TrackNextActivityForZoneStory() acts like "show on map"
TrackNextActivityForZoneStory(ZoneID, nil, false) acts like "show on map" if the zone story activity is already in the quest tracker/journal, is there a way to check that before casting it to avoid the unnecessary worldmap opening?
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Does not look like there is any way. At least ZOs code neither checks it up in advanced.
Maybe you can check th quest jorunal before calling that func via Code:
If this does not work I would had expected the 3rd parameter TrackNextActivityForZoneStory to control the map shwing or not. Maybe this is a bug. Try to ask ZOs_DanBatson here https://gitter.im/esoui/esoui or here https://www.esoui.com/forums/forumdisplay.php?f=187 |
Quote:
Code:
* IsJournalQuestIndexInTrackedZoneStory(*luaindex* _journalQuestIndex_) a IsTrackedZoneStoryInJournalQuest() would have come handy :D |
It's because of this in QuestTracker.lua
Code:
local function OnZoneStoryQuestActivityTracked(eventId, questIndex) |
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