EquipItem Bug
When attempting to swap equipped rings into opposite ring slots using EquipItem() the slot controls do not update properly.
Place different rings in each ring slot (so we can see the effect) EQUIP_SLOT_RING1 -- Ring ARun: Lua Code:
EQUIP_SLOT_RING1 -- Ring Aeven though they are not. If you unequip, what looks like Ring A, in ring slot 1 it will unequip that slot but Ring B ends up in your inventory. Which shows that the items did swap slots, the controls just did not update. Worse if you only have 1 ring equipped and move it: EQUIP_SLOT_RING1 -- Ring ARun: Lua Code:
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This is a known bug and a fix is being worked on right now.
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