Results: 61Comments by: MuMuQ
File: CraftStore Endless Archive03/08/23
Re: Re: Re: :Not enought points. Min: 50 Current: 0.
Posted By: MuMuQ
Whenever you interact with any of the Equipment craft stations (Clothing, Blacksmithing, Woodworking, Jewelry) you get two of those messages. Then when you exit the station, you get two more. And I just realized it might not be happening at Food, Enchanting or Alchemy because those use a different UI addon. Not sure what is happ...
File: CraftStore Endless Archive03/08/23
Re: :Not enought points. Min: 50 Current: 0.
Posted By: MuMuQ
FINALLY found the addon giving this message, and its CraftStore. So What Does It Mean??? Without any context this is pretty hard to answer. In which situation does this message appear?
File: CraftStore Endless Archive12/16/22
Re: CraftStore Food
Posted By: MuMuQ
Hi! Have been gone for two days of playing and for some reason my CraftStoreFood has stopped working. When I went to use provisioning 2 days ago it worked fine. Today when I went to cook there were no foods listed at all. Any help would be great! You could try backing up your saved variables for CraftStore and deleting them. S...
File: CraftStore Endless Archive12/16/22
My only issue is that the addon wil...
Posted By: MuMuQ
My only issue is that the addon will not let me bulk-decon glyphs. Not sure if that is a setting that I have missed, or by design. If it's not either of those, does anyone know if anyone is working on a fix for this? You mean this button? https://i.postimg.cc/zG5HdQsM/2022-12-16-22-35-23-Window.png Or do you mean that it isn'...
File: CraftStore Endless Archive11/06/22
Thanks for your commendable work. :...
Posted By: MuMuQ
Thanks for your commendable work. :) When do you think it will be available? You are very welcome. Whenever Rhyono finds the time to merge and release the changes :)
File: CraftStore Endless Archive10/31/22
Found a pattern that seems to be mi...
Posted By: MuMuQ
Found a pattern that seems to be missing from the addon data. Diagram: High Isle Lantern, Table Item number: 188192 Thanks for the input. I'm currently working on the update for the Firesong DLC. Will be included with that :)
File: Bandits User Interface08/23/22
Hi, here is a patch for the dail...
Posted By: MuMuQ
Hi, here is a patch for the daily pledges, with the two new dungeons and the shift adjusted. I could not find a russian translation so I used one from Google Translate which will most probably be wrong. Maybe an active russian player can provide those :) -- BUI_Automation.lua -- ---------------------- local DailyPled...
File: CraftStore Endless Archive07/03/22
Re: Re: Re: Spanish localization
Posted By: MuMuQ
I think the categorization of the recipes in CraftStore is done based on the stats mentioned in the tooltip. Maybe this matching does not work? The resource names (Magicka, Stamina and Health in English) are taken directly from the ESO translation so they should match the ones used in the tooltip but that does not seem to be the case...
File: CraftStore Endless Archive07/03/22
Re: Spanish localization
Posted By: MuMuQ
Hello! I am a Spanish player and I have been using this addon for a while. Now ESO has an official translation into Spanish and in a moment of boredom I began to translate this addon, so I'm sharing it here in case you want to add it in an update. I added the translated lines in the CraftStore_Lang.lua file, trying to make it a...
File: Rewards Tracker06/19/22
Since the release of Update 34 / Hi...
Posted By: MuMuQ
Since the release of Update 34 / High Isles, the WB quests in Fargrave now have the chance to drop the Fargrave Guardian style. Here are the IDs, they seem to be on a 20 hour timer. local fgGuardianMotives = {} for i = 178706, 178720 do table.insert(fgGuardianMotives, getMotifItemLink(i)) end ......
File: CraftStore Endless Archive06/13/22
I noticed a similar bug. When I`m c...
Posted By: MuMuQ
I noticed a similar bug. When I`m click on a trait research square, the square above is activated. All other parts of the interface work correctly. I have all drivers up to date, no other addons and have default UI scale. screenshot for clarity c: https://ibb.co/syTF6y1 I'll take a look later. With update 34 some indices hav...
File: CraftStore Endless Archive06/06/22
Upon logging in: .... When op...
Posted By: MuMuQ
Upon logging in: .... When opening CS with /cs: .... https://github.com/MuMuQ/CraftStore/archive/refs/heads/release/u34b.zip This should contain the fixes for your issues.
File: CraftStore Endless Archive06/06/22
Re: Re: Re: Windows opening in background
Posted By: MuMuQ
This Version is OK :banana: @Schrappe I think I managed to fix that one now. Would you do me the favor and test my change, please? https://github.com/MuMuQ/CraftStore/archive/refs/heads/bugfix/window-focus.zip This Update worked for me after High Isle... Thanks for giving it a go :)
File: CraftStore Endless Archive06/06/22
Re: Re: High Isles Compatibility
Posted By: MuMuQ
after installing and reload i got this: user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:824: function expected instead of nil stack traceback: user:/AddOns/CraftStoreFixedAndImproved/CraftStore.lua:824: in function 'CS.UpdateStudyLine' |caaaaaa control = ud, tracking = {1 = F}, craft = 1, line = 1, trackingTable...
File: CraftStore Endless Archive06/06/22
High Isles Compatibility
Posted By: MuMuQ
Until Rhyono finds the time to publish a release for High Isles, here is a ZIP containing all the latest fixes, styles and furnishings for Update 34: https://github.com/MuMuQ/CraftStore/archive/refs/heads/release/u34b.zip
File: CraftStore Endless Archive06/04/22
Windows opening in background
Posted By: MuMuQ
@Schrappe I think I managed to fix that one now. Would you do me the favor and test my change, please? https://github.com/MuMuQ/CraftStore/archive/refs/heads/bugfix/window-focus.zip
File: CraftStore Endless Archive05/13/22
Don't worry, be happy. :) A fix fo...
Posted By: MuMuQ
Don't worry, be happy. :) A fix for the UI error is on the way :banana: To compensate for the waiting time, I added the new motifs and furnishing recipies right on top. As soon as master Rhyono has some time to spare, those changes will come to an addon repository near you :D
File: Bandits User Interface04/02/22
Patch for Update 33 Dungeons
Posted By: MuMuQ
Hi, here is a patch for the daily pledges, with the two new dungeons and the shift adjusted. I fixed the Umlaut in the german label for Red Petal Bastion as well. I took the russian and french translation from the ESO website but I could only find them in UPPER CASE. I hope I didn't butcher the russian translation when converti...
File: Urich's Skill Point Finder03/17/22
Hey =) I'm not sure if you've enco...
Posted By: MuMuQ
Hey =) I'm not sure if you've encountered that problem before, but since the update I can't use the addon on one of my characters anymore. I'm very confused because it works just fine on all the others. You may want to try resetting your saved variables for USPF. It seems as if there is a broken RGB color value in your settings f...
File: CraftStore Endless Archive03/15/22
Re: error
Posted By: MuMuQ
i get the fowllowing error message when I try to switch to atnohter char in Craftstore: ... can You help? I can not find anything that would suggest, that is an addon issue. Maybe your saved variables for CraftStore got corrupted. You could try to simply log through all characters to refresh the stored info about your chars....
File: CraftStore Endless Archive03/15/22
Re: error
Posted By: MuMuQ
After todays' lib updates (libsets;libmultilingualname;libaddonmenu-2.0;VotansKeybinder) i get the fowllowing error message when I try to switch to atnohter char in Craftstore: bad argument #2 to 'string.format' (integer expected, got nil) stack traceback: ... can You help? I can't really reproduce this. Did it maybe fix i...
File: CraftStore Endless Archive03/15/22
Re: Re: Re: New Furniture Patterns
Posted By: MuMuQ
<3 Thank you so much! I wish I was better at LUA because I cannot stand Character Achievements and I don't want to see CraftStore die! It wont :) I wrote a solution for the motif knowledge last night. I think recipes/furnishing plans are still tracked per character the same way as traits are so those should not be an issue.
File: CraftStore Endless Archive03/14/22
Re: New Furniture Patterns
Posted By: MuMuQ
Blueprint: Fargrave Balcony ... Can someone add please? Thank you! Thanks for the input. They should be in the next version which will probably be released soon™ / whenever master Rhyono finds the time to merge the changes and push a new version to ESOUI :)
File: Character Zone Tracker03/13/22
Re: Re: Error on Imperial City Sewers Boss
Posted By: MuMuQ
I was just in the imperial city and killed Wadraki (the most northern boss in the Imperial City Sewers) and I got this beauty Thanks for the report. This bug should now be fixed in v1.1.0. Thanks for the quick fix!
File: Character Zone Tracker03/12/22
Error on Imperial City Sewers Boss
Posted By: MuMuQ
Hi, thank you for making the effort to try and counter the mess ZOS is making :) I was just in the imperial city and killed Wadraki (the most northern boss in the Imperial City Sewers) and I got this beauty: bad argument #1 to 'ipairs' (table/struct expected, got nil) stack traceback: : in function 'ipairs' user:/AddOns...