Did you remember to exempt crafting skills that you start with points in (order changes by language)?
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Did you read my code paste ? :(
*feels ignored* :( |
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Seriously though, I've looked at both your addon, which I have had for a while now, and SpentSkillPoints. Both do something similar. I suppose I'll start hacking away at it today. I need to try to do it in a way that I don't need to preserve another big table of data. Keeping track of all of the skill point achievements, skyshards, and quests is already a lot to maintain. And that's on top of all of the individual points being stored in another big table so that the GUI can be accurately displayed. |
I went through this recently for an addition for CS and I chose the lazy way out and borrowed SSP. Out of all of the weird obscure things ZOS DOES let us check on, they couldn't give us a function to access something extremely useful?
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Well I was able to identify the two-point difference on all but one of my characters by going through the skills tree. Oddly enough, my main is actually showing one skill point that he doesn't actually have. Someone mentioned that there were some issues at some point with public dungeon group boss events not properly awarding a skill point. I'd be interested in hearing if any of you know any of the details about that. Anyway, I went ahead and published the addon in case any of you would like to give it a try. Thanks for all your help.
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I think you should consider more the language switch in craft.
and also the vampire / ww skilllines removed but not respec'ed. |
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I'm sure iterating a hidden vampire and/or werewolf line can be done but I've not done it myself. Do you (or anyone else reading) know of a good way to iterate those trees when they're hidden? |
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