Showing results 1 to 15 of 15
Search took 0.00 seconds.
Search: Posts Made By: Haho
Forum: Tutorials & Other Helpful Info 01/20/17, 01:10 PM
Replies: 118
Views: 65,111
Posted By Haho
Agreed for having the choice. Probably too...

Agreed for having the choice. Probably too complex to implement before Homestead release though.

btw I didnt equip the c160 item before talking to the npc when i tested, but anyway, I would want to...
Forum: Tutorials & Other Helpful Info 01/20/17, 11:44 AM
Replies: 118
Views: 65,111
Posted By Haho
it would be hard to target the item because on...

it would be hard to target the item because on the difference with the potions, when the deed is complete, there is no text in the general description of the writ anymore to know which item to...
Forum: Tutorials & Other Helpful Info 01/20/17, 11:28 AM
Replies: 118
Views: 65,111
Posted By Haho
I tested by myself, made a c150 and a c160 valid...

I tested by myself, made a c150 and a c160 valid for the quest. Locked both with ESO Lock.

the c160 item had a slotIndex > than the c150 one.
and bye bye locked c160 gold eternal hunting well...
Forum: Tutorials & Other Helpful Info 01/20/17, 05:42 AM
Replies: 118
Views: 65,111
Posted By Haho
@Chip will ZOS lock on gear prevent items from...

@Chip

will ZOS lock on gear prevent items from being picked for completing a master writ?

(case : i have to craft the same gear i'm using sometimes, i craft a C150 for the writ, is there a check on...
Forum: AddOn Help/Support 07/19/16, 11:15 PM
Replies: 3
Views: 2,992
Posted By Haho
Trait Buddy...

Trait Buddy (http://www.esoui.com/downloads/info1058-TraitBuddy.html) is way better and still maintained by his original author.
Forum: Lua/XML Help 07/11/16, 02:21 PM
Replies: 11
Views: 6,392
Posted By Haho
for the part where you edited to have more groups...

for the part where you edited to have more groups in your example : no, not in the xml

once your template is done as a virtual in your xml, you have to use lua to generate your different group...
Forum: Lua/XML Help 07/11/16, 01:19 PM
Replies: 11
Views: 6,392
Posted By Haho
i'd say more like : <GuiXml> <Controls> ...

i'd say more like :
<GuiXml>
<Controls>
<TopLevelControl name="MyAddon">
</TopLevelControl>


<!-- same file -->

<Control name="MyAddonUnitFrame" virtual="true">
Forum: Lua/XML Help 07/11/16, 12:56 PM
Replies: 11
Views: 6,392
Posted By Haho
lol no, toplevelcontrol is the one attached to...

lol no, toplevelcontrol is the one attached to the Guiroot directly. Think of it like your own paper sheet to decorate. Then inside, make your controls groups like you intended to at first.

So yes...
Forum: Lua/XML Help 07/11/16, 12:42 PM
Replies: 11
Views: 6,392
Posted By Haho
your "Addon" level is your TopLevelControl...

your "Addon" level is your TopLevelControl then

then make your virtual be only "Control" and set your toplevelcontrol as parent when your generate them.
later work on your controls as you see fit....
Forum: Lua/XML Help 07/11/16, 11:52 AM
Replies: 11
Views: 6,392
Posted By Haho
I'm not gonna answer your question, but if i...

I'm not gonna answer your question, but if i understand you'll have as many top level controls as group members with this.

You want to have only one toplevelcontrol to control the visibility of the...
Forum: Tutorials & Other Helpful Info 07/02/16, 05:52 AM
Replies: 68
Views: 44,990
Posted By Haho
that and potentially any addon that would...

that and potentially any addon that would communicate player/teammates data through the chat (or idk how you do/intend to do this) with clients of different languages.

Is the "target" tag even...
Forum: Tutorials & Other Helpful Info 07/02/16, 03:49 AM
Replies: 68
Views: 44,990
Posted By Haho
that would be worse. The character tables of the...

that would be worse. The character tables of the savedvars are saved the same way. Got two table for most addons in my saved vars on pts.

And I don't need to repair anything, I just noticed and...
Forum: Tutorials & Other Helpful Info 07/01/16, 03:45 PM
Replies: 68
Views: 44,990
Posted By Haho
whaw... I dont need to fix this for myself you...

whaw... I dont need to fix this for myself you know. But i'll refrain to point at a potential issue from now.


and since you didn't test it for yourself before bashing me, i did : with circonian's...
Forum: Tutorials & Other Helpful Info 07/01/16, 03:09 PM
Replies: 68
Views: 44,990
Posted By Haho
sure : I created a char with no cap first letter...

sure :
I created a char with no cap first letter on PTS...

In English, savedvars were saved correctly but when i switched to german, something wasn't working because it didnt use the data that...
Forum: Tutorials & Other Helpful Info 07/01/16, 12:03 PM
Replies: 68
Views: 44,990
Posted By Haho
GetUnitName("player") caps the name in german...

GetUnitName("player") caps the name in german or/and french and doubles the data of chars with no cap in the name. (when testing multilang it's a problem)

didn't check if English let it as typed or...
Showing results 1 to 15 of 15