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Search: Posts Made By: SDPhantom
Forum: AddOn Help/Support 09/28/18, 02:42 PM
Replies: 7
Views: 3,206
Posted By SDPhantom
Assumptions don't hold up in court. As Dolby...

Assumptions don't hold up in court. As Dolby mentioned, unauthorized fan uploads breach copyright law. Even if the author doesn't specify a license, there are default terms that the code would fall...
Forum: General Authoring Discussion 09/18/18, 03:56 AM
Replies: 3
Views: 2,771
Posted By SDPhantom
This was posted yesterday. 8059

This was posted yesterday.


8059
Forum: AddOn Search/Requests 09/16/18, 01:09 AM
Replies: 15
Views: 5,445
Posted By SDPhantom
Maybe have the invulnerable pets flag...

Maybe have the invulnerable pets flag IsUnitInvulnerableGuard() or a more generalized version of it.
For backwards compatibility, maybe have an alias of it named IsUnitInvulnerable().
Forum: General Authoring Discussion 09/11/18, 05:16 PM
Replies: 8
Views: 4,153
Posted By SDPhantom
One of my old raiding guilds was using sites like...

One of my old raiding guilds was using sites like When2Meet to organize events.
Forum: General Authoring Discussion 09/11/18, 09:59 AM
Replies: 8
Views: 4,153
Posted By SDPhantom
You should use polls instead of just player...

You should use polls instead of just player online times. No amount of ingame data collection is going to tell you which players are interested in what kind of activities. Also, just because a player...
Forum: Bug Reports 09/07/18, 07:13 PM
Replies: 15
Views: 8,876
Posted By SDPhantom
Considering we're talking about buffers, they...

Considering we're talking about buffers, they only operate at the byte-level. A simple length operation (#string) will give you this number.
Forum: Bug Reports 09/06/18, 08:20 AM
Replies: 15
Views: 8,876
Posted By SDPhantom
Technically, that is the error. It doesn't show...

Technically, that is the error. It doesn't show up in a dialog because currently, savedvars are only written when you logout or reload the UI. Both of which, the game is in the process of unloading...
Forum: AddOn Search/Requests 08/31/18, 08:15 PM
Replies: 6
Views: 2,733
Posted By SDPhantom
If you have a Logitech gaming keyboard,...

If you have a Logitech gaming keyboard, "Left-Handed Controller", or MMO mouse, you can assign one of the G-keys to rapidly send keypresses while held down. It's questionable if ToS supports this and...
Forum: General Authoring Discussion 08/09/18, 10:16 AM
Replies: 14
Views: 5,428
Posted By SDPhantom
It's a contract like any other that involves...

It's a contract like any other that involves signing over rights to your work. Court would definitely uphold it, but with small cases like these, it wouldn't even get that far. DMCA (Digital...
Forum: General Authoring Discussion 08/08/18, 09:54 AM
Replies: 14
Views: 5,428
Posted By SDPhantom
My experience with this is limited, but I had a...

My experience with this is limited, but I had a friend that worked the phones at a call center, definitely not a software development job, and they had a contract like this. This issue was one of the...
Forum: General Authoring Discussion 08/07/18, 11:45 AM
Replies: 14
Views: 5,428
Posted By SDPhantom
A lot of big companies have a blanket copyright...

A lot of big companies have a blanket copyright claim to any creative work done by their employees mainly to prevent corporate secrets from leaking out. In such cases, they have legal right to order...
Forum: General Authoring Discussion 08/06/18, 12:14 PM
Replies: 14
Views: 5,428
Posted By SDPhantom
What the addon API does is register C functions...

What the addon API does is register C functions to be called by Lua code. If the underlying C code isn't written yet, there's no point in posting what the API function is going to look like.
Forum: Tutorials & Other Helpful Info 08/06/18, 11:35 AM
Replies: 7
Views: 9,494
Posted By SDPhantom
That isn't how they work. As with all online...

That isn't how they work. As with all online games, the data for your account and characters is stored on the developer's servers. Your console doesn't know anything other than what the servers tell...
Forum: Tutorials & Other Helpful Info 08/06/18, 10:55 AM
Replies: 7
Views: 9,494
Posted By SDPhantom
Vendor prices and location data are static...

Vendor prices and location data are static information, meaning it never changes, so these things can be hardcoded into different apps since there is no need to read from the game. It's very rare for...
Forum: AddOn Search/Requests 08/04/18, 09:08 AM
Replies: 6
Views: 3,097
Posted By SDPhantom
I'm guessing you have an addon for this. I'm not...

I'm guessing you have an addon for this. I'm not seeing the option anywhere in the default UI.
Forum: Bug Reports 07/26/18, 01:35 PM
Replies: 2
Views: 4,285
Posted By SDPhantom
The syntax is also noted near the top of the file...

The syntax is also noted near the top of the file as:
local sv = ZO_SavedVars:New(savedVariableTable, version, [, namespace], defaults [, profile])
I actually discovered it by glancing over the code...
Forum: Bug Reports 07/26/18, 08:22 AM
Replies: 2
Views: 4,285
Posted By SDPhantom
[outdated] GetNewSavedVars() mishandled optional namespace argument

ZO_SavedVars:New("TestSV",1,{},"TestProfile");
Running this despite an attempt to handle namespace as an optional argument causes an error in trying to access "TestProfile" as the defaults table...
Forum: General Authoring Discussion 07/26/18, 05:56 AM
Replies: 18
Views: 5,667
Posted By SDPhantom
Long story short, ZO_PreHook() runs your code...

Long story short, ZO_PreHook() runs your code whenever the original function is called. You were trying to use it to run when the returned value changes, which doesn't work that way.
Forum: AddOn Search/Requests 07/26/18, 05:14 AM
Replies: 6
Views: 3,097
Posted By SDPhantom
Here's a drycoded example of how I can see this...

Here's a drycoded example of how I can see this working. Without access to unique mob IDs, this can run into problems of false triggering.


local TargetTimeout=5000;

local function OnTimeout()
if...
Forum: AddOn Search/Requests 07/22/18, 08:05 PM
Replies: 3
Views: 6,881
Posted By SDPhantom
I just set Settings > Combat > Active Combat Tips...

I just set Settings > Combat > Active Combat Tips to Always Show. No addon needed.
Forum: AddOn Search/Requests 07/22/18, 07:58 PM
Replies: 25
Views: 11,682
Posted By SDPhantom
I don't have a personal assistant... yet. I'm...

I don't have a personal assistant... yet. I'm poor people.
Forum: General Authoring Discussion 07/22/18, 07:52 PM
Replies: 18
Views: 5,667
Posted By SDPhantom
One problem is that TogglePlayerWield() isn't run...

One problem is that TogglePlayerWield() isn't run if the user clicks the game field to draw their weapons, which I do a lot. More specifically, I do a brief block to predraw my weapons before an...
Forum: AddOn Search/Requests 07/18/18, 09:08 PM
Replies: 25
Views: 11,682
Posted By SDPhantom
I already have entries set aside for the...

I already have entries set aside for the whitelist, but I'm entertaining other ideas at the moment.
Forum: AddOn Search/Requests 07/18/18, 02:25 AM
Replies: 25
Views: 11,682
Posted By SDPhantom
Here's the second option I mentioned earlier. It...

Here's the second option I mentioned earlier. It scans through all scenes in the scene manager and removes the affecting fragments. The lookup table acts as a hierarchy. If the parent fragment is...
Forum: AddOn Search/Requests 07/15/18, 08:42 PM
Replies: 25
Views: 11,682
Posted By SDPhantom
I was testing this code, but I've had a few...

I was testing this code, but I've had a few glitches where the character would randomly get stuck facing a single direction until the UI was reloaded. I'm probably missing another function, but so...
Showing results 1 to 25 of 47