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Search: Posts Made By: QuantumPie
Forum: General Authoring Discussion 09/16/20, 07:08 PM
Replies: 1
Views: 65
Posted By QuantumPie
Setting Unique Sizes for Group Member Map Pins

I'm attempting to make an addon that lets you change a specific group members pin to make them more distinguishable. I used Votan's Map Pins as a base and from what I've gathered, you can access...
Forum: General Authoring Discussion 07/31/20, 05:04 PM
Replies: 3
Views: 188
Posted By QuantumPie
That's exactly what I needed! Thanks

That's exactly what I needed! Thanks
Forum: General Authoring Discussion 07/31/20, 04:06 PM
Replies: 3
Views: 188
Posted By QuantumPie
Accessing icons outside of the game?

I'm trying to create a 3rd party tool that integrates ESO achievements with steam. I have the paths for every in-game achievement's icon but I'm assuming I can only access them from within the...
Forum: Lua/XML Help 06/16/20, 02:44 PM
Replies: 5
Views: 742
Posted By QuantumPie
Ok, thanks for those resources. Good to know they...

Ok, thanks for those resources. Good to know they exist
Forum: Lua/XML Help 06/16/20, 10:39 AM
Replies: 5
Views: 742
Posted By QuantumPie
abilityIndex parameter of GetAbilityIdByIndex()

For the add-on I'm currently developing, I'm using EVENT_EFFECT_CHANGED and I want to compare the 15th parameter (abilityId) to see if that ability is slotted on the users bar (represented by a 2d...
Forum: Lua/XML Help 06/14/20, 01:07 PM
Replies: 3
Views: 359
Posted By QuantumPie
Thanks! That did the trick.

Thanks! That did the trick.
Forum: Lua/XML Help 06/14/20, 11:40 AM
Replies: 3
Views: 359
Posted By QuantumPie
Passing parameter to a callback function

When using a callback function with RegisterForEvent, is there a way I can specify a parameter that the callback uses? For example:


EVENT_MANAGER:RegisterForEvent(BarTracker.name,...
Forum: General Authoring Discussion 06/13/20, 04:12 PM
Replies: 8
Views: 318
Posted By QuantumPie
After learning you can use Zgoo with /zgoo events...

After learning you can use Zgoo with /zgoo events to track them, I found EVENT_SKILL_RESPEC_RESULT triggers when I change abilities, but I don't know which one. I'll just have to re-process all the...
Forum: General Authoring Discussion 06/13/20, 03:46 PM
Replies: 8
Views: 318
Posted By QuantumPie
What exactly do you mean by hooking? I also don't...

What exactly do you mean by hooking? I also don't think that does what I need. I don't want the addon to actually change the user's abilities, just detect if they are manually changed and update a...
Forum: General Authoring Discussion 06/13/20, 03:08 PM
Replies: 8
Views: 318
Posted By QuantumPie
Event to detect a skill on your bar changing?

Is there an event that allows you to detect if a player slots / replaces an ability with a new one on their bar? Looking at the wiki, EVENT_ACTION_SLOT_ABILITY_SLOTTED seemed like the most...
Forum: Lua/XML Help 06/13/20, 03:03 PM
Replies: 10
Views: 517
Posted By QuantumPie
Thanks for all the assistance everyone provided!...

Thanks for all the assistance everyone provided! I finally managed to get it working
Forum: Lua/XML Help 06/13/20, 07:39 AM
Replies: 10
Views: 517
Posted By QuantumPie
Oh! I see the icon at the top left of my screen....

Oh! I see the icon at the top left of my screen. I'll work on fixing that.

EDIT:
Adding the anchor back in the XML texture fixed it (along with changing LEFT to TOPLEFT for both point and relPoint)....
Forum: Lua/XML Help 06/13/20, 07:35 AM
Replies: 10
Views: 517
Posted By QuantumPie
Good to know Zgoo is a thing. I checked the...

Good to know Zgoo is a thing. I checked the component and noticed GetNamedChild was Blacklisted so I switched to using GetChild. The updated snippet is:


local slot =...
Forum: Lua/XML Help 06/12/20, 08:53 PM
Replies: 10
Views: 517
Posted By QuantumPie
Thanks for getting back to me! I figured that out...

Thanks for getting back to me! I figured that out not long ago after getting a better understanding of CMX. Unfortunately I can't get the textures to display.

The current XML I'm using...
Forum: Lua/XML Help 06/12/20, 03:49 PM
Replies: 10
Views: 517
Posted By QuantumPie
Struggling to understand inherritence

I'm currently trying to develop an addon that tracks cool-downs of abilities on your bar. I have the main window made with two controls representing the front and back bar. Each of the two controls...
Forum: Lua/XML Help 05/11/20, 10:20 AM
Replies: 6
Views: 1,743
Posted By QuantumPie
They look the same to me EDIT: Scratch that out....

They look the same to me

EDIT:
Scratch that out. I see what you mean. That fixed it! Thanks.
Forum: Lua/XML Help 05/11/20, 10:19 AM
Replies: 6
Views: 1,743
Posted By QuantumPie
I certinanly had those installed. I enabled stack...

I certinanly had those installed. I enabled stack traces and set the log level to debug but I don't see any of my d() outputs in either the chat panel or the log window
Forum: Lua/XML Help 05/11/20, 09:46 AM
Replies: 6
Views: 1,743
Posted By QuantumPie
Can't figure out why d() isn't working from tutorial code

Hey! I'm trying to get started with developing my own addon and when I tried to use d() to print output I wasn't getting anything. After doing some digging I realized it won't print in initialized so...
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