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Forum: General Authoring Discussion 03/21/19, 09:10 AM
Replies: 23
Views: 11,702
Posted By Supportic
Oooh my bad. The mistake was that I thought that...

Oooh my bad. The mistake was that I thought that the name of ## SavedVariables defines the name of the output file. Instead it's just the name of the table inside the file. :D
The file name itself...
Forum: General Authoring Discussion 03/21/19, 08:23 AM
Replies: 23
Views: 11,702
Posted By Supportic
Yeah so this is what's bothering me. :D How long...

Yeah so this is what's bothering me. :D

How long does it take to accept my new SV file name? I wanted to rename the file to give it a clearer name but for some reasons it still takes the old...
Forum: General Authoring Discussion 03/21/19, 07:56 AM
Replies: 23
Views: 11,702
Posted By Supportic
Hi again, why do SavedVariables generate the...

Hi again,

why do SavedVariables generate the same output when I modify my code, delete my SavedVariables file and reload UI. I have to restart my game everytime in order to see the new changes AND I...
Forum: General Authoring Discussion 03/20/19, 04:26 PM
Replies: 23
Views: 11,702
Posted By Supportic
So you can do something...

So you can do something like:


EM:RegisterForEvent(<your_addon_name> .. "Synergy", <event_to_register_to>, <function_to_run>)


to use the same event for a different function.
Forum: General Authoring Discussion 03/20/19, 04:00 PM
Replies: 23
Views: 11,702
Posted By Supportic
Ahhhhhh! That's why I need a namspace for...

Ahhhhhh!

That's why I need a namspace for EventListeners as well because almost every addon is calling certain events.

Thanks :)
Forum: General Authoring Discussion 03/20/19, 03:47 PM
Replies: 23
Views: 11,702
Posted By Supportic
Okay, that's understandable. So what's the point...

Okay, that's understandable. So what's the point to bind functions to a namespace like:


function uniqueAddonName.myFunction(param1, param2)
doSomething()
end


then? Instead you can just make...
Forum: General Authoring Discussion 03/20/19, 03:27 PM
Replies: 23
Views: 11,702
Posted By Supportic
Okay, the next question appeared :D First of all...

Okay, the next question appeared :D

First of all I understand now that those two function calls:


uniqueAddonName.function1(param1, param2)
uniqueAddonName:function2(param1, param2)


Just differs...
Forum: General Authoring Discussion 03/18/19, 11:50 AM
Replies: 23
Views: 11,702
Posted By Supportic
Ok so I: deleted the local libs and downloaded...

Ok so I:

deleted the local libs and downloaded the global libs
renamed the global namspace to a more unique one
reordered the loading order in my .txt file so that it's now possible to load...
Forum: General Authoring Discussion 03/18/19, 08:43 AM
Replies: 23
Views: 11,702
Posted By Supportic
Just to clarify, am I allowed to do this: Addon...

Just to clarify, am I allowed to do this:

Addon = {
name = "uniqueName"
}

basically the same as:

Addon.name = "uniqueName"
Forum: General Authoring Discussion 03/18/19, 06:46 AM
Replies: 23
Views: 11,702
Posted By Supportic
Thank you so much for the quick and detailed...

Thank you so much for the quick and detailed response, you're a hero!
I just skipped quick through it and will take some notes when I'm home.

I can already tell that I forgot that the function with...
Forum: General Authoring Discussion 03/18/19, 05:45 AM
Replies: 23
Views: 11,702
Posted By Supportic
Question Some LUA questions

Hey, I recently started messing around with Addons in ESO. I've built my first basic addon and there are still some questions left about structering code and XML fragments.

1. There are several ways...
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