Quantcast ESOUI - Search Results
Showing results 1 to 25 of 34
Search took 0.01 seconds.
Search: Posts Made By: Shadowfen
Forum: AddOn Help/Support 06/02/19, 05:14 PM
Replies: 1
Views: 229
Posted By Shadowfen
"Others" will always be on the bottom unless you...

"Others" will always be on the bottom unless you select "Hide ungrouped items" which will hide the category altogether. There is no way to set a priority that goes below it.
I'm not sure about your...
Forum: AddOn Search/Requests 05/05/19, 02:18 PM
Replies: 6
Views: 553
Posted By Shadowfen
Look for Set Tracker - UPDATED...

Look for Set Tracker - UPDATED (https://www.esoui.com/downloads/info2291-SetTracker-UPDATED.html)
Forum: AddOn Help/Support 04/20/19, 10:09 PM
Replies: 4
Views: 382
Posted By Shadowfen
AutoCategory still uses it but it is currently...

AutoCategory still uses it but it is currently bundled in.
Forum: AddOn Help/Support 03/10/19, 06:59 PM
Replies: 2
Views: 905
Posted By Shadowfen
The yellow "!" means that the addon has not been...

The yellow "!" means that the addon has not been updated since the last game update has occurred; however it may still work - many do not need to be updated every single time the game updates. On the...
Forum: AddOn Help/Support 02/25/19, 08:12 PM
Replies: 4
Views: 714
Posted By Shadowfen
The ##DependsOn line is commented out so that you...

The ##DependsOn line is commented out so that you do not get any warning that you are missing the new library dependencies.

Once you install the new libraries LibLazyCrafting and LibFeedback (either...
Forum: AddOn Search/Requests 10/01/18, 09:48 PM
Replies: 10
Views: 1,039
Posted By Shadowfen
In addition to the ones mentioned...

In addition to the ones mentioned above,

http://www.esoui.com/downloads/info1600-MerlinsRezHelper.html - where's the body to rez?
Forum: Site help, bugs, suggestions/questions 10/01/18, 06:42 PM
Replies: 28
Views: 5,975
Posted By Shadowfen
I think better would probably be an...

I think better would probably be an esoui-specific manifest-type file where authors can specify the library links or ids or something that their addon depends on so that esoui/minion can parse to see...
Forum: Site help, bugs, suggestions/questions 09/24/18, 09:39 PM
Replies: 28
Views: 5,975
Posted By Shadowfen
Standardization is provided by using...

Standardization is provided by using libraries.
Including the libraries with your addon ensures that you never have to try to run with a library whose version is older than YOU require.
LibStub...
Forum: Site help, bugs, suggestions/questions 09/24/18, 06:44 PM
Replies: 28
Views: 5,975
Posted By Shadowfen
What are the benefits of not including libraries...

What are the benefits of not including libraries in the client addons, aside from a smaller install package?
Forum: AddOn Search/Requests 09/06/18, 09:44 PM
Replies: 9
Views: 824
Posted By Shadowfen
The visible bar can be turned off with slash...

The visible bar can be turned off with slash command or keybind or possibly setting (I don't remember for that one).

For that matter, you should be able to check "This character is not a thief"...
Forum: AddOn Search/Requests 09/05/18, 09:36 PM
Replies: 9
Views: 824
Posted By Shadowfen
ThiefTools will toggle auto-steal and attack...

ThiefTools will toggle auto-steal and attack innocents.
http://www.esoui.com/downloads/info1721-ThiefTools.html
Forum: Minion 08/20/18, 04:35 AM
Replies: 6
Views: 731
Posted By Shadowfen
If you check the file comments for the patched/...

If you check the file comments for the patched/ continued version you will see the comment from slippycheese directing everyone to update manually from the original addon location since minion might...
Forum: AddOn Help/Support 08/13/18, 10:17 PM
Replies: 9
Views: 1,820
Posted By Shadowfen
I found that the libStub and libAddonMenu-2.0...

I found that the libStub and libAddonMenu-2.0 were already in the list of my addons - they just were not checked because they had not needed be before. Just check them and reloadui. Then see what...
Forum: AddOn Search/Requests 08/09/18, 11:56 PM
Replies: 13
Views: 1,076
Posted By Shadowfen
There is another addon simply called ItemSaver...

There is another addon simply called ItemSaver which also does the job (It is not FCO ItemSaver! That is a different addon.)
Forum: Tutorials & Other Helpful Info 07/28/18, 12:34 AM
Replies: 5
Views: 2,508
Posted By Shadowfen
Another example of mixed account-wide and...

Another example of mixed account-wide and character saved variables would be in ThiefTools. I've got some options which are always character and some which are always account wide, and some which the...
Forum: General Authoring Discussion 07/11/18, 10:12 PM
Replies: 2
Views: 754
Posted By Shadowfen
While diving into the source code head first is...

While diving into the source code head first is one way to learn, I would recommend taking a look at the "How To Guides" on this site's wiki as well - possibly first even. They are informative...
Forum: AddOn Search/Requests 04/12/18, 10:38 AM
Replies: 3
Views: 1,293
Posted By Shadowfen
You might find Ledger...

You might find Ledger useful

http://www.esoui.com/downloads/info1172-Ledger.html
Forum: Lua/XML Help 03/18/18, 09:00 AM
Replies: 9
Views: 1,290
Posted By Shadowfen
Just judging from the function name, it would...

Just judging from the function name, it would force the autocomplete cache to refresh itself from the current values of the SLASHCOMMAND table - which you have removed your entry from. Testing is, of...
Forum: General Authoring Discussion 02/11/18, 09:40 AM
Replies: 11
Views: 1,743
Posted By Shadowfen
Found the problem!

I wanted to report back that I found what the problem was... and it was not in the keybinding code itself. :o

The name for my saved variables (specified in ZO_SavedVars:NewAccountWide() and...
Forum: General Authoring Discussion 02/09/18, 09:45 AM
Replies: 11
Views: 1,743
Posted By Shadowfen
Creating a global standalone function does work!...

Creating a global standalone function does work!

I just hate to pollute the global namespace...
Forum: General Authoring Discussion 02/09/18, 09:28 AM
Replies: 11
Views: 1,743
Posted By Shadowfen
Changing to <Action name="FASTRIDE_SWITCH"> ...

Changing to


<Action name="FASTRIDE_SWITCH">
<Down>SLASH_COMMANDS["/fastride.key"]()</Down>
</Action>


gets me a new error message:
Forum: General Authoring Discussion 02/09/18, 12:17 AM
Replies: 11
Views: 1,743
Posted By Shadowfen
Yeah, I tried that first - then went to the...

Yeah, I tried that first - then went to the FastRide.keySwitch = function() to see if it would make a difference. It did not.
Forum: General Authoring Discussion 02/08/18, 11:22 PM
Replies: 11
Views: 1,743
Posted By Shadowfen
It's really not calling it from the keybind...

It's really not calling it from the keybind because of the error code that claims the function is nil...


2018-02-08T19:31:32.375-06:00 |cff0000Lua Error: :1: function expected instead of nil
stack...
Forum: General Authoring Discussion 02/08/18, 07:50 PM
Replies: 11
Views: 1,743
Posted By Shadowfen
KeyBinding - function expected instead of nil

I don't know anymore what how to find what I'm doing wrong.

I've got bindings.xml (formerly named Bindings.xml):

<Bindings>
<Layer name="SI_KEYBINDINGS_CATEGORY_GENERAL">
<Category name="Fast...
Forum: AddOn Help/Support 01/28/18, 09:02 AM
Replies: 3
Views: 1,316
Posted By Shadowfen
Lua memory limit was dropped from...

Lua memory limit was dropped from usersettings.txt (and the game) a couple of versions back. It no longer uses it.
Showing results 1 to 25 of 34