[outdated] "killer" as unitTag
I would greatly have a "killer" valid option for unitTag.
I could permit to know who killed you, if it's a mob, a player, his race, class, yourself, and lot of things without having to save with reticleover everyone I target. GetUnitName("killer") and all other functions will only be available while dead and will link to the unitTag which made the killing blow. |
Pretty much goes in the same direction as my request.
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