Results: 461Comments by: Randactyl
File: Advanced Filters08/01/15
Re: Re: Re: It's buggy :o
Posted By: Randactyl
The item "Nirnroot Wine" isn't categorized. Its marked in its tooltip as "a drink", but it is a re-usable trophy item with an associated special animation. it is obtained as a Cyrodiil PvE quest reward. I don't have that item. Is it in the Miscellaneous main filter? As a matter of fact, yes. Nirnroot Wine, Drink (Unique), Le...
File: Advanced Filters07/24/15
Re: It's buggy :o
Posted By: Randactyl
Hey Randactyl, first of all, thanks for the amazing add-on - I love it and can't live without it. Second of all - the add-on is very suddenly not working as it used to - the latest update of FCOCraftFilters broke it. I've reverted that and will comment there too, here's the observed behavior: When I select a filter (no matte...
File: Saved Dye Sets07/19/15
nice addon is there a possibilit...
Posted By: Randactyl
nice addon is there a possibility to save colors from current set? i mean i push "Randomize" for example, and got really nice combination on the hero doll how to save it? You can use the eye dropper to drag the random set over to one of your four saved sets and then save it as part of one of the addon sets you've defined.
File: Advanced Filters07/17/15
Re: One item hidden in each tab
Posted By: Randactyl
When I'm on the main tab, I can see all items in my inventory. But any of the sub-tabs (crafting/metalworking, for instance) it will always hide one item. Only one. But if I mess with that list, like putting something in the bank/deleting an item, the hidden item pops back in. Its almost like it needs to refresh. I don't think i...
File: FCO ItemSaver07/17/15
Hi guys. Yup, I broke it. libFil...
Posted By: Randactyl
Hi guys. Yup, I broke it. libFilters will be updated very soon. edit: libFilters 1.0r15.1 and Advanced Filters 0.8.2.0 are now available. Sorry for all that. I didn't really poke at FCOIS, but I was not getting errors while I continued to test AF after re-exposing libFilters:RequestInventoryUpdate(filterType) Baertram - The...
File: Advanced Filters07/17/15
:eek: Now i feel really bad for hav...
Posted By: Randactyl
:eek: Now i feel really bad for having pushed randactlyl to relase his update. next time i freeze after getting caught because i wander in towns with a bounty on my butt and a hundred stolen items in the bag i'll just shut my mouth. lol it's cool dude. Question about current solution of forcing an inventory update by (un)regis...
File: Research Assistant (Find your researchable items)07/16/15
How come I install this addon but o...
Posted By: Randactyl
How come I install this addon but once in a great while I go to check my addons for updates and then see this http://www.esoui.com/downloads/info1028-AssistentedePesquisa-ResearchAssistant.html instead of yours? Can I get an answer on this? Seems weird you want another persons name showing your addon! Sorry this is late. I forg...
File: Assistente de Pesquisa - Research Assistant07/16/15
Hi there! I'm now in charge of R...
Posted By: Randactyl
Hi there! I'm now in charge of Research Assistant. I'd like to incorporate this into the actual mod that way everything can stay up to date in one place. PM me and we can work on it :banana:
File: Advanced Filters07/16/15
edit: the new version of AF should...
Posted By: Randactyl
edit: the new version of AF should only be registering for the filterType currently in use via libFilters:GetCurrentLAF(inventoryType) so a filter change would produce 6 registration changes rather than a bunch Isn't that how it was originally was? :D Btw, I don't have a use case, but back then I though exposing RequestInventoryU...
File: Advanced Filters07/16/15
Re: Re: Re: Re: Flooding my chatbox each time I look into my inventory!
Posted By: Randactyl
Every time I look into my inventory it is flooding my chat box with ^setup register ^setup unregister. Even after closing inventory and reopening it, and on every tab (Item type) selected, it does it over and over again. I had this too, I just saw there was another update very close to the first. I applied that as well and it seem...
File: Advanced Filters07/16/15
Re: Re: Flooding my chatbox each time I look into my inventory!
Posted By: Randactyl
Every time I look into my inventory it is flooding my chat box with ^setup register ^setup unregister. Even after closing inventory and reopening it, and on every tab (Item type) selected, it does it over and over again. I had this too, I just saw there was another update very close to the first. I applied that as well and it seem...
File: Advanced Filters07/16/15
Thanks! I'll have a look at it in a...
Posted By: Randactyl
Thanks! I'll have a look at it in a bit. The only addons I know of that use libFilters are AF, Item Saver and FCO Item Saver, so I'll make sure Baertram knows AwesomeGuildStore too afaik. Ahh yes, Baertram and I requested it be included in AGS for compatibility
File: Advanced Filters07/16/15
Here is an example of what I was re...
Posted By: Randactyl
Here is an example of what I was referring to, this was altered from your last update 8.1.1 if you want to take a look at it. It prevents updates from being called by AF more than once. I noticed you fixed the extra updates that were running for the "other" inventories. But it was still updating the inventories twice when one of your...
File: Advanced Filters07/16/15
It appears to be unregistering & re...
Posted By: Randactyl
It appears to be unregistering & registering everything. Every inventory has its own additional Filter (isn't that what libFilters uses), so why not pass in which inventory your trying to update & ONLY unregister/register filters for that inventory? Yeah I have notes written down about that. I need to trace through everything and...
File: Advanced Filters07/16/15
It appears to be unregistering & re...
Posted By: Randactyl
It appears to be unregistering & registering everything. Every inventory has its own additional Filter (isn't that what libFilters uses), so why not pass in which inventory your trying to update & ONLY unregister/register filters for that inventory? Yeah I have notes written down about that. I need to trace through everything and...
File: Advanced Filters07/16/15
okay, 0.8.1.1 is up. I updated libF...
Posted By: Randactyl
okay, 0.8.1.1 is up. I updated libFilters with the reduced wait time for inventory refreshes, however it only mitigated the issue. That said, you either have to go pretty crazy fast to produce the error or be playing the game on an actual potato :D Whoever asked for that fishing subfilter I still need to investigate. Gotta motivat...
File: Advanced Filters07/16/15
15ms is close enough and is a nice...
Posted By: Randactyl
15ms is close enough and is a nice "divisible by 5" which gives me warmer fuzzies than 17ms, which is prime and... ick. Whaaat?! :eek: Prime numbers are cooool! :cool: Except seventeen. I hate seventeen. :mad: edit: I suggested 10ms because that's the default minimum frame time set in UserSettings.txt does this explain why w...
File: Advanced Filters07/15/15
Maybe when it attempts the "PickupI...
Posted By: Randactyl
Maybe when it attempts the "PickupInventoryItem" the PLAYER_INVENTORY:UpdateList(INVENTORY_BACKPACK) which was called by your code is still running and somehow triggers the error. It can't "still be running", it all happens in one thread. But otherwise you're right. I tried increasing the delay to ridiculous 2000ms, and here's w...
File: Advanced Filters07/15/15
Re: Re: Re: Re: Re: plenty of re: UI Error continues
Posted By: Randactyl
If I disabled Advanced Filters, the problem goes away completely, no matter how quickly I move from a category button to the first item to snipe a quick E. yes that's a delay issue. afaik before v0.8 there was event and delays. Now it's just a hook on ZO UI. which means ESO do its stuff, ADV.FIlters do its stuff (that should be mi...
File: Advanced Filters07/15/15
How reliably can you reproduce the...
Posted By: Randactyl
How reliably can you reproduce the error in 0.8.x.0, Briegh? Not a lot of my ZOS touching code changed from 0.7 to 0.8. If anything it got more simple. I'm starting to lean toward what Wandamey just suggested. But if it does end up being a problem with Advanced Filters I'll fix it. I just need more data from reports. If you...
File: Advanced Filters07/14/15
Re: plenty of re: UI Error continues
Posted By: Randactyl
And you surely do not have any other active addon? I know two reasons that cause the security error: 1. An addon uses a ZO_FadeSceneFragment with default fade out duration: http://www.esoui.com/forums/showthread.php?t=4381&highlight=ZO_FadeSceneFragment Using ZO_HUDFadeSceneFragment helps, because it's default fade out duration is...
File: Advanced Filters07/14/15
Damn you guys have been blowing thi...
Posted By: Randactyl
Damn you guys have been blowing this up lol. Thanks for helping him troubleshoot, Wandamey. Yeah, I can't reproduce this and there is no reason this should be coming from Advanced Filters based on what I see in that error log. I seem remember late night talks on the forums here about ZOS code causing insecure call errors rooted...
File: Advanced Filters07/09/15
this addon have search box? just w...
Posted By: Randactyl
this addon have search box? just wanna to tell default search box will not work at the guild bank, you need some kind of fix, i have one made by Circonian I have one too. It's quite simple --ZOS' from inventory.lua, line 1920 function ZO_PlayerInventory_OnSearchTextChanged(editBox) if(editBox == ZO_PlayerInventorySearc...
File: Advanced Filters07/09/15
Where the search box went? :/ I can...
Posted By: Randactyl
Where the search box went? :/ I can't see it now and there are no settings for this addon on the settings tab so I don't know if they are turned off. As I said previously, the search box will return.
File: Advanced Filters07/08/15
Re: Re: Re: Re: v0.8.0.0 release
Posted By: Randactyl
Guidance please? Lol chill man. I literally just replied to the pm you just sent me. Delete and reinstall.