that greatly appreciate you doing it - I know I do! :D That said... Edit: reading your first mentioned thread post 21 > the post 22 directly says: So I rather doubt i...
File: PerfectPixel03/11/24
Perfect Pixel does a
Posted By: ZoLatKam
I would like to get confirmation on whether or not update 0.12.14 addressed the issue mentioned in this thread, (post #21 by tomofhyrule), which quotes a post in another thread, (post #13 by Zymcio),that states disabling PerfectPixel resolves the issue of Achievements and Achievement Points not displaying on characters.
File: Lui Extended11/05/23
Re: Re: Mora's Boons
Posted By: ZoLatKam
Is there a way to unlock and move the UI element for the text/shortcut display for the active Mora's Boons? Reason: I ran Endless Archive for the first time last night & the default location for it is right where I keep my Quest tracker. I did try toggling on/off all the various "unlock" bits to see if it was tied to something...
File: No, thank you! - Endless Archive11/05/23
Clarification
Posted By: ZoLatKam
Yup, it would seem there is nothing you can do in your addon about this, as he takes over this altogether: From rChat: -- triggers when EVENT_FRIEND_PLAYER_STATUS_CHANGED local function OnFriendPlayerStatusChanged(displayName, characterName, oldStatus, newStatus) local statusMessage -- DisplayName is linkable...
File: Lui Extended11/01/23
Mora's Boons
Posted By: ZoLatKam
Is there a way to unlock and move the UI element for the text/shortcut display for the active Mora's Boons? Reason: I ran Endless Archive for the first time last night & the default location for it is right where I keep my Quest tracker. I did try toggling on/off all the various "unlock" bits to see if it was tied to something...
File: World Map Wayshrines Controller10/30/23
Re: Re: Necrom Support
Posted By: ZoLatKam
Any chance this mod will be updated for Necrom? :) I am not actively developing addons or even playing ESO anymore, so no, I'm sorry, it won't receive any updates anymore unless someone takes over. Sadness. :( I wish you well on your gaming journey! :) Unless it stopped working all together you can enable or disable new wayshri...
File: World Map Wayshrines Controller10/20/23
Necrom Support
Posted By: ZoLatKam
Any chance this mod will be updated for Necrom? :)
File: Rulebased Inventory08/24/23
Issue since version 2.30.2 update
Posted By: ZoLatKam
It may be due to U39, but I noticed today (2023.08.24) that whenever I change a part of an existing rule and then save it, I am unable to use the "Run" or "Test" buttons under the "Tasks" section until I reload my UI. Just a few days ago, this was not the case. No errors are being displayed and the issue persists with only RBI...
File: Rulebased Inventory08/22/23
Re: errors :(
Posted By: ZoLatKam
user:/AddOns/RulebasedInventory/Modules/Event.lua:704: function expected instead of nil stack traceback: user:/AddOns/RulebasedInventory/Modules/Event.lua:704: in function 'evt.IsInTutorial' user:/AddOns/RulebasedInventory/Modules/Event.lua:744: in function 'setZoneTypes' user:/AddOns/RulebasedInventory/Modules/Event.lua:898: in...
File: Rulebased Inventory08/22/23
IsInTutorialZone() function was rem...
Posted By: ZoLatKam
IsInTutorialZone() function was removed by ZOS Can confirm, the errors from RBI cease if the following lines are commented out: Lines 703 - 705 Line 744 Thank you, kissdiamond, for the info! :D
File: Unboxer08/21/23
Additional Errors
Posted By: ZoLatKam
user:/AddOns/Unboxer/Unboxer.lua:124: attempt to index a nil value stack traceback: user:/AddOns/Unboxer/Unboxer.lua:124: in function 'addon:IsItemLinkUnboxable' self = {author = "silvereyes, |c3CB371@Masterosh...", debugMode = F, version = "2023.08.12", suffix = "", prefix = "|cffbe20", name = "Unboxer", title = "Unbox...
File: Unboxer08/21/23
Error 50D26B49 after U39
Posted By: ZoLatKam
I am also getting the error detailed by wizzard2k: /EsoUI/Libraries/Utility/ZO_Hook.lua:15: attempt to index a nil value stack traceback: /EsoUI/Libraries/Utility/ZO_Hook.lua:15: in function 'ZO_PreHook' existingFunctionName = "AddItemTitle", hookFunction = user:/AddOns/Unboxer/classes/BoxProtector.lua:357 ...
File: Rulebased Inventory08/21/23
Error after U39 update
Posted By: ZoLatKam
I am also getting the same error as kissdiamond: user:/AddOns/RulebasedInventory/Modules/Event.lua:704: function expected instead of nil stack traceback: user:/AddOns/RulebasedInventory/Modules/Event.lua:704: in function 'evt.IsInTutorial' user:/AddOns/RulebasedInventory/Modules/Event.lua:744: in function 'setZoneTypes'
File: Auto Category - Revised07/30/23
Shadowfen, I really appreciate a...
Posted By: ZoLatKam
Shadowfen, I really appreciate all your hard work on, and the time you've put into, this mod! Thank you! :D Would it possible to add an option to prevent FCOIS integration? Asking because I keep having an issue where the following is true: No Lua error is generated FCOIS Dynamic 9 is disabled in the mod's options FCOI...
File: Auto Category - Revised07/29/23
Shadowfen, I really appreciate a...
Posted By: ZoLatKam
Shadowfen, I really appreciate all your hard work on, and the time you've put into, this mod! Thank you! :D Would it possible to add an option to prevent FCOIS integration? Asking because I keep having an issue where the following is true: No Lua error is generated FCOIS Dynamic 9 is disabled in the mod's options FCOI...
File: Lui Extended06/29/23
I've released an update which chang...
Posted By: ZoLatKam
I've released an update which changes a few things with assistants...Also please test if the bug with Giladil still persists. This update seems to have resolved the issue with Giladil when summoning her via "/decon" or the customizable keybind! Thanks for your efforts! :D
File: Lui Extended06/29/23
Re: Re: Errors since v6.4.3
Posted By: ZoLatKam
Ever since the most recent update (v6.4.3), I get the following error: It occurs... whenever I summon or dismiss Giladil even if LUI is the only mod loaded Any suggested code edits to alleviate this issue? :) Do other assistants work? Yes, without issue. How are you summoning Giladil? The error happens when summonin...
File: Lui Extended06/28/23
Errors since v6.4.3
Posted By: ZoLatKam
Ever since the most recent update (v6.4.3), I get the following error: Checking type on argument formatString failed in LocalizeString_lua stack traceback: : in function 'LocalizeString' /EsoUI/Libraries/Globals/Localization.lua:53: in function 'zo_strformat' formatString = F user:/AddOns/LuiExtended/mo...
File: MotD Announcements06/05/23
Mod prevents game access
Posted By: ZoLatKam
With this mod enabled, I cannot transition from the character selection screen to the game. The load screen hangs at some point and stays that way, indefinitely, until I force close ESO. The last time I timed it, before getting fed up, it just sat there a solid 20 minutes. Relevant thoughts or suggestions? :)
File: Auto Category - Revised06/02/23
Since the 3.6.2(89) update, the "Co...
Posted By: ZoLatKam
Since the 3.6.2(89) update, the "Collapse All" feature has not worked for me. The GIF below shows an attempt to use the feature with only AutoCategory loaded. https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExMTM2YzY0ODFmOGUwNDhkMGQyZTMwMGUxNmRjYmUzZTU1OGQ3ODMxNyZlcD12MV9pbnRlcm5hbF9naWZzX2dpZklkJmN0PWc/CCRsxpnHwrBbH4x0F8/giphy....
File: Auto Category - Revised05/31/23
Since the 3.6.2(89) update, the "Co...
Posted By: ZoLatKam
Since the 3.6.2(89) update, the "Collapse All" feature has not worked for me. The GIF below shows an attempt to use the feature with only AutoCategory loaded. https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExMTM2YzY0ODFmOGUwNDhkMGQyZTMwMGUxNmRjYmUzZTU1OGQ3ODMxNyZlcD12MV9pbnRlcm5hbF9naWZzX2dpZklkJmN0PWc/CCRsxpnHwrBbH4x0F8/giphy....
File: Auto Category - Revised05/31/23
Re: Error on ismarked(
Posted By: ZoLatKam
Hi, I wanted to add ismarked("research") to my categories, but it does not work, I get an error message, that research is unknown. What am I doing wrong? thx afx Well, your function syntax looks correct. Can you post the rule, or maybe a few, that you're attempting to add the aforementioned function to? :)