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Search: Posts Made By: Halja
Forum: Tutorials & Other Helpful Info 07/07/16, 11:05 AM
Replies: 5
Views: 5,273
Posted By Halja
How about _MAX_VALUE and _MIN_VALUE as new global...

How about _MAX_VALUE and _MIN_VALUE as new global constants too?
Don't get me wrong I have been guilty of tossing an underscore to a name as a cheap sort to the top. :D
Forum: Translation Help 04/01/16, 11:43 AM
Replies: 3
Views: 4,166
Posted By Halja
<golf clap> Aperila = April

<golf clap>
Aperila = April
Forum: Tutorials & Other Helpful Info 02/04/16, 12:34 PM
Replies: 58
Views: 22,147
Posted By Halja
That is one way to get crafting fodder on PTS:p!

That is one way to get crafting fodder on PTS:p!
Forum: AddOn Search/Requests 01/20/16, 12:54 PM
Replies: 30
Views: 33,100
Posted By Halja
Yup love the necroposts and people always want...

Yup love the necroposts and people always want more. They call deliberate design decisions of ZOS as broken items for inventive Add-on to fix.

In a simplistic form, the API for the active ability...
Forum: General Authoring Discussion 01/17/16, 10:39 AM
Replies: 8
Views: 3,496
Posted By Halja
http://www.esoui.com/forums/showthread.php?t=1380 ...

http://www.esoui.com/forums/showthread.php?t=1380

I'm not sure you could call the NA all that active. Kith and me (@Thrudgelmir in game) are about the only active ones still in Arcane Scripters...
Forum: General Authoring Discussion 09/01/15, 07:32 PM
Replies: 9
Views: 4,245
Posted By Halja
Chip added it for us awhile back....

Chip added it for us awhile back. ;)
GetAPIVersion()
Forum: Tutorials & Other Helpful Info 08/09/15, 11:16 AM
Replies: 2
Views: 4,620
Posted By Halja
For the longest time, ZOS had the add-on...

For the longest time, ZOS had the add-on community in a holding pattern of if we could post the decompiled/extracted UI code. They did not come back with a formal answer. That site came up later and...
Forum: General Authoring Discussion 07/29/15, 11:57 AM
Replies: 14
Views: 5,754
Posted By Halja
Welcome ZOS_DanBatson Thanks for the heads-up...

Welcome ZOS_DanBatson

Thanks for the heads-up Chip. Hopefully, at least some of that time is a vacation.
JimBo
Forum: Tutorials & Other Helpful Info 07/15/15, 11:53 AM
Replies: 65
Views: 37,937
Posted By Halja
It has been awhile since I logged on to it but...

It has been awhile since I logged on to it but IIRC may still be up. I'm not at home to check.

IRC server: irc.freenode.net
Channel: #ESOUIDev

Seerah and Cairenn from here were monitors during beta...
Forum: General Authoring Discussion 07/11/15, 10:14 AM
Replies: 4
Views: 3,115
Posted By Halja
It is hard to give and answer without seeing how...

It is hard to give and answer without seeing how you are accessing those globals. More than likely it a misunderstanding of how to call them. That trips people up a lot. You can look at how Stroibe...
Forum: Bug Reports 07/07/15, 11:07 AM
Replies: 9
Views: 5,824
Posted By Halja
Merlight, Does launching the client in German...

Merlight,

Does launching the client in German mode to begin with show the same behavior as the English?

Using SetCVar("language.2", ... does change out the "SI_" strings for localizations but there...
Forum: General Authoring Discussion 06/15/15, 06:46 PM
Replies: 6
Views: 2,884
Posted By Halja
Or even emote semaphores! :p

Or even emote semaphores! :p
Forum: Lua/XML Help 06/03/15, 10:45 AM
Replies: 7
Views: 3,124
Posted By Halja
Are you looking to hook into the...

Are you looking to hook into the event?
EVENT_TRADING_HOUSE_CONFIRM_ITEM_PURCHASE (integer eventCode, integer pendingPurchaseIndex)
Has the items index value. You should be able to respond to that?
Forum: Translation Help 04/27/15, 03:52 PM
Replies: 13
Views: 8,864
Posted By Halja
FYI: The SetCVar to another language changes the...

FYI: The SetCVar to another language changes the majority of global strings but there are some items and behaviors that require you to stop the game and switch language from the launcher.
Forum: AddOn Help/Support 04/22/15, 09:07 AM
Replies: 4
Views: 1,871
Posted By Halja
Welcome to lua. :D Ayantir showed how to catch...

Welcome to lua. :D Ayantir showed how to catch them. Note the local is important to avoid Global leaking. Say you don't care about the fourth return. Then this can be done.
local value1, value2,...
Forum: General Authoring Discussion 04/20/15, 09:51 AM
Replies: 4
Views: 2,842
Posted By Halja
ZOS was using PCs to at least prototype the...

ZOS was using PCs to at least prototype the console GUI. The console GUI is in the same code base as the PC. It was not done yet the last time I messed with it. And it may have branched to it's own...
Forum: General Authoring Discussion 04/16/15, 11:11 AM
Replies: 13
Views: 7,815
Posted By Halja
;) And ZOS makes lua error() wrapper and becomes...

;) And ZOS makes lua error() wrapper and becomes a private function in 1.....2.......
Forum: Lua/XML Help 04/14/15, 08:57 AM
Replies: 46
Views: 22,720
Posted By Halja
The game emotes can be a single play of varying...

The game emotes can be a single play of varying duration or looping. Some have sounds and some don’t. And most of the dances are gender bias. There is not a direct API way to know if an emote is...
Forum: Lua/XML Help 04/11/15, 02:27 PM
Replies: 46
Views: 22,720
Posted By Halja
I did not mean to detour you on using the...

I did not mean to detour you on using the indexes. They have only changed on patches. The slash commands are only in English. My emote add-on is using indexes to localizations files that let people...
Forum: Lua/XML Help 04/11/15, 08:52 AM
Replies: 46
Views: 22,720
Posted By Halja
Emote indexes have changed more than once and can...

Emote indexes have changed more than once and can vary between the language the client is running in at the time.
Forum: General Authoring Discussion 04/05/15, 10:56 AM
Replies: 5
Views: 2,660
Posted By Halja
A built-in virtual desktop manager is making a...

A built-in virtual desktop manager is making a comeback with Windows 10.0.;)
Forum: General Authoring Discussion 04/03/15, 10:27 PM
Replies: 2
Views: 1,977
Posted By Halja
/dump is added by zgoo...

/dump is added by zgoo add-on.

Zgoo.....

SLASH_COMMANDS["/dump"] = function(text)
local f,err = zo_loadstring( ("d(%s)"):format(text) )
if f then f() else d("|cffff0000Error:|r "..err)...
Forum: General Authoring Discussion 03/13/15, 06:31 PM
Replies: 8
Views: 2,591
Posted By Halja
It also happens just at the character select...

It also happens just at the character select screen. It seems to be associated with a connectivity loss to the servers. I don't think it is add-on related either. Once I had is happen while I was...
Forum: General Authoring Discussion 03/09/15, 09:37 PM
Replies: 74
Views: 41,235
Posted By Halja
The emote list is out of synchronization again....

The emote list is out of synchronization again. The English client has one less than the German and French ones. The missing/extra emote is id 107 /prov. The animation is stirring the wooden spoon...
Forum: AddOn Help/Support 03/08/15, 09:10 AM
Replies: 8
=(
Views: 3,257
Posted By Halja
I have seen that error before when trying to use...

I have seen that error before when trying to use a recipe while I had the bank window open for deposits. Did you have any other windows open beyond personal inventory at the same time? Some of those...
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