Results: 510Comments by: M-ree
File: CraftStore Endless Archive10/01/18
Specifically going from 1.86 to 1.8...
Posted By: M-ree
Specifically going from 1.86 to 1.87? Not so sure. But it is definitely on one of the last versions, because it worked ok about a month at most 1.5 months ago when I was pumping enchanting on one of my chars last time.
File: CraftStore Endless Archive09/28/18
CraftStore Rune got bugged last update
Posted By: M-ree
CraftStore Rune module got bugged last update, disabling all other UI at enchanting stations, including other add-ons binds like Mass Deconstruct.
File: Map Pins09/10/18
Re: Re: Re: Feature Request
Posted By: M-ree
Maybe separate surveys from treasure maps in filters? I also agree that the map count is not a "just a cosmetic feature without any benefit", too. Hi Hoft, Yes, those were features from the other add-on, which I really like for various reasons including the fact that it made it much easier for me to see (bad eyesight) and to k...
File: Map Pins09/10/18
I have spotted a few and confirmed...
Posted By: M-ree
I have spotted a few and confirmed (encountering events at least twice at these positions) two Summerset random encounter locations not included in your pins: 0.6261757528, 0.5321141557 0.6528225473, 0.6040072780 (Coordinates are approximate, taken from the custom map pins add-on where I marked them.)
File: Votan's Fisherman08/30/18
When in-game hole names were added,...
Posted By: M-ree
When in-game hole names were added, the English one got called Saltwater, not Ocean -- breaking recognition (both for tagging new holes and for autoselecting bait). I have fixed it by manually replacing the strings in the files but thought I let you know. Edit: Also, some holes in some areas have different names. E.g.: * Clockwo...
File: SkyShards08/29/18
Wrong shard location: Chid-Moska R...
Posted By: M-ree
Wrong shard location: Chid-Moska Ruins: 81.61×76.06 (shadowfen/chidmoskaruins_base) (Not at the paths junction, but in the eastern cave) Thanks for the info. As to your shard count problem, 423/3 = 141. If we subtract 2 shards from it, you would have a single shard leftover and not usable, so the count really is 423. You have 8...
File: SkyShards08/28/18
but I wonder if this addon is not a...
Posted By: M-ree
but I wonder if this addon is not about the area in which many skyshards are picked up, but rather about showing the position of each skyshard on maps It also keeps the count of the collected ones.
File: SkyShards08/28/18
Wrong shard location: Chid-Moska R...
Posted By: M-ree
Wrong shard location: Chid-Moska Ruins: 81.61×76.06 (shadowfen/chidmoskaruins_base) (Not at the paths junction, but in the eastern cave)
File: SkyShards08/27/18
thanks for a fix! one more request...
Posted By: M-ree
thanks for a fix! one more request feature for Advanced mode show total skillpoints you already have available/total you have now its only available number I'm having parsing problems with what you're asking. Can you show a sample? (using the full text of both lines) I am pretty sure they mean something like showing "Skil...
File: Mass Deconstructor08/14/18
Updated today: you can refine Rough...
Posted By: M-ree
Updated today: you can refine Rough Oak again! I've also only shown the deconstruct & refine buttons in workstations that support that behaviour. So wait, was the whole oak issue 'cause of getting the slot index in the start of the loop? O.o
File: Mass Deconstructor08/08/18
This looks more like enabled debug...
Posted By: M-ree
This looks more like enabled debug than an error. I seem to be experiencing issues with mass deconstruction at several Jewelry stations. I get an error that looks a bit like this... MD Jewelry Crafting AddItemsToDeconstructionQueue1 -Intricate through GetItemTraitInformation -Ornate through GetItemTraitInformation -Ornate...
File: Mass Deconstructor08/04/18
Re: Re: Re: Re: Mass deconstructor decons ornate jewelry when set to not decon ornate items
Posted By: M-ree
Dunno if that helps: Mass Deconstruct will destroy: - - - - 4 items |H1:item:138796:2:1:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0|h|h - Intricate |H1:item:54515:2:1:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0|h|h - Ornate |H1:item:138797:2:1:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0|h|h - Intricate |H1:item:54515:2:1:0:0:0:0:...
File: CraftStore Endless Archive07/11/18
Hi. Noticed a slightly odd behaviou...
Posted By: M-ree
Hi. Noticed a slightly odd behaviour. If I have identical research items (e.g., iron boots/sturdy) in current character's inventory and in the bank, (at least sometimes), when I click on it in the grid to research, the item from the bank is used, not from inventory. Not a big deal, but just a minor inconvenience if you made a f...
File: Mass Deconstructor07/03/18
Re: Re: Mass deconstructor decons ornate jewelry when set to not decon ornate items
Posted By: M-ree
Mass deconstructor decons ornate jewelry when set to not decon ornate items. Here's the output I got: Mass Deconstruct will destroy: - 1 item Here's the item in question (in character inventory): |H1:item:54511:2:26:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0|h|h Well that's embarrassing :\ I'll get a fix out as soon...
File: Mass Deconstructor07/01/18
Mass deconstructor decons ornate jewelry when set to not decon ornate items
Posted By: M-ree
Mass deconstructor decons ornate jewelry when set to not decon ornate items. Here's the output I got: Mass Deconstruct will destroy: - 1 item Here's the item in question (in character inventory): |H1:item:54511:2:26:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0:0|h|h
File: Rare Fish Tracker06/28/18
Oh dear. With the latest update,...
Posted By: M-ree
Oh dear. With the latest update, there is no tracker window on the main screen or map screen. The control to hide/unhide has no effect. same here, also getting this lua error each time I log in or zone user:/AddOns/RareFishTracker/RareFishWindow100017.lua:42: operator - is not supported for nil - number stack traceback:...
File: Dolgubon's Lazy Writ Crafter06/15/18
Withdrawing from room strorage
Posted By: M-ree
I have noticed another oddity in mod behavior: When I enter the house, it automatically withdraws writ items from the storage (even before I access it) displaying appropriate chat output. The thing is, most (not all but approximately 9/10) of the time, it does not actually withdraw these items until I actually open the storage con...
File: Mass Deconstructor05/26/18
I have found another odd issue. Aft...
Posted By: M-ree
I have found another odd issue. After testing with adding extended debug messages, I determined that mass refine does not detect raw mats which have 0 quantity in craftbag for any reason. E.g., in inventory marked stolen, etc. Apparently, GetNextVirtualBagSlotId doesn't look into the backpack.
File: Dolgubon's Lazy Writ Crafter03/17/18
Re: Feature Suggestion: HUD Bar
Posted By: M-ree
Would it be possible to add an optional, repositionable HUD element that appears only when writ quests are active, and show which are complete and incomplete? Specifically, it would be nice to accept the writ quests from the board and see right away if the Alchemy and Provisioning quests are complete (due to leftovers) without havin...
File: Mass Deconstructor03/11/18
Hi, guess who? I just started a...
Posted By: M-ree
Hi, guess who? I just started a new alt and noticed that Rough Oak consistently refuses to be autorefined =) Cheers! Same. But I have also enabled debug and see that it does not get detected at all, and the relevant code is simply looking for type -- so ESO error? itemType = GetItemLinkItemType(itemLink) if (...
File: Dolgubon's Lazy Writ Crafter03/04/18
same here. every complete quest I...
Posted By: M-ree
same here. every complete quest I got this error :mad: This bug should be fixed (now). Let me know if it isn't. Didn't have this one happen even before "now", but got the duplicate Enchanting writ crafted due to not knowing one of the runes at the time again :)
File: Dolgubon's Lazy Writ Crafter03/02/18
Oddly, after the update including e...
Posted By: M-ree
Oddly, after the update including extended debug, there were no issues with stuff not being retrieved so far -- regardless of whether I have only provisioning/alchemy active, or not.
File: Dolgubon's Lazy Writ Crafter02/26/18
I don't know anyone who generally h...
Posted By: M-ree
I don't know anyone who generally holds crafted gear in the bank, but please just try it, and see if that works. If you're looking into getting into addons, the first step is to learn Lua, which isn't ESO specific. So just search on google for that. Once you've learned it, you can check out wiki.esoui.com, which has various ESO speci...
File: Dolgubon's Lazy Writ Crafter02/25/18
Nope. Did not find anything even wi...
Posted By: M-ree
Nope. Did not find anything even with blacksmith and enchanter writs incomplete, too, this time. Bags were searched in following order: 2 6 14 11 10 15 7 13 12 16 9 8
File: Dolgubon's Lazy Writ Crafter02/25/18
Hm. Got: WC Debug Locating empty s...
Posted By: M-ree
Hm. Got: WC Debug Locating empty slots in backpack WC Debug Beginning Bank Withdrawal Sequence, T:0 WC Debug No potential matches WC Debug Beginning Bank Withdrawal Sequence, T:0 WC Debug No potential matches WC Debug Beginning Bank Withdrawal Sequence, T:0 WC Debug No potential matches ... Except they are right there......