Results: 76Comments by: Micke2nd
File: LibSets (All set items ingame & preview. lua API + excel sheet)01/09/20
Hi Baertram, just went through the...
Posted By: Micke2nd
Hi Baertram, just went through the LibSets_SetData.xlsx database, wow, so many collected & linked data (with DLCs, shrines, locations). Do you have time to play beside such big projects :) ? It's a pity that to many addons still collect and store data redundantly, because there is no central usable solution except the libs. Gruß...
File: Data Extractor01/07/20
I can confirm that it works now wit...
Posted By: Micke2nd
I can confirm that it works now without the exception :) , also for german clients. There is also a filled 'icon' path for the skills - nice.
File: Fancy Action Bar01/05/20
continuation of the previous messag...
Posted By: Micke2nd
continuation of the previous message ... why not 1 message instead of 3 ?! Even if later mentioned - you can edit/update your messages. @Andy: german marketing for your addon :) https://www.youtube.com/watch?v=2K49KYiJdtY
File: Data Extractor01/05/20
but this addon is strictly intended...
Posted By: Micke2nd
but this addon is strictly intended for use with the English client only. my exception with EN settings :) : user:/AddOns/DataExtractor/DataExtractor.lua:431: attempt to index a nil value stack traceback: user:/AddOns/DataExtractor/DataExtractor.lua:431: in function 'AddSkill' |caaaaaa i = 1, j = 1, line = {name = "Ani...
File: Data Extractor01/04/20
Hi Phuein, wanted to look what it...
Posted By: Micke2nd
Hi Phuein, wanted to look what it does, but after /scrapeskills i get the following exception: user:/AddOns/DataExtractor/DataExtractor.lua:431: attempt to index a nil value stack traceback: user:/AddOns/DataExtractor/DataExtractor.lua:431: in function 'AddSkill' |caaaaaa i = 1, j = 1, line = {id = 35, name = "verzehre...
File: Event Tracker01/03/20
First event for the add-on is over...
Posted By: Micke2nd
First event for the add-on is over - in my opinion well mastered :) And yes, the updater showed your continuous development instead of playing :)
File: eso-azure-translate12/27/19
Following the API def you can chang...
Posted By: Micke2nd
Following the API def you can change the current language for labels & other strings with /script SetCVar("language.2","en") . I thought this switch could help to get the indeed in-game wording either immediately or with a exported dictionary as intermediate step. Doesn't this deliver what you need ? An external service won't p...
File: Daily Craft Status12/22/19
installed the update - works now as...
Posted By: Micke2nd
installed the update - works now as expected at every step :) . Thank you for the support. Nice small and smart layout. PS: german client ^^
File: Daily Craft Status12/21/19
I didnt start in the "middle". Here...
Posted By: Micke2nd
I didnt start in the "middle". Here are all events and the bar status: No daily: invisible bar 1..6 dailies started: all letters grey Alchemy started: BCWJ EP grey, A orange dalies crafted: no change If (A) orange means, objects are in the bank, that's correct. But the meals for grey (P)rovisioning are in the bank too. 1...
File: Daily Craft Status12/20/19
Hi czerepx, looks helpful, but :) -...
Posted By: Micke2nd
Hi czerepx, looks helpful, but :) - I tried it now 2 days. I see the (dark) letters, but they are not updated/colored if I finish the daylies.
File: ChampionPointsSlots12/13/19
Re: Export Error
Posted By: Micke2nd
When trying to export from "Current" I receive this error message: .... me 2
File: Magic Sorter: Furniture Storage Automation12/11/19
How is "Magic Sorter: Automated Fur...
Posted By: Micke2nd
How is "Magic Sorter: Automated Furniture Storage" :D much more meaningful :)
File: Magic Sorter: Furniture Storage Automation12/10/19
Hi Architectura, in my opinion the...
Posted By: Micke2nd
Hi Architectura, in my opinion the name of the addon does not well reflect what it does or what it is for. People who could need it, perhaps wouldnt find it.
File: Pollox's Daily Quest Tracker12/05/19
addon is throwing exceptions if use...
Posted By: Micke2nd
addon is throwing exceptions if used the 1st time for a char. After relog (=save vars) no exception anymore. But I understand that your 1st time with this addon was long ago :)
File: Research Craft11/24/19
This is super cool exactly, supe...
Posted By: Micke2nd
This is super cool exactly, super cool tool Silver
File: Quest Map11/21/19
Re: Too Many Markers For Quests
Posted By: Micke2nd
First time user of this addon, and I also would like to know why there are double markers for some quests? Sometimes, there's 4 markers for one quest. I've found one in Shadowfen that has at least 8 markers for the "Warm Welcome" quest. That seems a little ridiculous. Do you plan on cleaning these up, and only showing 1 or 2 marke...
File: Daily Provisioning11/21/19
Re: Bug
Posted By: Micke2nd
When used with daily alchemy the bank has to be opened twice to pull the complete provisioning writ materials out. Love the addon. there are a few addons that put things into the bank or get them out - I would not be surprised if you have a conflict
File: Tinydog's Crafting Calculator11/21/19
please do not put .... very we...
Posted By: Micke2nd
please do not put .... very well description, thnx Baertram
File: CraftStore Endless Archive11/09/19
Feedback Layout Craftstore-Cook
Posted By: Micke2nd
Hi Rhyono, you put a lot of work into cs the last weeks, not bad. And its stable. Regardless what others say :). But the Craftstore-Cook has a less usable layout. 1) 16 buttons for consumable classes. I cant imagine a use case where someone needs this. Do you decide what you cook depending of if its dessert or meat ? No. This i...
File: Untaunted11/06/19
Hi Decay, does your addon also reg...
Posted By: Micke2nd
Hi Decay, does your addon also register debuffs thrown by other users at the same target ? e.g. swarm Yes, there is a setting "Only Player Effects" to either show only your own or everyones debuffs (to all targets) ah, good to know, thnx :)
File: EsoExtractData11/06/19
extracted, and now :) ?
Posted By: Micke2nd
Hi, how do you motivate the game to use the extracted (maybe modified) files ? Put them into specific folder ?
File: Untaunted11/06/19
Hi Decay, does your addon also reg...
Posted By: Micke2nd
Hi Decay, does your addon also register debuffs thrown by other users at the same target ? e.g. swarm
File: ChampionPointsSlots11/05/19
exception if i click "export show"
Posted By: Micke2nd
value of dropdown "CP slots" is "Current" short message: user:/AddOns/ChampionPointsSlots/ChampionPointsSlots.lua:2583: operator .. is not supported for nil .. string stack traceback: user:/AddOns/ChampionPointsSlots/ChampionPointsSlots.lua:2583: in function 'ChampionPointsSlots:printCP' user:/AddOns/ChampionPointsSlots/Champi...
File: ChampionPointsSlots11/05/19
Re: Re: Re: Re: How to make addon work for leveling
Posted By: Micke2nd
maybe there could just be a "leveling" option and it saves what points you put into what constellation and the order you apply them as you make the build and this way when you load it it tries to follow that order, would make it perfect for some one setting up their leveling up builds so they dont need to re/check their builds ever t...
File: Auto Research11/04/19
Install LibSets and then specifical...
Posted By: Micke2nd
Install LibSets and then specifically choose which sets are okay to research in the Auto Research settings panel or via right click context menu. aaah, with this lib i see the additional menu entries, thank you !