http://wiki.esoui.com/Globals updated.
Please consider this post too : Seeking Collaborators for Foundry Tactical Combat (Top 5 addon need your love). |
Well as again, I forgot to do a screenshot to the dev guild members.
So I sent few invites. everyone can invite, so you can try @sirinsidiator or @votan73 as well as me. I will add few persons as friend on liveeu server ^^ |
I tried to create a guild yesterday, but it didn't work because of a bug.
I was in five, left one and got a "You can't join another guild without leaving one first" when I tried to create it. Even tried to restart the game. Joining a guild did work without a problem. |
EVENT_ZONE_CHANGED missing parameters
I tried to use the new parameters of the event EVENT_ZONE_CHANGED: zoneId and subzoneId
But the values are nonsense. For example reaching Nikolvara's Kennel: Expected: 684, 689 Getting: 0, 8648 Or reaching Abah's landing: Expected: 816, nil Getting: 0, 10009 The values are always the same, but have nothing to do with the zoneId. Are I'm the only one? |
The ids are 0 if they didn't change and non-zero otherwise. They will never be nil.
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But what is 8648 or 10009??? GetZoneNameByIndex(GetZoneIndex(689)) == "Nikolvara's Kennel" (right) GetZoneNameByIndex(GetZoneIndex(8648)) == "Clean Test" (wrong) Are you sure all source is merged to release? :o /edit: I can get the information I need the "classic" way, with a zone name reverse lookup table. No need to find an answer, but I wonder, if the event is working as expected. |
The subzone index is for a subzone, not a zone. The zone functions cannot be used with it.
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Ok, in this case I keep the reverse lookup table. :) Thanks Chip. /edit: After looking twice to the given names of the event it becomes clear (And I feel a bit numb): The event triggers, if you come close to a wayshrine, too. For those sub-zone names, which are also zone names (like "Nikolvara's Kennel") the subZoneName can be converted to a zoneId. But there is no function (like GetSubZoneNameById) which used subZoneId, right? |
When we group with players from another faction, the alliance of all party members is set to Aldmeri Dominion while the party is inside a dungeon and GetUnitAlliance returns ALLIANCE_ALDMERI_DOMINION.
I was wondering if there is a way to get the original alliance of group members. Something like GetUnitOriginalAlliance which returns where they are from, regardless of the current alliance. Or is this just a temporary measure to prevent issues that may arise when they have different alliances and will be improved in a future update in order to allow GetUnitAlliance to return the correct alliance? |
Sounds more like a dirty trick thananything else ^^
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GetUnitAlliance should always return the unit's actual alliance. AreUnitsCurrentlyAllied was added to do checks when there is a cross alliance situation (so you can know if you can interact with them). This is a bug.
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Good to know. I hope it gets fixed fast. :)
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We can fix it quickly, but it does mean that any code that is checking if one unit's alliance is equal to another's alliance for the purpose of interaction will be broken and will need the new function in cross alliance scenarios.
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I believe that is a minor inconvenience compared to not seeing the correct alliance. If an addon doesn't work in a cross alliance scenario because of this, it will be fix by their author rather quickly. It's not the first time that an API change breaks an addon. :rolleyes:
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http://wiki.esoui.com/Texture_List
has been updated. I added maps & fx. I'll binarydiff all files to see if there is a diff on maps before next update in order to avoid another coordinates fails on datamining addons How to : Use EsoExtractData Extract both eso.mnf and game.mnf (200GB needed). dir /b /s *.dds > file.txt |
A tiny thing that I found is the length of text in editbox control which has been lowered.
It was ~1000 chars before, it's now ~963. (and yes in my xml, maxInputCharacters="1000" is set). |
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Found a bug in the crafting station UI, when creating the resulting item link for an item:
Code:
Checking type on argument linkStyle failed in GetSmithingPatternResultLink_lua |
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