Forum: Lua/XML Help
08/09/14, 09:25 AM
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Replies: 9
Views: 9,132
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Forum: Lua/XML Help
08/06/14, 04:33 PM
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Replies: 9
Views: 9,132
Itemlinks with VR Ranks
Hi,
does anybody know how to create an itemlink with a VR rank, using ZO_LinkHandler_CreateLink (http://wiki.esoui.com/ZO_LinkHandler_CreateLink)? So far I only found out that the VR ranks seems to...
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Forum: Lua/XML Help
07/25/14, 02:28 PM
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Replies: 34
Views: 32,198
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Forum: Lua/XML Help
07/23/14, 04:48 PM
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Replies: 3
Views: 5,218
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Forum: General Authoring Discussion
07/23/14, 04:37 PM
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Replies: 8
Views: 9,045
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Forum: Lua/XML Help
07/23/14, 04:36 PM
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Replies: 34
Views: 32,198
Not really, there is just ZO_ScrollContainer,...
Not really, there is just ZO_ScrollContainer, which provides vertical scrolling over all controls it contains. That requires you to have all controls created in it, one for every line you want to...
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Forum: News
06/29/14, 09:58 AM
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Replies: 56
Views: 93,182
It currently is considered as a bug and ZOS is...
It currently is considered as a bug and ZOS is investigating.
See the official Known Issues (http://forums.elderscrollsonline.com/discussion/114325/patch-v1-2-3-known-issues) thread for it:
Addon...
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Forum: General Authoring Discussion
06/28/14, 05:23 PM
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Replies: 33
Views: 43,098
I have to correct that,...
I have to correct that, GetTradingHouseCooldownRemaining() works as intended.
The problem comes from another undocumented change: Changing the active trading house guild now also triggers the...
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Forum: General Authoring Discussion
06/27/14, 04:42 PM
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Replies: 33
Views: 43,098
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Forum: News
06/26/14, 04:22 PM
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Replies: 56
Views: 93,182
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Forum: Wish List
06/26/14, 11:50 AM
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Replies: 12
Views: 13,028
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Forum: Alpha/Beta AddOns
06/18/14, 01:21 PM
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Replies: 11
Views: 22,527
I don't think one can really cover all those...
I don't think one can really cover all those different cases of manually adding controls and I also don't think that's the right way. Too much complexity, too much ways to really mess up addons.
My...
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Forum: AddOn Search/Requests
05/22/14, 12:35 PM
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Replies: 32
Views: 52,051
Maybe that was one reason, but I hope their...
Maybe that was one reason, but I hope their intention for this was another one: Having 20+ skills on your 8+ bars covering up half or more of your screen when you normally only use/need about 8 of...
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Forum: General Authoring Discussion
05/21/14, 02:48 PM
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Replies: 5
Views: 8,035
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Forum: General Authoring Discussion
05/21/14, 11:51 AM
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Replies: 5
Views: 8,035
A solution for this would be to use the same...
A solution for this would be to use the same categories as the addon uses on esoui (and of course let addons be listed under multiple categories, if the addon is that big/multifunctional).
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Forum: General Authoring Discussion
05/15/14, 12:00 PM
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Replies: 31
Views: 37,802
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Forum: Wish List
05/13/14, 02:33 PM
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Replies: 0
Views: 5,129
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Forum: General Authoring Discussion
05/13/14, 02:20 PM
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Replies: 31
Views: 37,802
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Forum: Minion
05/07/14, 02:19 PM
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Replies: 6
Views: 4,699
[Feature] Refresh addon data
It would be nice to have some kind of refresh button to:
Check for updates
Refresh "Find more" tab
Rescan for installed addons
For now, I have to restart minion to do this and that's really...
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Forum: Lua/XML Help
05/02/14, 11:24 AM
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Replies: 7
Views: 7,170
It may be easier to use the event...
It may be easier to use the event EVENT_INVENTORY_SINGLE_SLOT_UPDATE and check for isNewItem, which is true when the item is added to your inventory.
function InventorySingleSlotUpdate(eventCode,...
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