Results: 95Comments by: sinnereso
File: LibAddonMenu-2.003/16/23
Re: Re: can the descriptions and bottons be refreshed?
Posted By: sinnereso
ty for that bro.. I read everything but that previously. Ive got the description field working now but there doesnt appear to be a function in LAM2 to update the "name" of a button. Any suggestions?
File: LibAddonMenu-2.003/15/23
can the descriptions and bottons be refreshed?
Posted By: sinnereso
ive converted fully over to this for my options and working well but I have 2 things I'd like todo because currently it seems it only gets this data upon the initial creation of the settings panel. 1. update this text field when settings are opened: { type = "description", text = "Saved Player: " .. tostring(myAdd...
File: LibAddonMenu-2.003/14/23
im just starting working on the pos...
Posted By: sinnereso
im just starting working on the possibility of converting my addon from /SLASH commands to an addon menu cuz i wanna be kewl too!! jus sayin! **EDIT* { type = "checkbox", name = "AP Log", tooltip = "Toggle Chat AP Log ON & OFF", getFunc = function() return RidinDirty.ApLogToggle(toggle) end, setFunc = fu...
File: RidinDirty03/14/23
Another hint for your performance:...
Posted By: sinnereso
Another hint for your performance: could i now trim it down to this since the filters are inplace?: --addonloaded EVENT_MANAGER:RegisterForEvent("RidinDirty", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, RidinDirty.InventoryUpdate) EVENT_MANAGER:AddFilterForEvent("RidinDirty", EVENT_INVENTORY_SINGLE_SLOT_UPDATE, REGISTER_FILTER_IN...
File: RidinDirty03/14/23
ty ill look into it. I was trying t...
Posted By: sinnereso
ty ill look into it. I was trying to keep the performance high by only checking on charge use which only happens every few seconds while in combat usually. Ill see what i can do with this.
File: RidinDirty03/13/23
Well.. because im still weak on tab...
Posted By: sinnereso
Well.. because im still weak on tables! I only recently figure out what and how this works :) If i dont fully understand it then its not going in is my general rule :) I expect overtime ill be cleaning stuff up as it makes sense to me because Im the one that has to track down any bugs. This hasn't been forgotten though from...
File: RidinDirty03/12/23
I currently have chat window contex...
Posted By: sinnereso
I currently have chat window context menu disabled but guild, group and friends list working amazing with optional LibCustomMenu. TY Votan for the upgrades to it. I may remove the chat window feature since you need to be in group, guild or friends to be able to travel to anyone and in group to mount them anyway making it a nearly...
File: LibCustomMenu03/11/23
Re: Re: any plans for friends list and group support?
Posted By: sinnereso
Have any plans for: RegisterFriendRosterContextMenu and RegisterGroupRosterContextMenu by chance? Yes, if you need that, I can do that. /Edit: Done with version 7.2.0. OMG THANKYOU!!! they are all instantly working and ive been going crazy over these for 2 days.. well guild group and friends working to perfection.....
File: LibCustomMenu03/11/23
Re: Re: any plans for friends list and group support?
Posted By: sinnereso
Have any plans for: RegisterFriendRosterContextMenu and RegisterGroupRosterContextMenu by chance? Yes, if you need that, I can do that. /Edit: Done with version 7.2.0. Damn your prostar!! Would you happen to have a list of data or variables retrieved by the registerguildroster one? like in the rowData? ive been pok...
File: LibCustomMenu03/11/23
Re: Re: any plans for friends list and group support?
Posted By: sinnereso
Have any plans for: RegisterFriendRosterContextMenu and RegisterGroupRosterContextMenu by chance? Yes, if you need that, I can do that. OMG I would love that. To be honest i was a little surprised it wasnt already in it so I looked through it like crazy trying to figure out howto use it. I've had a hard time with sett...
File: LibCustomMenu03/11/23
any plans for friends list and group support?
Posted By: sinnereso
Have any plans for: RegisterFriendRosterContextMenu and RegisterGroupRosterContextMenu by chance?
File: Bandits User Interface02/28/23
Bandits UI stops tracking Budding S...
Posted By: sinnereso
Bandits UI stops tracking Budding Seeds after you swap your weapons. https://i.gyazo.com/2dcd0e9cd2647a1c0da63ef0fe644a53.mp4 Thank you for detailed report! I'll try to reproduce this issue. Same thing is happening with Combat Prayer skill from Restoration Staff. Randomly the timer resets on the skill bar. The funny thing is...
File: RidinDirty02/28/23
df("|c9900FF|r Teleport Effect: %s"...
Posted By: sinnereso
df("|c9900FF|r Teleport Effect: %s" effectEnabled) The error messages appear cuz you forgot to add the , between %s" and effectEnabled, and got nothing to do with local or not local Yes i found that but then realized i had 4 lines for the options anyway so just went with pure text. I'm not an expert on the arrays etc yet so i w...
File: RidinDirty02/27/23
ok got her all fixed up and caught...
Posted By: sinnereso
ok got her all fixed up and caught a telvar bank bug in the process.. was displaying previous balance after depositing.. :) posting..
File: RidinDirty02/27/23
Your addon leaks variables to the g...
Posted By: sinnereso
Your addon leaks variables to the global namespace and their name is not unique enough, so they might destroy other addons! Please do a decent variable check ebfore releasing your addons, and add the local in front of them properly! e.g. hourglass -> Solution: Add that to RidinDirty.hourglass instead and it will be a least below...
File: RidinDirty02/27/23
Your addon leaks variables to the g...
Posted By: sinnereso
Your addon leaks variables to the global namespace and their name is not unique enough, so they might destroy other addons! Please do a decent variable check ebfore releasing your addons, and add the local in front of them properly! e.g. hourglass -> Solution: Add that to RidinDirty.hourglass instead and it will be a least below...
File: RidinDirty02/27/23
Your addon leaks variables to the g...
Posted By: sinnereso
Your addon leaks variables to the global namespace and their name is not unique enough, so they might destroy other addons! Please do a decent variable check ebfore releasing your addons, and add the local in front of them properly! e.g. hourglass -> Solution: Add that to RidinDirty.hourglass instead and it will be a least below...
File: RidinDirty02/08/23
Your APIversion in the txt files is...
Posted By: sinnereso
Your APIversion in the txt files is old ## APIVersion: 100034 100036 This will show your addon as outdated. The current APIversion can be found ingame via function GetAPIVersion() (current live is 101036, current PTS: 101037) https://wiki.esoui.com/APIVersion So maybe update that txt file with your next update. damn did...
File: Net Worth - You may be wealthier than you think!01/31/23
Re: Re: Inventory Insight
Posted By: sinnereso
Howdie, just saw your addon :-) Have you seen Inventory Insight Addon? It already tracks pretty much everything including all char backpacks, worn items and houses.... and their savedvars are accessible...so you could just use those... just a friendly hint if you wouldn't mind not having to code all that yourself.... c...
File: Armory Style Manager10/02/22
Lovin the addon.. I am however noti...
Posted By: sinnereso
Lovin the addon.. I am however noticing a few issues i believe to be related to it. 1. Ocasionally my titles seems to randomly change from what was originally saved 2. 50% of the time loading saves does not load mundas stone and have to reload again.