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Results: 412Comments by: amber1019
File: Event Tracker12/19/19
After getting my first tickets from...
Posted By: amber1019
After getting my first tickets from the event today (from a dolmen): user:/AddOns/EventTracker/EVTEvents.lua:45: attempt to index a nil value stack traceback: user:/AddOns/EventTracker/EVTEvents.lua:45: in function 'EVT.New_Life' |caaaaaa NewLifeTickets = 3 |r user:/AddOns/EventTracker/EVTEvents.lua:20: in funct...
File: CraftStore Stonethorn12/18/19
http://puu.sh/EQYE7/398169be76.png...
Posted By: amber1019
http://puu.sh/EQYE7/398169be76.png Sigh. I'll just ask someone else.
File: Bandits User Interface12/18/19
What in the world is going on with...
Posted By: amber1019
What in the world is going on with my group unit frames? lol They were all blue... and then suddenly changed to green and yellow. https://i.imgur.com/tmOk1D2.png A /reloadui fixed the frames, but what kind of bug is this?
File: CraftStore Stonethorn12/18/19
There's already deconstruct all non...
Posted By: amber1019
There's already deconstruct all non-crafted, deconstruct all, deconstruct all of the same type. It's not worth my time to do more than that. Where? How do I use those functions? I can't find anything like that. :confused:
File: Group Synergizer - Enhanced LFG Features | Auto Accept Que | Better Notifications12/18/19
Got this while in a group after a /...
Posted By: amber1019
Got this while in a group after a /reloadui: user:/AddOns/GroupSynergizer/GroupSynergizer.lua:53: attempt to index a nil value stack traceback: user:/AddOns/GroupSynergizer/GroupSynergizer.lua:53: in function 'OnActivityFinderStatusUpdate' |caaaaaa eventCode = 131172, status = 0 |r
File: Advanced Group Roster12/17/19
Re: Re: Re: Re: Re: Scrolling Error?
Posted By: amber1019
Bummer! That's the main reason I wanted the User ID sort. For big groups. So I can find users in the list quickly when having to skim through several names at once. lol. But it's okay! At least it's just with groups greater than 20 players. :) That's better than nothing, trust me. Thank you. :) I'm curious; what are you doing that...
File: Advanced Group Roster12/17/19
Re: Re: Re: Scrolling Error?
Posted By: amber1019
I'm using "Sort By UserID", and it happens when I scroll through the list. (In a very large group.) (For example, in a large group farming dolmens in Alik'r.) So I managed to get into a large group and found quite a bit of bugs. lol, that's what happens when you do stuff you don't normally do. I managed to write code to prevent...
File: Advanced Group Roster12/17/19
Scrolling Error?
Posted By: amber1019
I'm guessing it's when 'Sort By UserID' is on that you're getting the error message, and not when it's off? Also that you're only getting it when someone is in group? I turned it on with someone in group and wasn't getting the error message. Try a /reloadui if you're still logged in. Otherwise if that doesn't fix it, please attach...
File: Advanced Group Roster12/17/19
Brought up the group UI and got thi...
Posted By: amber1019
Brought up the group UI and got this error over and over again: user:/AddOns/AdvancedGroupRoster/AdvancedGroupRoster.lua:299: attempt to index a nil value stack traceback: user:/AddOns/AdvancedGroupRoster/AdvancedGroupRoster.lua:299: in function 'AdvancedGroupRoster.sortRosterRow' |caaaaaa control = ud |r user...
File: HarvestMap12/16/19
Re: map pins not working properly
Posted By: amber1019
A recurring problem that just started a few days ago, basically for my main character, the harvest map seems to only be functioning halfway, with the pins appearing on the map when its called out, but not actually popping out while exploring the overworld as it used to. Not sure if this is supposed to happen or its actually an error...
File: Advanced Group Roster12/15/19
Would it be possible for you to giv...
Posted By: amber1019
Would it be possible for you to give us an option of putting the Group & Activity Finder Member Roster in alphabetical order by UserID? It's currently done by character name, and I use @Account Names in my group frames. So finding group members in the roster list would much easier/quicker if their account names were alphabetized, ra...
File: NTak Dialog12/14/19
In "Specific Dialogs Settings" > "M...
Posted By: amber1019
In "Specific Dialogs Settings" > "Merchants/Crafters" > "Open stores automatically" turned "ON" can cause issues with the Crime Pays achievement. In order for us to intimidate the merchant for the achievement, we have to turn off "open stores automatically". Can a check be added for this, please? Sure, if it is possible. I'...
File: NTak Dialog12/13/19
In "Specific Dialogs Settings" > "M...
Posted By: amber1019
In "Specific Dialogs Settings" > "Merchants/Crafters" > "Open stores automatically" turned "ON" can cause issues with the Crime Pays achievement. In order for us to intimidate the merchant for the achievement, we have to turn off "open stores automatically". Can a check be added for this, please?
File: pChat12/13/19
Re: Re: Re: Re: Restore Chat Error... ???
Posted By: amber1019
If this fixed the error I'll add it as security check. Yes, after i added the missing "end", everything is back to working order. :) Please post the change as an update. :banana:
File: pChat12/13/19
Re: Re: Restore Chat Error... ???
Posted By: amber1019
Never got this error so far. Will try to reproduce it. Could you try to enable the settings for reloadui history restore again please and then add the following into pChat.lua, line 3043 (before if db.addHistoryRestoredPrefix == true then): if restoredChatRawText and restoredChatRawText ~= "" then And in line 3046 add the "end...
File: pChat12/13/19
Restore Chat Error... ???
Posted By: amber1019
Keep getting this now...... ??? Got the error, so I tried a /reloadui. Probably why it says something about ReloadUI. user:/AddOns/pChat/pChat.lua:3041: operator .. is not supported for string .. nil stack traceback: user:/AddOns/pChat/pChat.lua:3041: in function 'RestoreChatMessagesFromHistory' |caaaaaa wasReloadUI =...
File: pChat12/11/19
just letting you know. im trying to...
Posted By: amber1019
just letting you know. im trying to bring the fixes that you mention in this but another add on that has major issues with yours is personal assistant. im hoping i can fix it following your instructions just figured you might want to add it to the incompatablility list Can you be more specific, please? What are you experiencing ex...
File: pChat12/10/19
To other users of pChat: Do y'all h...
Posted By: amber1019
To other users of pChat: Do y'all have the Whisper notifications (sound and/or visual) working? If you do, what sound are you using? Both sound and visual. 1. Sound = #199. (I tried to go with something subtle. I might change it though. Haven't used it enough yet to decide. lol.) 2. Visual = I'm pretty sure this only works if yo...
File: Faster Travel (Wayshrines menu & Teleporter)12/10/19
Re: Re: Re: Re: Bugs & Requests
Posted By: amber1019
Unfortunately I couldn't reproduce the other problem you mentioned ("It still had Stonefalls zone stuck open above the "ALL" entries.") so it may still haunt you. Do you use any other travel-related addons, like "Go Home" or "Coming Back Home"? Might be some sort of collision there. Just BeamMeUp.
File: Faster Travel (Wayshrines menu & Teleporter)12/10/19
Re: Re: Bugs & Requests
Posted By: amber1019
Not sure if it is a good idea. People sometimes want to have their favourites exactly in the order they were added - I, for one, like to have Mournhold first, no matter what. You know, I thought the same thing. But I thought I'd ask anyway. Teehee. I've made a list of my favorite wayshrines in a document as a backup, and put them...
File: pChat12/09/19
Forgot to remove a debug message in...
Posted By: amber1019
Forgot to remove a debug message in pChat.lua file, function Format Message. You can search for it and remove the d(".... line or wait until I find time to remove it. Is it line 3450 that we need to comment out or remove? d("FormatMessage-chanCode: " .. tostring(chanCode) .. ", from: " ..tostring(from) .. ", text: " ..tostring...
File: Junkee 201812/09/19
Yeah, I have that setting on "Prefe...
Posted By: amber1019
Yeah, I have that setting on "Prefer UserID". When I get whispers, it's their @name. So if it's in any way based off of that, then the "send mail" option wasn't working as intended. Maybe a pChat conflict? I'll wait for your update to see if it makes a difference before I troubleshoot further. Thanks. Yup, try again after you up...
File: Junkee 201812/09/19
Could you change or add an option s...
Posted By: amber1019
Could you change or add an option so that the "Send Mail" setting auto-populates the "To:" field in mail with the player's @name? I'd rather recipients be able to collect the mail on any character (via @name), rather than it being limited to a single character (via character name). (Looks like the code needed an update - buggy. Sh...
File: Junkee 201812/09/19
Could you change or add an option s...
Posted By: amber1019
Could you change or add an option so that the "Send Mail" setting auto-populates the "To:" field in mail with the player's @name? I'd rather recipients be able to collect the mail on any character (via @name), rather than it being limited to a single character (via character name).
File: Calamath's BookFont Stylist12/09/19
Wow. I was seriously wishing an ad...
Posted By: amber1019
Wow. I was seriously wishing an addon like this existed a few days ago, because books can be so difficult to read. This is a godsend. You're fantastic. Thank you. I can't wait to try this. <3