Changes on PTS 1.2.2
Anyone trying public test server? Please post changes you have found so far.
I will start:
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Some changes which i have discovered:
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Looks like I will definitely have to jump on that server as these 2 functions will affect my gatherer addon. edit: .... Owned By .. *slaps head* .. of course with stealing being possible it is just saying whether the item you are interacting belongs to someone else. ... |
Errors for various addons when I opened it up below. Seems to be something changed with inventory window, as several of the non-functional addons (normally) put a column in the inventory window. As well, they completely mess it up. Research Assistant does work for adding its marks, though.
ESOutpost:
Warning: Spoiler
BankManager:
Warning: Spoiler
ShowMotifs:
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LibSort (in Sous Chef)
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On opening inventory window, almost all spaces are missing, and the following error is generated:
Warning: Spoiler
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I kind glanced over the SI_ string table and a few things jumped out at me. The strings table suggests they reorder item styles. Which could be the cause of the inventory errors.
These two appear new: ["SI_ITEMSTYLE11"] = "Thieves Guild"Theft is about to be tracked. ["SI_STOREFAILURE19"] = "You can't sell stolen items here."Dyeing items is close? There are a bunch of SI_DYE* strings. Guild identification options with SI_GUILD_HERALDRY* --halja |
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But they are really adding a lots of items promised here. SI_SIEGETYPE9 = "Battle Standard" SI_ITEMTYPE8 = "Motif" SI_ITEMTYPE51 = "Potency Runestone" SI_ITEMTYPE52 = "Aspect Runestone" SI_ITEMTYPE53 = "Essence Runestone" Removed: SI_ITEMTYPE32 = "Runestone" SI_INSTANCETYPE1 = "(Solo Instance)" --something I can use on tooltips for SkyShards SI_INSTANCETYPE2 = "(Group Instance)" SI_INSTANCETYPE3 = "(Trial Instance)" SI_GAMECAMERAACTIONTYPE19 = "Steal" SI_GAMECAMERAACTIONTYPE20 = "Steal From" SI_INTERACT_OPTION_FLEE_ARREST = "Flee" SI_INTERACT_OPTION_CREATE_TABLET = "Create Spellcrafting Tablet" SI_INTERACT_OPTION_GUILDKIOSK_BID = "Bid on Guild Kiosk" SI_INTERACT_OPTION_GUILDKIOSK_PURCHASE = "Purchase Guild Kiosk" SI_BINDING_NAME_COMMAND_PET = "Command pet" --binding to give command to pets? And lots of strings for dyes, new guild options, guild heraldry, guild store improvements... |
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UI error because of ITEMTYPE_ENCHANTING_RUNE was replaced with: ITEMTYPE_ENCHANTING_RUNE_ASPECT ITEMTYPE_ENCHANTING_RUNE_ESSENCE ITEMTYPE_ENCHANTING_RUNE_POTENCY and ITEMTYPE_SCROLL is now ITEMTYPE_RACIAL_STYLE_MOTIF. And if I'm not mistaken, there are missing 3 item styles: ITEMSTYLE_ORG_DARK_BROTHERHOOD ITEMSTYLE_ORG_THIEVES_GUILD ITEMSTYLE_RAIDS_CRAGLORN Bank Manager: The same error as above. Show Motifs Error because of changed itemlinks - there is no color information in the itemlink now. LibSort It seems that function ZO_SortHeader_SetMouseCallback() has been removed. Old code: Lua Code:
Lua Code:
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Itemlinks are now different. This is how itemlink looks like on PTS:
Code:
|H0:item:54513:3:9:45870:3:9:0:0:0:0:0:0:0:0:0:5:0:0:0:0|h|h Lua Code:
Okay this change kinda cracks me up as i had some custom links with different colors, and a ton of normal itemlinks ... Anyways linkStyle 0 = no brackets 1 = brackets linkstyle only seems to apply on official item links, for custom links it doesn't If you want to manual color links, didn't find another way. Lua Code:
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Some MapID's have changed, below the new list
2 Glenumbra 4 Stormhaven 5 Rivenspire 9 Stonefalls 11 Deshaan 12 Malabal Tor 15 Bangkorai 16 Eastmarch 17 The Rift 18 Alik'r Desert 19 Greenshade 20 Shadowfen 38 Cyrodiil 110 Bleakrock Isle 111 Bal Foyen 155 Coldharbour 179 Auridon 180 Reaper's March 181 Grahtwood 293 Stros M'Kai 294 Betnikh 295 Khenarthi's Roost 353 Craglorn |
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mapIndex is still the same: Code:
--GetCurrentMapIndex() |
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Custom links without text do not seem to work anymore:
Code:
|Hignore:customType:data|h|h Code:
|Hignore:customType:data|h\13|h |
Hey,
I just figured out that you can no longer insert custom links into chat edit box. None of the following will work (worked in the previous version): Lua Code:
This will work: Lua Code:
Looks like there is some work done outside the lua code to not allow custom links to be entered into the chat. I fear that it will apply to colours also (haven't tested yet). |
seems something happen to GetMapPlayerPosition('reticleover') i get all zeros now :S
it seems GetMapPlayerPosition can only be used with "player" :( i really hope the API has added functions to complement some things like a target x.y if they removed it off GetMapPlayerPosition() seems range reticule is completely busted too with this change it was using GetMapPlayerPosition('reticleover') :S esohead is also affected by this appearently NPC logging will be bugged :( ReticleSettings and the MUST NEEDED ZrMM used it too :( |
I just updated the wiki with the new and removed events. These are the changes I found via Zgoo. I have no idea what the arguments passed by the new events are, but I think this is a start.
Warning: Spoiler
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I'm trying to force the experience bar to be displayed which is now called ZO_PlayerProgressBar, but when I call SetHidden(false) it does not display. The old ZO_ExperienceBar worked fine. Any clues or documentation as to how I can get this working? |
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There are 2 new scene fragments for player progress bar: Code:
ZO_PlayerProgressBarFragment http://www.esoui.com/forums/showthread.php?t=1552 http://www.esoui.com/portal.php?&id=27&pageid=12 |
If I use d(zo_strformat("text <<t:1>>", itemLink), it will print "textitemlink" - all spaces in front of the itemlink are removed. Is there any way how to get it working correctly?
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Hopeless IMO
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That said, it's something I probably would have said in their shoes anyway. I went to bed thinking, "Why waste time on the item name if the client will ALREADY make it formatted, colored, and pretty for me? Just use the itemID etc. to distinguish matches..." Still, ZO stole a night of my life on this, and I'm not forgiving them for it anytime soon :D |
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