Results: 510Comments by: M-ree
File: Essential Housing Tools12/17/20
The today's update causes this on l...
Posted By: M-ree
The today's update causes this on load: user:/AddOns/EssentialHousingTools/housing.lua:3089: attempt to index a nil value stack traceback: user:/AddOns/EssentialHousingTools/housing.lua:3089: in function '(main chunk)' |caaaaaa matrix = {}, RAD45 = 0.78539816339745, RAD90 = 1.5707963267949, RAD120 = 2.0943951023932, RAD...
File: BeamMeUp - Teleporter (Fast Travel)12/05/20
That's exactly what I meant. As is,...
Posted By: M-ree
That's exactly what I meant. As is, "map in bank" overrides "active lead", which I would think is MORE important. Interesting. I would expect that the player intentional places the maps into the bank. The player maybe want to ignore (low priority) the maps in the bank when farming the antiquities or maps in the inventory. Howev...
File: BeamMeUp - Teleporter (Fast Travel)12/05/20
Speaking of colors. Can you plea...
Posted By: M-ree
Speaking of colors. Can you please look into zone color priorities? As is, "map in bank" (dull grey) has higher priority than "active lead" (bright white). Is there any official color priority order? For me/us, grey has a lower priority than white because grey does not stand out so much. Currently we follow the approach of the...
File: BeamMeUp - Teleporter (Fast Travel)12/04/20
Speaking of colors. Can you plea...
Posted By: M-ree
Speaking of colors. Can you please look into zone color priorities? As is, "map in bank" (dull grey) has higher priority than "active lead" (bright white).
File: Advanced Filters - Updated11/28/20
Level filters
Posted By: M-ree
Baertram, Can you please uncouple cp150 from cp160? To be honest, I don't know a single reason to keep 150 stuff about, and generally manually add a line showing anything under 160 to decon that, but that gets killed with every update. (And I don't know ESO add-on structure well enough to make something that will override/add t...
File: Advanced Filters - Updated11/27/20
Re: Re: Re: weird bug
Posted By: M-ree
Now the published new one seems to make a HUGE (~1.5 item lines) gap between the titles and the items themselves at decon/improve interfaces. Refine is ok. EDIT 2020-11-26, 10pm CET Please try the linked beta version (check the bottom of the 1st sticky comment above for the link and instructions). Should fix the issue. It only h...
File: Pollox's Daily Quest Tracker11/18/20
cant shrink this down small enough...
Posted By: M-ree
cant shrink this down small enough for 18 characters on 1080p resolution DailyQuestTracker.lua line 23 and 26 set at 80 and 200 works for me incase others have the same issue I hope you realize 1080 is the /vertical/ resolution
File: WritWorthy11/11/20
Hi, I got an error saying "motif...
Posted By: M-ree
Hi, I got an error saying "motif not found 101" then "WW: Could not parse" on one writ, then when looking at the code, found a couple oddities. One, relevant there, is: , = nil -- Greymoor (Edit: 2761) ... The other, when I decided to check if there are any other unknowns, is: , = { pages_id =...
File: LibGPS11/09/20
Did you try what EHT suggests and r...
Posted By: M-ree
Did you try what EHT suggests and reinstall it? Because this looks like it is caused due to EHT not being installed correctly. If it still happens after you reinstalled EHT, you'll have to provide more information (like which zone you are in or what you were doing) so I can reproduce the problem on my end. Any zone, in fact, it gi...
File: Info Panel11/05/20
=2861,--Markarth =2861,--Blackrea...
Posted By: M-ree
=2861,--Markarth =2861,--Blackreach: Arktzand Cavern Would need to verify if any other zones changed, but so far, the above
File: CraftStore Endless Archive11/05/20
I accidentally removed a character...
Posted By: M-ree
I accidentally removed a character from the overview screen, how do I get them back? Just open craftstore on that character again. I actually came here to ask exactly the opposite. How do I keep a character removed from overview and prevent them from being automatically re-added? I have a few chars I do NOT wanna track, j...
File: Loot Log11/04/20
Heya, Can you please clarify wha...
Posted By: M-ree
Heya, Can you please clarify what does "other accounts played from the same game installation" mean? Tx
File: PersonalAssistant (Banking, Junk, Loot, Repair)10/23/20
Actually, no. Normal merchants. See...
Posted By: M-ree
Actually, no. Normal merchants. See screenshots: https://imgur.com/a/wFSTi5I Can it be that you have another addon that also sells junk items and might interfere? Does the issue also occur when you have all addons disabled except PersonalAssistant? Tested with PA only: https://imgur.com/a/udB1b67 ... Also, this happens...
File: PersonalAssistant (Banking, Junk, Loot, Repair)10/22/20
Actually, no. Normal merchants. See...
Posted By: M-ree
Actually, no. Normal merchants. See screenshots: https://imgur.com/a/wFSTi5I Can it be that you have another addon that also sells junk items and might interfere? Does the issue also occur when you have all addons disabled except PersonalAssistant? Tested with PA only: https://imgur.com/a/udB1b67
File: Inventory Insight10/22/20
Is it possible to add a view of ite...
Posted By: M-ree
Is it possible to add a view of items which are present in more than one inventory (excluding guild banks)? Would be a godsend for management.
File: PersonalAssistant (Banking, Junk, Loot, Repair)10/22/20
... Also, for some reason, PA Junk...
Posted By: M-ree
... Also, for some reason, PA Junk started only counting 1x when selling items again. So if it sells a stack of something that costs 10 each, it shows Sold items for 10g, not 2000g. Mh, that should not be. Unlike selling items at a Fence where every transaction needs to be executed individually, this is not the case for regular Jun...
File: Circonians WaypointIt10/22/20
Just found an oddity in the wayshri...
Posted By: M-ree
Just found an oddity in the wayshrines section -- you cannot set a waypoint to a wayshrine, only port to it (no matter right or left click, too). Also, is there any add-on that enables WayPointIt to include unvisited (greyed out) objects in the list (when they are shown on the map)?
File: PersonalAssistant (Banking, Junk, Loot, Repair)10/17/20
... Also, for some reason, PA Junk...
Posted By: M-ree
... Also, for some reason, PA Junk started only counting 1x when selling items again. So if it sells a stack of something that costs 10 each, it shows Sold items for 10g, not 2000g. Mh, that should not be. Unlike selling items at a Fence where every transaction needs to be executed individually, this is not the case for regular Jun...
File: PersonalAssistant (Banking, Junk, Loot, Repair)10/16/20
... Also, for some reason, PA Junk...
Posted By: M-ree
... Also, for some reason, PA Junk started only counting 1x when selling items again. So if it sells a stack of something that costs 10 each, it shows Sold items for 10g, not 2000g.
File: PersonalAssistant (Banking, Junk, Loot, Repair)10/14/20
If I unmark an item (weapon/apparel...
Posted By: M-ree
If I unmark an item (weapon/apparel) automarked as junk due to quality, PA immediately re-junks it again. I could change that back, but then it will also no longer work when e.g. withdrawing items from the bank since there is not really a way to differentiate that. If changed back, it will only mark "new" items (i.e. the ones with t...
File: PersonalAssistant (Banking, Junk, Loot, Repair)10/13/20
If I unmark an item (weapon/apparel...
Posted By: M-ree
If I unmark an item (weapon/apparel) automarked as junk due to quality, PA immediately re-junks it again.
File: BeamMeUp - Teleporter (Fast Travel)10/12/20
Suggestion: add a button to port to...
Posted By: M-ree
Suggestion: add a button to port to someone /outside/ your group in the zone. Use case: a group does a quest/wb/whatever all at same place. You don't really want to port to /that/ place afterwards, but rather a chance to port close to turn-in. If you teleport to the group leader in the same instance the loading screen is way fast...
File: CraftStore Endless Archive10/08/20
Is it possible to make it show the...
Posted By: M-ree
Is it possible to make it show the current logged character by default when opening the craft store window? It does if you don't have any character set as main.
File: BeamMeUp - Teleporter (Fast Travel)10/05/20
Suggestion: add a button to port to...
Posted By: M-ree
Suggestion: add a button to port to someone /outside/ your group in the zone. Use case: a group does a quest/wb/whatever all at same place. You don't really want to port to /that/ place afterwards, but rather a chance to port close to turn-in. If you teleport to the group leader in the same instance the loading screen is way fast...
File: Pollox's Daily Quest Tracker - Update10/03/20
Is it possible to add a marker for...
Posted By: M-ree
Is it possible to add a marker for quest groups (e.g., daily WBs) showing whether ALL, not ANY of them have been done as well?