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Forum: General Authoring Discussion 03/25/19, 12:33 PM
Replies: 10
Views: 6,360
Posted By Supportic
I know, I'm talking about the function....

I know, I'm talking about the function. :)

EDIT:
Found out that of course I had to register the window first:
SM:RegisterTopLevel(window,false)
Forum: General Authoring Discussion 03/25/19, 09:35 AM
Replies: 10
Views: 6,360
Posted By Supportic
Yeah so after I hit the CloseBtn just the addon...

Yeah so after I hit the CloseBtn just the addon closes and the scene hudui will remain.

The idea originally came from AlphaGear where exactly this is possible but I cannot reproduce it. :(
The...
Forum: General Authoring Discussion 03/24/19, 04:08 PM
Replies: 10
Views: 6,360
Posted By Supportic
It's not exactly a specific addon or has...

It's not exactly a specific addon or has something to do with overlapping. But imagine you toogle a addon which brings up the hudui mode and the addon's GUI.

Now when I open my addon and toggle it...
Forum: General Authoring Discussion 03/23/19, 09:02 AM
Replies: 10
Views: 6,360
Posted By Supportic
There is still one edge case where I want to...

There is still one edge case where I want to close my window and another UI from another addon is active at the same time which will just close because of the toggle.

Need to figure out how I can...
Forum: General Authoring Discussion 03/22/19, 03:32 PM
Replies: 10
Views: 6,360
Posted By Supportic
Thank you for your reply. :) This is not what I...

Thank you for your reply. :)

This is not what I really wanted but I solved it now with the following code:


local UAN = UniqueAddonName
local SM = SCENE_MANAGER

function UAN.ToogleToolbox()
...
Forum: General Authoring Discussion 03/22/19, 06:55 AM
Replies: 10
Views: 6,360
Posted By Supportic
GUI: treat fragment as overlay and lose focus onClose

Hey I've been following this tutorial https://wiki.esoui.com/SimpleNotebookTutorial/part6 and prepared the following code:


local UAN = UniqueAddonName
local window = BoxWindow -- name of the XML...
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