Results: 76Comments by: Deome
File: Deome's DataDaedra07/26/14
After this morning's maintenance, I...
Posted By: Deome
After this morning's maintenance, I lost all of the data that has been collected by DataDaedra -- or rather, it's all in the SavedVariables .lua, but the sales history does not seem to be recognized by the addon anymore. Is there any way I can salvage the data? By the way, Strife--I've been using that fix I mentioned (copying the sa...
File: Deome's DataDaedra07/26/14
Agreed. 0.97a is up, and it has bee...
Posted By: Deome
Agreed. 0.97a is up, and it has been fixed. Looked into the issue a bit deeper, found something even weirder: Only some of the local globals declared at the top aren't working. I.e., "TooltipBuffer" works just fine, "TooltipItemId" et. al. require the full path (or a local declaration with the full path inside the function that uses...
File: Deome's DataDaedra07/25/14
Oblivion take me, I just figured it...
Posted By: Deome
Oblivion take me, I just figured it out. I've got to jet for the day, but it's got to be that, once a function or a table (like LibAddonMenu's options table) is declared local, it can't access local variables that are not contained within that function or table or whatever. I knew that declaring them again inside a function effective...
File: Deome's DataDaedra07/25/14
Oh, now here comes the FUN part......
Posted By: Deome
Oh, now here comes the FUN part... It's not just visual on me, what I did haven't saved to variables. It's like auto-reloading the UI acts before making necessary change. Haven't checked the .lua though. I regularly debug with the SavedVars open, and I just discovered it actually DOES write the values to the SavedVars like it's suppo...
File: Deome's DataDaedra07/25/14
i just tried 0.97 and got a small g...
Posted By: Deome
i just tried 0.97 and got a small glitch with the menu settings. When i try to change them, they keep jumping back to the default values. Looks like a visual bug because the changes are correctly written to the data file however. It's not just visual on me, what I did haven't saved to variables. It's like auto-reloading the UI acts b...
File: LibAddonMenu-2.007/25/14
Not quite a bug...
Posted By: Deome
Just realized I've been using pre r6 version of LibAddonMenu-2.0 in DataDaedra. Felt like an idiot and updated it, and double-checked the instructions on the doc on your portal page, copied and pasted the new LAM2:Registeretc. lines. And poof, all the settings disappeared, but only in my addon's settings (I have many addons that use...
File: Deome's DataDaedra07/24/14
Re: Re: Error Message
Posted By: Deome
Lately I've been getting this a lot: click for larger imagehttp://i.imgur.com/ENCMNM6.jpg It continues to pop up repeatedly upon dismissal. Only way to stop it is to disable the addon and reload UI. It happens about once every few hours. Not really sure what its triggering it. It has popped up while trying to repair an armor item w...
File: Deome's DataDaedra07/18/14
ItemID Tooltip option wasn't enable...
Posted By: Deome
ItemID Tooltip option wasn't enabled on setting menu, I don't use it, It may be not about that. I'll keep Item names next time if it happens again though I remember one currently, "Nirnroot". Name is enough or you need ItemID directly? Interesting. Quite likely the code was throwing a fit because, until the last fix, the variable u...
File: Deome's DataDaedra07/17/14
My bad. During all the bugfixing up...
Posted By: Deome
My bad. During all the bugfixing updates to 0.95, debug messages got left on by default. Fixed in 0.96. As for the above error, let me know if it still exists. Ditto for any other errors anyone had in 0.95 And thank you, these debug messages are immensely helpful (tells me exactly what's going wrong). I still get it Deome (error)...
File: Deome's DataDaedra07/17/14
Thanks for your efforts! :) Is it...
Posted By: Deome
Thanks for your efforts! :) Is it possible to use or import the old data gathered before 0.95c? I can still see them in the saved data file but they are not recognized by the addon anymore. Unfortunately not. I'd recommend deleting either the saved data file, or the old data (while you're logged out). 0.95+ separates the guild sale...
File: Deome's DataDaedra07/17/14
Re: Repro-able error - Horse Stables
Posted By: Deome
First of all... Thanks for your efforts with this add-on. It's a huge help! You asked for feedback on issues... So the only issue I've had since adding it is when I browse the "buy" option in the Horse UI at the stables... I speculate that it is the mouseover/tooltip event that triggers it. Here's a screen capture: https://www.drop...
File: Deome's DataDaedra07/17/14
I got this error on Guild Store / L...
Posted By: Deome
I got this error on Guild Store / Listings tab. (Check attachment) Also, debug spamming item link messages over chat panel which It's better if you can disable it by default. http://i.imgur.com/9olC8B2.png My bad. During all the bugfixing updates to 0.95, debug messages got left on by default. Fixed in 0.96. As for the above erro...
File: Deome's DataDaedra07/13/14
New Version up
Posted By: Deome
I don't want folks to have to sit and wait without DD, so I've posted the version I've been working on for the past couple weeks. It's raw, and will be updated soon with the version I'd hoped to release, but should be functional for now. I appreciate y'all's patience--when DD isn't working, I don't spend time playing either, as I us...
File: Deome's DataDaedra07/13/14
Noted, check back soon!
Posted By: Deome
Also getting the error. Every time I hit a loading screen as well. Thank you, both of you. 0.95 will be out shortly, and hopefully that error will not appear again. I do know what it is, but since 0.95 will radically restructure the databases, splitting items and sales into separate tables, I'm hoping it's already fixed. Also, for...
File: Deome's DataDaedra07/13/14
I've a suggestion though about "|"...
Posted By: Deome
I've a suggestion though about "|" between sections on tooltip. It's better if you use something other than that "|". As you know it recognizes it as color code trigger at first "|" and adding the second one on code kinda breaks the structure. Didn't know that. I was just looking for some kind of place marker. I'll look to replace...
File: Deome's DataDaedra07/01/14
Fixed and Stable
Posted By: Deome
At least as far as I can tell. PopupTooltips may or may not be working, but they aren't crashing.
File: Deome's DataDaedra07/01/14
I don't know how to output errors l...
Posted By: Deome
I don't know how to output errors like below, so I can only post a screenie but I'm having some kind of conflict between this mod and Luminary Trade House (which may have lost support, not sure). Anyhow, with Luminary Trade House open, anytime my mouse crosses over an item in the list I get an error which references both DataDaedr...
File: Deome's DataDaedra07/01/14
Currently testing that fix. So far,...
Posted By: Deome
Currently testing that fix. So far, it's running WAY faster and not going boom when the SavedVars gets too big. Will keep y'all posted.
File: Deome's DataDaedra06/30/14
Hey, the crash bug ist still ex...
Posted By: Deome
Hey, the crash bug ist still existent in v0.91 for me. Besides that its a great addon! Thank you. I noticed it's a lot more stable now, but still buggy. What's going on is that I'm asking it to parse the entire sales history on every tooltip, and while that worked great when the history is short, as it gets longer... Gonna...
File: Deome's DataDaedra06/29/14
I have an issue with the tooltip di...
Posted By: Deome
I have an issue with the tooltip display. It will often start spamming the sales history, to the point where the tooltip itself is larger than my screen. Please fix it :) Fun, thought I fixed that a long time ago. When I upload the next patch, please keep me informed if it's still around.
File: Deome's DataDaedra06/29/14
think this addon is crashing my gam...
Posted By: Deome
think this addon is crashing my game if i leave my inventory open and mess around in it for a minute, it'll crash the game same with guild store tried it with the only addon enabled and without I've just found the same issue. I've isolated the issue, I hope, and will be uploading a fix soon (I'm currently testing it now)....
File: Deome's DataDaedra06/28/14
I'm not really sure why, but toolti...
Posted By: Deome
I'm not really sure why, but tooltips are not modified for all items of the same type. See: http://imgur.com/a/JCQe7 I actually do know why--it's one of the features I intend to work into the settings. Basically, it's that two items can be identical in every respect but one in the itemlink data; i.e., isCrafted. Right now, the...
File: Deome's DataDaedra06/27/14
Re: scan
Posted By: Deome
do i need to scan the stores first? Nope! DD runs quietly in the background, updating pretty much every time you see a loadscreen. And since the prices are based on your guild's sales history, not what's in the store(s), it works just fine in addition to other addons that scan the store and provide prices based on listed items. DD...
File: Harven's Stack Split Slider06/26/14
Bless you.
Posted By: Deome
Bless you. The best addons are simple addons.
File: LibReader06/21/14
Many thanks.
Posted By: Deome
I'll make sure to have an update ready, or already implemented--my main project atm relies heavily on this library, so I appreciate all updates and heads-ups.