[notabug] Certain d() colored formatting causing game to crash
This isn't so much a feature request as a fix request for a strange bug that creeps up sometimes during addon development.
The d() system chat channel output function sometimes freezes the game - as if there's an infinite loop - if given specific strings with color formatting as input. The most simple form of the pattern that I could find is as follows: Lua Code:
The following all crash the game: Lua Code:
The following all work fine: Lua Code:
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Moved it to the correct forum. ;)
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Hmm, I tried all of these using /script and didn't see an issue. Is there more to the repro?
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Quote:
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