[Request] House Hunter add on.
I like to farm for stuff. I also love exploring. I go into every building I see looking for lore books,
Recipes and motifs. When I get to a new area I like visiting every house, every building but always get confused to which ones I already visited. I came up with this idea. Remember in oblivion and I think skyrim where on the map it showed every house. Why not have an add on that puts a little building on the map after entering the building. It would work like this. You go town, you enter the house and now when you open up the map there is a little house on the map. At this point you can right click and choose from different looks or even name the house to the same name that it shows when entering it. Would this add on work? |
Hey,
the same idea is in my head for some time. I can make that addon, but how to name it? |
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Stupid me, the answer is in the thread topic ;)
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is thier an event for entering an outdoor house ? how do you track that lol
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Was thinking that this type of add on will be great with the justice system.
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if you gave Harven an idea hes prolly making it :)
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Here it is: Harven's House Hunter
SkOODaT, unfortunately there is no such event, so I did some dirty hacking as usual in similar cases ;). When you press the interact button, a secure function is called: GameCameraInteractStart() - so you can't hook into it. But there is another function that is called before GameCameraInteractStart() - it is FISHING:StartInteraction(). That one can be hooked. Then i'm checking if it is a door - the only way is to check the first return value of GetGameCameraInteractableActionInfo(). It will be "Open" for doors. There are also some other checks done before the door is stored into saved variable but I will not go into details. |
Anyway to get the old style from oblivion. And thanks so much for this. I pictured this in my head this morning and now tonight I can use it. Awesome.
Here's old style. http://elderscrolls.wikia.com/wiki/B...apLocation.png |
awesome didnt think to do it like that lol ive been playing around with GetGameCameraInteractableActionInfo()
wouldnt ZO_ReticleContainerInteract:SetHandler("OnShow", function() work also thats what ive been using and Ak0sReticleTweaks uses it, recolors doors "Open" this is an awesome addon tho really complements my "Vendors" addon they go well together i still have yet to release "Vendors" but i do have it working under the new 1.2.3 API :S preview of "Vendors" |
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