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Forum: Tutorials & Other Helpful Info 09/05/15, 06:12 AM
Replies: 65
Views: 56,203
Posted By merlight
No. new_dx and old_dx are X-distances between two...

No. new_dx and old_dx are X-distances between two POIs. Map center is not involved in my formula, precisely because the whole map might be shifted, in which case rescaling is not enough.
Forum: Tutorials & Other Helpful Info 09/04/15, 06:52 PM
Replies: 65
Views: 56,203
Posted By merlight
One suggestion that might be a pain to implement...

One suggestion that might be a pain to implement at first, but could pay off if coordinates change often. Pick two fixed points on each map, preferably not too close to each other, but also close...
Forum: Tutorials & Other Helpful Info 09/04/15, 06:45 PM
Replies: 65
Views: 56,203
Posted By merlight
Take the left-most and the right-most shard (to...

Take the left-most and the right-most shard (to minimize error), compute distance in X coordinate (old_dx be their distance in old add-on data, new_dx be their current distance).
scale_x = new_dx /...
Forum: Tutorials & Other Helpful Info 07/15/15, 10:18 AM
Replies: 65
Views: 56,203
Posted By merlight
Just when I started playing regularly again, they...

Just when I started playing regularly again, they manage to remind me why I unsubscribed. Placing the Imperial City behind a pay-wall is not going to make me want to play more. The Planemeld was a...
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