Difference from DrawLayer, DrawTier and DrawLevel?
It seems most addons use DrawLayer.
One problem I'm having is I set a TopLevelWindow (with child controls label and texture) to DrawLayer(0) but it still shows above some elements, such as the item listing in the Inventory panel. Is there a way to get it lower? |
Via LUA:
Code:
FastReport_HUD:SetDrawLevel(0) It 's behind the Inventory and every other Native Frame so far as I've checked. |
Quote:
And since I posted this question, I've sort of come to understand the three aforementioned methods. DrawLayer seems to have most precedence, then DrawTier, and DrawLevel seems like CSS' "z-index" equivalent for more granularity. |
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