Results: 13Comments by: thanatos6110 |
File: CraftStore Gold Road12/03/19 |
I've switched out for your version...
Posted By: thanatos6110
I've switched out for your version as I had another issue that needed dealt with, so we'll let it test in the wild.
Yeah, I repulled LBE 1.26 via Minion and so far everything looks good. I did pull out the data from my saved variables, and put it into a Lua script to run on Windows.
There is no doubt in mind this logic is wron...
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File: CraftStore Gold Road12/02/19 |
I can't trigger the issue regardles...
Posted By: thanatos6110
I can't trigger the issue regardless, so can you give this version a try?
The alt doesn't show what's being researched in the character overview, but the grid looks good.
I think where you are referencing from you mean to reference from. That seems to fix it, but take a look.
local function NextDimension(from,to)
lo...
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File: CraftStore Gold Road12/02/19 |
I can't trigger the issue regardles...
Posted By: thanatos6110
I can't trigger the issue regardless, so can you give this version a try?
The alt doesn't show what's being researched in the character overview, but the grid looks good.
CS.Account.crafting.researching for the alt does have data.
/script d(CS.Account.crafting.researching)
1575464388
/script d(CS.Data.crafting.resear...
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File: CraftStore Gold Road12/02/19 |
So it might not be perfect or handl...
Posted By: thanatos6110
So it might not be perfect or handle preferences over a value vs nil (ie t1 is nil and t2 is not).
That will prevent it from working correctly. t2 has to be the complete table, while t1 can be a partial table with some overlapping values. If this was a sql left join, t2 would be the from table and t1 would be the joined table. It'...
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File: CraftStore Gold Road12/02/19 |
It seems to me there is still a pro...
Posted By: thanatos6110
It seems to me there is still a problem in LibBinaryEncode.
I ended up replacing MergeTables in LBE with this:
function LibBinaryEncode:MergeTables(t1, t2)
assert(type(t1 or false) == "table", "t1 is not a table")
assert(type(t2 or false) == "table", "t2 is not a table")
if t1 == {} then return t2 end
for k, v in...
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File: CraftStore Gold Road12/02/19 |
It seems to me there is still a pro...
Posted By: thanatos6110
It seems to me there is still a problem in LibBinaryEncode.
/script d(LBE:MergeTables(CS.Account.crafting.researching,LBE:ParseTrusted(CS.Account.crafting.researched,CS.Name,CS.LBE.Researched)))
results true
Even though CS.Account.crafting.research for that character has no entry and CS.Account.crafting.researched also is...
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File: CraftStore Gold Road12/02/19 |
Re: Re: Advanced color coded grid
Posted By: thanatos6110
There was a bug in LibBinaryEncode that was messing with traits on alts. If you're not using the latest version, that would be at fault.
I have LibBinaryEncode 1.25 and CraftStore 2.35.
So this returns:
/script d(LBE:ParseTrusted(CS.Account.crafting.researched,CS.Name,CS.LBE.Researched))
false
And this returns:
/script...
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File: CraftStore Gold Road12/02/19 |
Advanced color coded grid
Posted By: thanatos6110
It seems like the advanced color coded grid is creating false positives of knowing a trait on characters. On my main it is showing orange X's over several Nirnhoned items, and when you mouse over it shows on an alt as a known trait. When in fact, the alt doesn't know the trait or even have an item, and no item exists in my bank or...
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File: Bandits User Interface10/23/19 |
This has been since 4.261 and later...
Posted By: thanatos6110
This has been since 4.261 and later, only seems to happen in PvP areas mainly battlegrounds.
Attempt to call a nil value
stack traceback:
4.260 works fine. I ended up rolling back to 4.260. Also through trial and error I found that commenting out the following two lines in BUI.OnScreen.Initialize seems to resolve it, althoug...
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File: Inventory Insight10/22/19 |
Re: A Litany of Errors
Posted By: thanatos6110
awesome, working. thank you, thank you, thank you!
Sorry for the bad upload all. Was rushing to get to work this morning when I posted and grabbed the wrong source.
It should FINALLY be working!!!!
If not, you know where to find me...
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File: Inventory Insight10/21/19 |
downgrading to 3.26 resolved this p...
Posted By: thanatos6110
downgrading to 3.26 resolved this problem for me. however /iifa menu is still broken in 3.26, but it is usable as opposed to the latest version.
user:/AddOns/IIfA/IIfAMenu.lua:39: function expected instead of nil
stack traceback:
user:/AddOns/IIfA/IIfAMenu.lua:39: in function 'buildFontRef'
user:/AddOns/IIfA/IIfAMenu.lua:116...
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File: The Elder Bar11/21/18 |
In 7.4, that code was already moved...
Posted By: thanatos6110
In 7.4, that code was already moved outside of the loop: check it out in github.
Thanks for the confirmation.
My files are dated 10/28 for v7.4, but I see the addon through esoui.com is dated 11/2. Minion is reporting 7.4. Maybe this is a bug with Minion and applying the updates.
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File: The Elder Bar11/17/18 |
Hey. For better or worse, I've dis...
Posted By: thanatos6110
Hey. For better or worse, I've discovered a bug of unknown origin:
TEB/TEB.lua:2148
"operator + is not supported for string + number"
Locals:
repairCost = 138
leastDurability = 33
totalRepairCost = "1,006"
slotIndex = 16
Still happens after a reload, so I'm going to guess the issue pops up (in EN at least) when you...
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