Event for Framing screen state.
Im looking for event handler that returns framing screen state. For example, i need listen event when map or journal is opened.
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Check out action layers.
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Quote:
Ye, so there two of them, for action bar pushed and action bar popped. But i need actually listen next kind of events : -- FRAMING_SCREEN_AVA -- FRAMING_SCREEN_DEFAULT -- FRAMING_SCREEN_INVENTORY -- FRAMING_SCREEN_JOURNAL -- FRAMING_SCREEN_LOOT -- FRAMING_SCREEN_MAP -- FRAMING_SCREEN_SKILLS -- FRAMING_SCREEN_SOCIAL -- FRAMING_SCREEN_SYSTEM Basically i want change key binding set, which will be depends on the frame condition. It would be nice if someone showed me possible implementation of @frame state switch. Thanks |
anyone?:confused:
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As Errc said you can watch EVENT_ACTION_LAYERS_POPPED and _PUSHED for just watching if something is opened.
If you need to access further informations for example when the Inventory is opened: Lua Code:
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Thanks Cr4x, i will try it and back soon with tons of questions ):cool:
UPD: its WORKING! |
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