Update 4.2
The next update "Murkmire" will be on the PTS later today.
New API Version: 100025 PTS Dev Guild We always try to create a guild for all addon developers during the PTS cycle for a new update, so we can test guild related things and more, ask for help with testing or just chat. If you need an invite, ask here or over on our Gitter channel, but keep in mind that it gets wiped with every character copy and may not currently exist. Links
I'll edit the OP with more useful information as you post it and add the links as they become available. |
1 Attachment(s)
ESO UI Documentation
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Heya,
Quote:
Thanks, Gandalf |
Don't think they do, but I believe this question is better asked in the appropriate feedback thread on the official forums.
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The new profiling api is awesome. Great job and many thanks!
I played around with the data today and easily got it hooked up with the google chrome profiler. A few things would be nice if they could be changed in the future though.
EDIT: it also seems that there is something funky going on. The records contain the following stack trace, which is impossible since SetId doesn't call any methods: Code:
IsMenuVisisble (@EsoUI/Libraries/ZO_ContextMenus/ZO_ContextMenus.lua:135) Code:
IsMenuVisisble (@EsoUI/Libraries/ZO_ContextMenus/ZO_ContextMenus.lua:135) |
Nice work on the profiler. The first two points of feedback are known, it's just that we only had a small amount of time to fit this in and the existing hooks into the VM had these problems. We'll keep all of the feeback in mind when we get some more time to work on it.
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Thanks! Looking forward to the next iteration on this api.
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Texture File List
3 Attachment(s)
I attached some recent Texture Lists extracted from the current PTS
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1 Attachment(s)
Up to date notes.
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Difference check for API files:
Removals * SPECIALIZED_ITEMTYPE_HOLIDAY_WRIT * GetKeepInnerWallBreached(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_) ** _Returns:_ *bool* _innerWallBreached_ * GetKeepOuterWallBreached(*integer* _keepId_, *[BattlegroundQueryContextType|#BattlegroundQueryContextType]* _battlegroundContext_) ** _Returns:_ *bool* _outerWallBreached_ Additions * BUFF_TYPE_MINOR_TOUGHNESS * ABILITY_TYPE_HARDDISMOUNT * SPECIALIZED_ITEMTYPE_MASTER_WRIT_HOLIDAY_WRIT * IsActiveDisplayEnabledOnPlatform() ** _Returns:_ *bool* _isActiveDisplayEnabled_ * GetPlacedFurnitureParent(*id64* _furnitureId_) ** _Returns:_ *id64:nilable* _parentFurnitureId_ * GetPlacedFurnitureChildren(*id64* _furnitureId_) ** _Uses variable returns..._ ** _Returns:_ *id64* _childFurnitureId_ * EVENT_GUILD_ID_CHANGED (*string* _unitTag_, *integer* _oldGuildId_, *integer* _newGuildId_) * EVENT_SUBSCRIBER_BANK_IS_LOCKED |
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