Enums Added * BACKGROUND_LIST_FILTER_TARGET_ITEM_SET_ID * BUFF_TYPE_DEPRECATED_INCREASE_ULT_COST * BUFF_TYPE_MAJOR_BRITTLE * BUFF_TYPE_MAJOR_COWARDICE * BUFF_TYPE_MINOR_BRITTLE * FRAMING_SCREEN_ITEM_SETS_BOOK * GAMEPAD_TYPE_PS5 * NON_COMBAT_BONUS_PVP_EXP * ACCOUNT_LABEL_PS5 * UI_PLATFORM_PS5 * ABILITY_TYPE_DEPRECATED4 * COLLECTIBLE_USAGE_BLOCK_REASON_COLLECTIBLE_ALREADY_QUEUED * CURRENCY_CHANGE_REASON_DEPRECATED_1 * CURRENCY_CHANGE_REASON_RECONSTRUCTION * HOUSING_REQUEST_RESULT_PERMISSIONS_AT_LIMIT_GUILD * HOUSING_REQUEST_RESULT_PERMISSIONS_AT_LIMIT_INDIVIDUAL * HOUSING_REQUEST_RESULT_PERMISSIONS_AT_TOTAL_LIMIT * ITEM_SELL_INFORMATION_RECONSTRUCTED * ITEM_TRAIT_INFORMATION_RECONSTRUCTED * CHAMPION_PURCHASE_ABILITY_CAP_EXCEEDED * CHAMPION_PURCHASE_ABILITY_LINE_LEVEL_NOT_MET * CHAMPION_PURCHASE_ATTRIBUTE_CAP_EXCEEDED * CHAMPION_PURCHASE_CARRYING_DAEDRIC_ARTIFACT * CHAMPION_PURCHASE_CP_DISABLED * CHAMPION_PURCHASE_INTERNAL_ERROR * CHAMPION_PURCHASE_INVALID_ABILITY * CHAMPION_PURCHASE_INVALID_ATTRIBUTE * CHAMPION_PURCHASE_IN_COMBAT * CHAMPION_PURCHASE_NOT_ENOUGH_POINTS * GROUP_INVITE_RESPONSE_FAIL_JOIN_ON_LOAD * JUMP_RESULT_JUMP_FAILED_READY_CHECK h5. EquipmentFilterType * EQUIPMENT_FILTER_TYPE_BOW * EQUIPMENT_FILTER_TYPE_DESTRO_STAFF * EQUIPMENT_FILTER_TYPE_HEAVY * EQUIPMENT_FILTER_TYPE_LIGHT * EQUIPMENT_FILTER_TYPE_MEDIUM * EQUIPMENT_FILTER_TYPE_NECK * EQUIPMENT_FILTER_TYPE_NONE * EQUIPMENT_FILTER_TYPE_ONE_HANDED * EQUIPMENT_FILTER_TYPE_RESTO_STAFF * EQUIPMENT_FILTER_TYPE_RING * EQUIPMENT_FILTER_TYPE_SHIELD * EQUIPMENT_FILTER_TYPE_TWO_HANDED h5. ItemListSortType * ITEM_LIST_SORT_TYPE_CATEGORY * ITEM_LIST_SORT_TYPE_ITEM_NAME * ITEM_LIST_SORT_TYPE_ITEM_QUALITY * ITEM_LIST_SORT_TYPE_STACK_COUNT * ITEM_LIST_SORT_TYPE_VALUE h5. ItemSetType * ITEM_SET_TYPE_CRAFTED * ITEM_SET_TYPE_DUNGEON * ITEM_SET_TYPE_MONSTER * ITEM_SET_TYPE_NONE * ITEM_SET_TYPE_WEAPON * ITEM_SET_TYPE_WORLD h5. ItemTypeDisplayCategory * ITEM_TYPE_DISPLAY_CATEGORY_ALCHEMY * ITEM_TYPE_DISPLAY_CATEGORY_ALL * ITEM_TYPE_DISPLAY_CATEGORY_APPEARANCE * ITEM_TYPE_DISPLAY_CATEGORY_ARMOR * ITEM_TYPE_DISPLAY_CATEGORY_BLACKSMITHING * ITEM_TYPE_DISPLAY_CATEGORY_CLOTHING * ITEM_TYPE_DISPLAY_CATEGORY_CONSUMABLE * ITEM_TYPE_DISPLAY_CATEGORY_CONTAINER * ITEM_TYPE_DISPLAY_CATEGORY_CRAFTING * ITEM_TYPE_DISPLAY_CATEGORY_CROWN_ITEM * ITEM_TYPE_DISPLAY_CATEGORY_DRINK * ITEM_TYPE_DISPLAY_CATEGORY_DRINK_INGREDIENT * ITEM_TYPE_DISPLAY_CATEGORY_ENCHANTING * ITEM_TYPE_DISPLAY_CATEGORY_FOOD * ITEM_TYPE_DISPLAY_CATEGORY_FOOD_INGREDIENT * ITEM_TYPE_DISPLAY_CATEGORY_FURNISHING * ITEM_TYPE_DISPLAY_CATEGORY_FURNISHING_MATERIAL * ITEM_TYPE_DISPLAY_CATEGORY_GLYPH * ITEM_TYPE_DISPLAY_CATEGORY_JEWELRY * ITEM_TYPE_DISPLAY_CATEGORY_JEWELRYCRAFTING * ITEM_TYPE_DISPLAY_CATEGORY_JUNK * ITEM_TYPE_DISPLAY_CATEGORY_LURE * ITEM_TYPE_DISPLAY_CATEGORY_MASTER_WRIT * ITEM_TYPE_DISPLAY_CATEGORY_MISCELLANEOUS * ITEM_TYPE_DISPLAY_CATEGORY_POISON * ITEM_TYPE_DISPLAY_CATEGORY_POTION * ITEM_TYPE_DISPLAY_CATEGORY_PROVISIONING * ITEM_TYPE_DISPLAY_CATEGORY_QUEST * ITEM_TYPE_DISPLAY_CATEGORY_RARE_INGREDIENT * ITEM_TYPE_DISPLAY_CATEGORY_RECIPE * ITEM_TYPE_DISPLAY_CATEGORY_REPAIR_ITEM * ITEM_TYPE_DISPLAY_CATEGORY_SIEGE * ITEM_TYPE_DISPLAY_CATEGORY_SOUL_GEM * ITEM_TYPE_DISPLAY_CATEGORY_STYLE_MATERIAL * ITEM_TYPE_DISPLAY_CATEGORY_STYLE_MOTIF * ITEM_TYPE_DISPLAY_CATEGORY_TOOL * ITEM_TYPE_DISPLAY_CATEGORY_TRAIT_ITEM * ITEM_TYPE_DISPLAY_CATEGORY_TRASH * ITEM_TYPE_DISPLAY_CATEGORY_TROPHY * ITEM_TYPE_DISPLAY_CATEGORY_WEAPONS * ITEM_TYPE_DISPLAY_CATEGORY_WOODWORKING h5. DepthOfFieldMode * DEPTH_OF_FIELD_MODE_CIRCULAR * DEPTH_OF_FIELD_MODE_OFF * DEPTH_OF_FIELD_MODE_SIMPLE * DEPTH_OF_FIELD_MODE_SMOOTH h5. PlanarWaterReflectionQuality * PLANAR_WATER_REFLECTION_QUALITY_HIGH * PLANAR_WATER_REFLECTION_QUALITY_LOW_DEPRECATED * PLANAR_WATER_REFLECTION_QUALITY_MEDIUM * PLANAR_WATER_REFLECTION_QUALITY_OFF * PLANAR_WATER_REFLECTION_QUALITY_SCORPIO h5. ScreenspaceWaterReflectionQuality * SCREENSPACE_WATER_REFLECTION_QUALITY_HIGH * SCREENSPACE_WATER_REFLECTION_QUALITY_LOW * SCREENSPACE_WATER_REFLECTION_QUALITY_MEDIUM * SCREENSPACE_WATER_REFLECTION_QUALITY_OFF * SCREENSPACE_WATER_REFLECTION_QUALITY_ULTRA h5. ReconstructResponse * RECONSTRUCT_RESPONSE_BAD_INTERACT_MODE * RECONSTRUCT_RESPONSE_INSUFFICIENT_FUNDS * RECONSTRUCT_RESPONSE_INSUFFICIENT_INVENTORY_SPACE * RECONSTRUCT_RESPONSE_INSUFFICIENT_UPGRADE_MATERIALS * RECONSTRUCT_RESPONSE_INVALID_CURRENCY * RECONSTRUCT_RESPONSE_INVALID_ITEM * RECONSTRUCT_RESPONSE_INVALID_QUALITY * RECONSTRUCT_RESPONSE_INVALID_TRAIT_FOR_ITEM * RECONSTRUCT_RESPONSE_ITEM_LOCKED * RECONSTRUCT_RESPONSE_SUCCESS * RECONSTRUCT_RESPONSE_TRAIT_NOT_RESEARCHED * RECONSTRUCT_RESPONSE_UNKNOWN_FAILURE Enums Removed - * BUFF_TYPE_MAJOR_FRACTURE - * BUFF_TYPE_MINOR_FRACTURE - * FRAMING_SCREEN_REUSE_ME - * ABILITY_TYPE_CLAIRVOYANCE - * CURRENCY_CHANGE_REASON_HOOKPOINT_STORE - * CHAMPION_PURCHASE_ALL_BUYS_INVALID - * CHAMPION_PURCHASE_SOME_BUYS_INVALID - * CHATTER_OPEN_HOOKPOINT_STORE - * STORE_FAILURE_HOOKPOINT_NOT_ACTIVE Constants Added * HOUSING_MAX_GUILD_USER_GROUP_ENTRIES * HOUSING_MAX_INDIVIDUAL_USER_GROUP_ENTRIES Events Added * EVENT_ITEM_SET_COLLECTIONS_SEARCH_RESULTS_READY * EVENT_ITEM_SET_COLLECTIONS_UPDATED * EVENT_ITEM_SET_COLLECTION_SLOT_NEW_STATUS_CLEARED (*integer* _itemSetId_, *id64* _itemSetCollectionSlot_) * EVENT_ITEM_SET_COLLECTION_UPDATED (*integer* _itemSetId_, *id64* _slotsJustUnlockedMask_) * EVENT_RECONSTRUCT_RESPONSE (*[ReconstructResponse|#ReconstructResponse]* _responseCode_) * EVENT_RECONSTRUCT_STARTED Events Removed * EVENT_ABILITY_COOLDOWN_UPDATED (*integer* _abilityId_) Events Changed * EVENT_BOSSES_CHANGED (*bool* _forceReset_) Functions Added * BitAnd(*integer* _valueA_, *integer* _valueB_) ** _Returns:_ *integer* _result_ * BitOr(*integer* _valueA_, *integer* _valueB_) ** _Returns:_ *integer* _result_ * BitLShift(*integer* _value_, *integer* _numBits_) ** _Returns:_ *integer* _result_ * BitRShift(*integer* _value_, *integer* _numBits_) ** _Returns:_ *integer* _result_ * GetSmithingGuaranteedImprovementItemAmount(*[TradeskillType|#TradeskillType]* _craftingSkillType_, *luaindex* _improvementItemIndex_) ** _Returns:_ *integer* _numImprovementItemsRequired_ * RequestItemReconstruction(*integer* _itemDefId_, *[ItemTraitType|#ItemTraitType]* _itemTrait_, *[ItemQuality|#ItemQuality]* _itemQuality_, *[CurrencyType|#CurrencyType]* _currencyType_) * GetNextItemSetCollectionId(*integer:nilable* _lastItemSetId_) ** _Returns:_ *integer:nilable* _nextItemSetId_ * GetItemSetCollectionSlotsInMask(*id64* _slotMask_) ** _Uses variable returns..._ ** _Returns:_ *id64* _slot_ * GetItemSetCollectionCategoryId(*integer* _itemSetId_) ** _Returns:_ *integer* _categoryId_ * GetItemSetName(*integer* _itemSetId_) ** _Returns:_ *string* _name_ * GetItemSetType(*integer* _itemSetId_) ** _Returns:_ *[ItemSetType|#ItemSetType]* _type_ * GetItemSetUnperfectedSetId(*integer* _itemSetId_) ** _Returns:_ *integer* _unperfectedSetId_ * GetNumItemSetCollectionPieces(*integer* _itemSetId_) ** _Returns:_ *integer* _numPieces_ * GetItemSetCollectionPieceInfo(*integer* _itemSetId_, *luaindex* _index_) ** _Returns:_ *integer* _pieceId_, *id64* _slot_ * GetNumItemSetCollectionSlotsUnlocked(*integer* _itemSetId_) ** _Returns:_ *integer* _numSlotsUnlocked_ * IsItemSetCollectionSlotUnlocked(*integer* _itemSetId_, *id64* _slot_) ** _Returns:_ *bool* _isUnlocked_ * ItemSetCollectionHasNewPieces(*integer* _itemSetId_) ** _Returns:_ *bool* _hasNewPieces_ * IsItemSetCollectionSlotNew(*integer* _itemSetId_, *id64* _slot_) ** _Returns:_ *bool* _isNew_ * ClearItemSetCollectionSlotNew(*integer* _itemSetId_, *id64* _slot_, *bool* _sendUpdate_) * GetNumItemReconstructionCurrencyOptions() ** _Returns:_ *integer* _numCurrencyOptions_ * GetItemReconstructionCurrencyOptionType(*luaindex* _currencyOptionIndex_) ** _Returns:_ *[CurrencyType|#CurrencyType]* _currencyType_ * GetItemReconstructionCurrencyOptionCost(*integer* _itemSetId_, *[CurrencyType|#CurrencyType]* _currencyType_) ** _Returns:_ *integer:nilable* _cost_ * GetItemSetCollectionCategoryName(*integer* _categoryId_) ** _Returns:_ *string* _name_ * GetItemSetCollectionCategoryGamepadIcon(*integer* _categoryId_) ** _Returns:_ *textureName* _gamepadIcon_ * GetItemSetCollectionCategoryKeyboardIcons(*integer* _categoryId_) ** _Returns:_ *textureName* _unpressedButtonIcon_, *textureName* _pressedButtonIcon_, *textureName* _mouseoverButtonIcon_ * GetItemSetCollectionCategoryOrder(*integer* _categoryId_) ** _Returns:_ *integer* _order_ * GetItemSetCollectionCategoryParentId(*integer* _categoryId_) ** _Returns:_ *integer* _parentCategoryId_ * GetItemSetCollectionPieceItemLink(*integer* _pieceId_, *[LinkStyle|#LinkStyle]* _linkStyle_, *[ItemTraitType|#ItemTraitType]* _traitType_, *[ItemQuality|#ItemQuality]:nilable* _upgradeItemFunctionalQuality_) ** _Returns:_ *string* _itemLink_ * GetEquipmentFilterTypeForItemSetCollectionSlot(*id64* _slot_) ** _Returns:_ *[EquipmentFilterType|#EquipmentFilterType]* _equipmentFilterType_ * StartItemSetCollectionSearch(*string* _searchString_) * GetNumItemSetCollectionSearchResults() ** _Returns:_ *integer* _numSearchResults_ * GetItemSetCollectionSearchResult(*luaindex* _searchResultIndex_) ** _Returns:_ *integer* _itemSetId_ * GetCollectibleCategoryNameByCategoryId(*integer* _categoryId_) ** _Returns:_ *string* _categoryName_ * GetNumSubcategoriesInCollectibleCategory(*luaindex* _topLevelIndex_) ** _Returns:_ *integer* _numSubcategories_ * GetNumCollectiblesInCollectibleCategory(*luaindex* _topLevelIndex_, *luaindex:nilable* _subCategoryIndex_) ** _Returns:_ *integer* _numCollectibles_ * IsItemReconstructed(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_) ** _Returns:_ *bool* _isReconstructed_ * IsItemLinkSetCollectionPiece(*string* _itemLink_) ** _Returns:_ *bool* _isSetCollectionPiece_ * IsItemLinkReconstructed(*string* _itemLink_) ** _Returns:_ *bool* _isReconstructed_ * IsItemSetCollectionPieceUnlocked(*integer* _pieceId_) ** _Returns:_ *bool* _isUnlocked_ h3. TooltipControl * SetGenericItemSet(*integer* _itemSetId_) * SetItemSetCollectionPieceLink(*string* _aLink_, *bool* _aHideTrait_) * SetMapToMapId(*integer* _mapId_) ** _Returns:_ *[SetMapResultCode|#SetMapResultCode]* _setMapResult_ * GetMapIdByZoneId(*integer* _zoneId_) ** _Returns:_ *integer* _mapId_ * GetMapIdByIndex(*luaindex* _mapIndex_) ** _Returns:_ *integer* _mapId_ * GetMapIndexById(*integer* _mapId_) ** _Returns:_ *luaindex:nilable* _index_ * GetMapNameById(*integer* _mapId_) ** _Returns:_ *string* _mapName_ * GetMapInfoById(*integer* _mapId_) ** _Returns:_ *string* _name_, *[UIMapType|#UIMapType]* _mapType_, *[MapContentType|#MapContentType]* _mapContentType_, *luaindex* _zoneIndex_, *string* _description_ * GetQuestConditionItemInfo(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_) ** _Returns:_ *integer* _itemId_, *integer* _materialItemId_, *[TradeskillType|#TradeskillType]* _craftingType_, *[ItemQuality|#ItemQuality]* _itemQuality_ * GetQuestConditionMasterWritInfo(*luaindex* _journalQuestIndex_, *luaindex* _stepIndex_, *luaindex* _conditionIndex_) ** _Returns:_ *integer:nilable* _itemId_, *integer:nilable* _materialItemId_, *[TradeskillType|#TradeskillType]:nilable* _craftingType_, *[ItemQuality|#ItemQuality]:nilable* _itemQuality_, *integer:nilable* _itemTemplateId_, *integer:nilable* _itemSetId_, *[ItemTraitType|#ItemTraitType]:nilable* _itemTraitType_, *integer:nilable* _itemStyleId_, *integer:nilable* _encodedAlchemyTraits_ * HasItemToImproveForWrit(*integer* _itemId_, *integer* _materialItemId_, *[ItemTraitType|#ItemTraitType]* _itemTraitType_, *integer* _itemStyleId_, *[ItemQuality|#ItemQuality]* _targetFunctionalQuality_) ** _Returns:_ *bool* _hasItem_ * DoesAlchemyItemHaveKnownTrait(*[Bag|#Bag]* _reagentBagId_, *integer* _reagentSlotIndex_, *integer* _traitId_) ** _Returns:_ *bool* _isKnown_ * DoesAlchemyItemHaveKnownEncodedTrait(*[Bag|#Bag]* _reagentBagId_, *integer* _reagentSlotIndex_, *integer* _encodedTraits_) ** _Returns:_ *bool* _isKnown_ * GetTraitIdFromBasePotion(*integer* _itemId_) ** _Returns:_ *integer* _traitId_ * IsAlchemySolventForItemAndMaterialId(*[Bag|#Bag]* _solventBagId_, *integer* _solventSlotIndex_, *integer* _targetItemId_, *integer* _targetMaterialItemId_) ** _Returns:_ *bool* _isCorrectSolvent_ * GetAlchemyResultingItemIdIfKnown(*[Bag|#Bag]* _solventBagId_, *integer* _solventSlotIndex_, *[Bag|#Bag]* _reagent1BagId_, *integer* _reagent1SlotIndex_, *[Bag|#Bag]* _reagent2BagId_, *integer* _reagent2SlotIndex_, *[Bag|#Bag]:nilable* _reagent3BagId_, *integer:nilable* _reagent3SlotIndex_, *integer:nilable* _desiredEncodedTraits_) ** _Returns:_ *integer:nilable* _resultingItemId_ * GetRecipeInfoFromItemId(*integer* _itemId_) ** _Returns:_ *[TradeskillType|#TradeskillType]:nilable* _craftingStationType_, *luaindex:nilable* _recipeListIndex_, *luaindex:nilable* _recipeIndex_ * GetRunesForItemIdIfKnown(*integer* _itemId_, *integer* _materialItemId_, *[ItemQuality|#ItemQuality]* _itemQuality_) ** _Returns:_ *integer:nilable* _potencyRuneId_, *integer:nilable* _essenceRuneId_, *integer:nilable* _aspectRuneId_ * DoesPlayerHaveRunesForEnchanting(*integer* _aspectItemId_, *integer* _essenceItemId_, *integer* _potencyItemId_) ** _Returns:_ *bool* _hasRunes_ * CanSpecificSmithingItemSetPatternBeCraftedHere(*integer* _itemSetId_) ** _Returns:_ *bool* _canBeCrafted_ * GetSmithingPatternInfoForItemId(*integer* _itemId_, *integer* _materialItemId_, *[TradeskillType|#TradeskillType]* _craftingSkillType_) ** _Returns:_ *luaindex:nilable* _patternIndex_, *luaindex:nilable* _materialIndex_ * GetSmithingPatternInfoForItemSet(*integer* _itemTemplateId_, *integer* _itemSetId_, *integer* _materialItemId_, *[ItemTraitType|#ItemTraitType]* _traitType_) ** _Returns:_ *luaindex:nilable* _patternIndex_, *luaindex:nilable* _materialIndex_, *integer:nilable* _resultingItemId_ * IsTraitKnownForItem(*integer* _itemId_, *[ItemTraitType|#ItemTraitType]* _traitType_) ** _Returns:_ *bool* _isKnown_ * GetSmithingRefinedItemId(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_) ** _Returns:_ *integer:nilable* _refinedItemId_ * DoesItemMatchSmithingMaterialTraitAndStyle(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_, *integer* _materialItemId_, *[ItemTraitType|#ItemTraitType]* _itemTraitType_, *integer* _itemStyleId_) ** _Returns:_ *bool* _isMatchingItem_ * GetHouseTemplateBaseFurnishingCountInfo(*integer* _houseTemplateId_, *[HousingFurnishingLimitType|#HousingFurnishingLimitType]* _furnishingType_) ** _Returns:_ *integer* _initialFurnishingCount_, *integer* _furnishingLimit_ * HousingEditorToggleSelectedFurniturePathConformToGround() ** _Returns:_ *[HousingRequestResult|#HousingRequestResult]* _result_ * HousingEditorGetSelectedFurniturePathConformToGround() ** _Returns:_ *bool* _conformToGround_ * HousingEditorIsLocalPlayerInPairedFurnitureInteraction() ** _Returns:_ *bool* _isInteracting_ * HousingEditorEndLocalPlayerPairedFurnitureInteraction() * IsMacUI() ** _Returns:_ *bool* _isMacUI_ * IsGameCameraClickableFixture() ** _Returns:_ *bool* _isClickableFixture_ * IsGameCameraClickableFixtureActive() ** _Returns:_ *bool* _isClickableFixtureActive_ * ExitInstanceImmediately() * CanExitInstanceImmediately() ** _Returns:_ *bool* _canExitInstanceImmediately_ * GetLockpickingDefaultGamepadVibration() ** _Returns:_ *number* _defaultVibration_ * GetItemEquipmentFilterType(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_) ** _Returns:_ *[EquipmentFilterType|#EquipmentFilterType]* _equipmentFilterType_ * GetNumCollectibleTags(*integer* _collectibleId_) ** _Returns:_ *integer* _numTags_ * GetCollectibleTagInfo(*integer* _collectibleId_, *luaindex* _tagIndex_) ** _Returns:_ *string* _tagDescription_, *[ItemTagCategory|#ItemTagCategory]* _tagCategory_ * DoesPlatformSupportCodeRedemption() ** _Returns:_ *bool* _supportsCodeRedemption_ h3. LineControl * GetThickness() ** _Returns:_ *number* _thickness_ * GetUnitRawWorldPosition(*string* _unitTag_) ** _Returns:_ *integer* _zoneId_, *integer* _worldX_, *integer* _worldY_, *integer* _worldZ_ * BindItem(*[Bag|#Bag]* _bagId_, *integer* _slotIndex_) * GetNumLastCraftingResultCurrencies() ** _Returns:_ *integer* _numCurrencies_ * GetLastCraftingResultCurrencyInfo(*luaindex* _resultIndex_) ** _Returns:_ *[CurrencyType|#CurrencyType]* _currencyType_, *integer* _currencyAmount_ * GetItemLinkItemSetCollectionSlot(*string* _itemLink_) ** _Returns:_ *id64* _slot_ Functions Changed * GetCollectibleCategoryName(*integer* _collectibleId_) * GetCollectibleCategoryNameByCollectibleId(*integer* _collectibleId_) * GetGuildEventInfo(*integer* _guildId_, *[GuildHistoryCategory|#GuildHistoryCategory]* _category_, *luaindex* _eventIndex_) ** _Returns:_ *[GuildEventType|#GuildEventType]* _eventType_, *integer* _secsSinceEvent_, *variant* _param1_, *variant* _param2_, *variant* _param3_, *variant* _param4_, *variant* _param5_, *variant* _param6_, *integer* _eventId_ * GetMapInfo(*luaindex* _index_) * GetMapInfoByIndex(*luaindex* _index_) * GetRecipeInfo(*luaindex* _recipeListIndex_, *luaindex* _recipeIndex_) ** _Returns:_ *bool* _known_, *string* _name_, *integer* _numIngredients_, *integer* _provisionerLevelReq_, *integer* _qualityReq_, *[ProvisionerSpecialIngredientType|#ProvisionerSpecialIngredientType]* _specialIngredientType_, *[TradeskillType|#TradeskillType]* _requiredCraftingStationType_, *integer* _resultItemId_ * HousingEditorRequestChangeFurniturePathData(*id64* _furnitureId_, *[FurniturePathState|#FurniturePathState]* _newState_, *[PathFollowType|#PathFollowType]* _newFollowType_, *bool* _newConformToGround_)