Results: 437Comments by: HowellQagan
File: AlphaGear 2 (Builds, Gear, Skills, Banking)10/05/20
i dont know whether or not it's a p...
Posted By: HowellQagan
i dont know whether or not it's a problem. when i use quickkey to change equipment and skills,main bar skill change normally,after swap offhand bar skill is previous skill,swap to main bar and swap back again offhand bar skill is what i want. I'm pretty sure that's just a visual glitch, the "skill change" sounds happen for me whe...
File: Essential Housing Tools09/21/20
Auto keybind setting function 15.6.7
Posted By: HowellQagan
I remember finding the option to turn this off, as it kept overwriting my custom keybinds (Alt+C and Alt+S mostly) but now I can't see this option in the addon settings menu and even though my savedvar has = false, it still keeps overwriting my keybinds on reloadui. What's happening? Does this have anything to do with the update bac...
File: No, thank you! - Blackwood09/05/20
Adding stats = true, in Ln...
Posted By: HowellQagan
Adding stats = true, in Ln861 (inside blacklistedScenes) in NoThankYou.lua to restore rotating in player stats screen fixes it.
File: Collection bars08/31/20
Thanks, i will look into it. Upd...
Posted By: HowellQagan
Thanks, i will look into it. Update: 31-08-2020 the issue should not be resolved: Version 1.1.8 (31-08-2020) - Fixed issue where the category type would not be set for categories. -- Resulting in Unlocked count not being set, and sliders not working. Hi, After updating to 1.1.7, the Combined bar size "Choose default bar d...
File: Collection bars08/30/20
Hi, After updating to 1.1.7, the...
Posted By: HowellQagan
Hi, After updating to 1.1.7, the Combined bar size "Choose default bar depth" setting is not working. I can go into the savedvars and change it there manually* but the slider is not functional. * = { = { = 25,
File: Custom Idle Animation08/21/20
At first I want to apologize for my...
Posted By: HowellQagan
At first I want to apologize for my late response, but unfortunately my personal situation doesn't allow me to invest much time into updating CIA, but I will do my best! No need to apologize to anyone man, it's not your job :) I've been thinking... do you think this addon could be perhaps somehow "merged" with LovelyEmotes (I...
File: Journal Quest Log08/08/20
Hey, I just noticed some Summers...
Posted By: HowellQagan
Hey, I just noticed some Summerset quests have this group marker next to them but they aren't really group quests. His Final Gift and Lost Libations, specifically.
File: NTak Camera08/08/20
Re: Sneak to invisibility
Posted By: HowellQagan
Hi, Leaving the "hidden" state of Shadowstrike (120 CP passive of The Shadow constellation) doesn't return the previous state of Stealthy event-driven camera change if you enter Shadowstrike from Sneak. I have -60 vertical position with 0ms restore delay on Stealthy and triggering Shadowstrike from Sneak makes it stuck on Stealt...
File: NTak Camera08/07/20
Sneak to invisibility: "Stealthy" gets stuck
Posted By: HowellQagan
Hi, Leaving the "hidden" state of Shadowstrike (120 CP passive of The Shadow constellation) doesn't return the previous state of Stealthy event-driven camera change if you enter Shadowstrike from Sneak. I have -60 vertical position with 0ms restore delay on Stealthy and triggering Shadowstrike from Sneak makes it stuck on Stealt...
File: HarvestMap08/07/20
Strange and comical bug
Posted By: HowellQagan
Azurah + HarvestMap tl;dr: decreasing the size of hud elements with Azurah made HM add random unknown node pins on my map and compass. I've been using Azurah for a long time but I just had a thought of decreasing the size of some of the items on the HUD (XP bar, bag watcher, compass, enemy healthbar, idk what else). Shortly aft...
File: HarvestMap08/07/20
Re: Very innacurate
Posted By: HowellQagan
Even after running the update several times in the folder like it said and through minion it will show chests and other things that are NOT there at all and seems to be 99% wrong. Also nodes will appear but nothing on the mini map from harvest it seems to be a real crap shoot and wish there was a way we can put points on the map to s...
File: NTak Camera07/24/20
Re: WIP: Alternative values
Posted By: HowellQagan
Kind of off-topic, but when when I load in from character selection or after a reloadui, it says "NTCam - Loaded Preferred camera on init." on chat. I have the ingame "Field of View Changes" setting on, which makes the FOV increase if you sprint and other things. But if I use the keybinding for preferred camera, this base game featur...
File: Journal Quest Log07/21/20
Imperial City quests
Posted By: HowellQagan
The story quests of Imperial City show up under Alliance War currently, is that on purpose?
File: NTak Camera07/20/20
Re: WIP: Alternative values
Posted By: HowellQagan
Still working on it, the settings of the alternative values look like this: https://i.imgur.com/l1kxvsa.png 1 keybinding to toggle 1 alternative value, + 1 keybinding to toggle all values. Looks nice! Kind of off-topic, but when when I load in from character selection or after a reloadui, it says "NTCam - Loaded Preferre...
File: Clock - Tamriel Standard Time07/16/20
Heyo, love the rework. (It took me...
Posted By: HowellQagan
Heyo, love the rework. (It took me a while to recreate something similar than I used in 1.0, I couldn't find the "Add zeros" option :'D) I just noticed that the scale factor seems to be 10+ digits after the decimal marker (i.e. it doesn't move by 1/10th for example). Also, am I crazy or did Clock have left-aligned text previously?...
File: Srendarr - Aura, Buff & Debuff Tracker07/14/20
Re: Add Prominent Target Buffs filter
Posted By: HowellQagan
It doesn't work, that just appear on my ''Target Buffs'' that is window 5 by default. On prominent debuff I can just see Debuffs, not Buffs... Wow okay, you are right, I just double checked and the others work but 28301 doesn't. That's really strange, I think it used to work, why else would I have it added already. My bad. Edit...
File: NTak Camera07/13/20
Strange behaviour (rare)
Posted By: HowellQagan
Hi, If I play for a longer time sometimes this weird thing happens: I use my 3rd static camera (to increase FOV) then switch back to the preferred camera (the FOV setting stays this way) and then talk to an NPC, upon exiting the dialogue it goes into the 1st static camera (forced first person, for mounts if I feel like it) instead...
File: Srendarr - Aura, Buff & Debuff Tracker07/12/20
Re: Add Prominent Target Buffs filter
Posted By: HowellQagan
I would like to make prominent some Buffs on enemy target, like ''28301'' to see Crowd Control Immunity on them. Just add to Prominent Debuff Assignments? There are two debuff whitelists, I have Off Balance Immunity (134599), Off-Balance (45902 and 2727), Crowd Control Immunity (38117 and 28301), Taunt Immunity (52788) on the Debu...
File: pChat (Chat customization & help: look/notification/sound/automation/history)07/12/20
Bug report (minor, 10.0.0.5)
Posted By: HowellQagan
When using "Copy channel talk" or "Copy whole chat" functions, after closing the window containing the chatlogs, if you open anything that switches the scene to hudui, it will stay on hudui when you close that. So if I open the map, or skills, or inventory etc, it will not go back to hud scene. Reloadui fixes it. Tested with only...
File: Journal Quest Log07/05/20
Hey, Under "Guild" I have the foll...
Posted By: HowellQagan
Hey, Under "Guild" I have the following shown as available quests: Aicessar's Invitiation, Curinure's Invitation, Hilan's Invitation. Apparently they are Fighters/Mages Guild quests that are only available when you haven't joined those yet. But I have, so I guess there is no check for these. Similar under "Main Quest": "Bright...
File: Collection bars07/05/20
Thanks for the feedback, so much fo...
Posted By: HowellQagan
Thanks for the feedback, so much for a hotfix. Note to self, don't push changes before the morning coffee. :) I resolved the issue with version 1.1.5. Kind regards Jarth Thank you for the quick fix.
File: Collection bars07/04/20
So, I've never used this add-on and...
Posted By: HowellQagan
So, I've never used this add-on and this is the error I get after logging in for the first time. I've tried turning off all add-ons to see if it was a compatibility issue but the error still comes up with nothing else on. The Add-on itself doesn't seem to be asking for dependencies though. Am I missing something? Any help with this w...
File: Srendarr - Aura, Buff & Debuff Tracker06/23/20
After adding Molag Kena's Overkill...
Posted By: HowellQagan
After adding Molag Kena's Overkill (66812) to my aura whitelist 2, it still displays in the cooldown tracker. Is that expected behaviour? It's actually actually displayed as "Molag Kena Cooldown" in the cooldown tracker, even though its original name is Overkill. Yes this is normal behavior. For proc sets that have both a cooldown...
File: No, thank you! - Blackwood06/22/20
Hey! Do you think it would be po...
Posted By: HowellQagan
Hey! Do you think it would be possible to block the player status messages (logged on/off) with some other method than chat handlers? ZOS made them "unique" apparently, so if another addon uses chat handlers, NTY will not be able to block them :(
File: pChat (Chat customization & help: look/notification/sound/automation/history)06/22/20
Re: Chat handlers
Posted By: HowellQagan
pChat registers a chat format handler to the Friends Status Changed event. You need to disable this chat handler. The updated version now also provides a setting for all system messages. If you disable this all sys messages should not be touched by pChat. But other libraries like LibChatMessage and LiBDebugLogger will still touch...