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Forum: News 12/12/14, 01:40 PM
Replies: 22
Views: 32,404
Posted By mattmillus
Writing an addon to prevent this is...

Writing an addon to prevent this is technologically impossible. Addon load order is not guaranteed, and there is no manifest option to force a load before all other addons.
Forum: General Authoring Discussion 11/29/14, 12:30 AM
Replies: 2
Views: 3,164
Posted By mattmillus
thanks Garkin, I did not realize they added that...

thanks Garkin, I did not realize they added that GetZoneNameByIndex function!
Forum: General Authoring Discussion 11/28/14, 04:25 PM
Replies: 2
Views: 3,164
Posted By mattmillus
Obtaining parent map name for zones

Hello,

Anyone know if there is a way to get the parent of a map when you are not in that zone? For example, given "Rawl'kha" I would like to get "Reaper's March" (but my character might be in say...
Forum: Lua/XML Help 09/19/14, 03:15 PM
Replies: 4
Views: 3,268
Posted By mattmillus
So I found this thread:...

So I found this thread: http://www.esoui.com/forums/showthread.php?p=10485

And it seems that the entire ZO_Tooltip class wasnt added until 1.3, as its listed under 'new tables' there.

I then used...
Forum: Lua/XML Help 09/19/14, 02:24 PM
Replies: 4
Views: 3,268
Posted By mattmillus
Thanks Garkin! But how do you know the function...

Thanks Garkin!

But how do you know the function isnt used, have you looked at this case in the past? Seems odd that the entire itemtooltips.lua file would be unused, unless its a work in progress...
Forum: Lua/XML Help 09/19/14, 01:52 PM
Replies: 4
Views: 3,268
Posted By mattmillus
Hooking ZO_Tooltip:LayoutItem

I am trying to create a more powerful/graceful way of modifying item tooltips than PreHooking the OnShow and OnUpdate methods (which seems to be what most devs do).

I found this function inside...
Forum: General Authoring Discussion 07/30/14, 02:28 PM
Replies: 3
Views: 3,680
Posted By mattmillus
Thank you for that. Out of curiousity I also had...

Thank you for that.

Out of curiousity I also had a check how the 'Recount' addon handling this whacky behavior. Lo and behold, its the exact same thing you do:

function...
Forum: General Authoring Discussion 07/29/14, 05:04 PM
Replies: 3
Views: 3,680
Posted By mattmillus
EVENT_PLAYER_COMBAT_STATE timing incorrect?

Hi guys, something strange came up while coding my new combat logging addon..

It seems that EVENT_PLAYER_COMBAT_STATE events come in before EVENT_COMBAT_EVENT -> ACTION_RESULT_DIED (and the...
Forum: Lua/XML Help 07/29/14, 04:51 PM
Replies: 4
Views: 3,489
Posted By mattmillus
Thanks for the input. In the end I decided to...

Thanks for the input. In the end I decided to change the functionality of my addon a bit so as to not need formatted text in the textbuffer controls.

However for anyone else looking to accomplish...
Forum: Lua/XML Help 07/28/14, 07:22 PM
Replies: 4
Views: 3,489
Posted By mattmillus
Thank you Harven, that works very well for label...

Thank you Harven, that works very well for label controls, and solved part of the issue!

However the larger issue is when dealing with the chat container window and AddMessageToWindow() function....
Forum: Lua/XML Help 07/27/14, 10:31 PM
Replies: 4
Views: 3,489
Posted By mattmillus
How to calculate text 'extent'

Say I have a string like "Total Damage", and a given font, such as ZoFontChat. How can I query/calculate the width/height of the resulting text? Since ZoFontChat is not a fixed width font, this is...
Forum: General Authoring Discussion 07/23/14, 03:14 AM
Replies: 5
Views: 3,780
Posted By mattmillus
any idea why they removed it? too glitchy to have...

any idea why they removed it? too glitchy to have ready in time for launch?

I am actually making great progress recreating it =)
Forum: General Authoring Discussion 07/22/14, 06:49 PM
Replies: 5
Views: 3,780
Posted By mattmillus
As far as I can tell these are not functioning at...

As far as I can tell these are not functioning at all.

I am currently writing a new combat logger to replace CLS, and in the process have been digging around the game files for various options. You...
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