Quantcast
ESOUI - Search Results
Showing results 1 to 25 of 238
Search took 0.01 seconds.
Search: Posts Made By: Letho
Forum: General Authoring Discussion 05/04/20, 12:59 AM
Replies: 2
Views: 568
Posted By Letho
Can confirm that, Baertram, I looked into it a...

Can confirm that, Baertram, I looked into it a few months ago. Function is blocked.
Forum: General Authoring Discussion 03/17/20, 11:09 AM
Replies: 3
Views: 789
Posted By Letho
Addon Dev PTS access

Are we addon devs getting pts access? Is s.b. organizing it?
Forum: AddOn Search/Requests 03/02/20, 01:14 AM
Replies: 2
Views: 1,003
Posted By Letho
Nameplates and Healthplates cannot be accessed...

Nameplates and Healthplates cannot be accessed sadly.
Forum: General Authoring Discussion 02/11/20, 10:25 AM
Replies: 5
Views: 2,840
Posted By Letho
Cool, thx! I'll look into it if it provides any...

Cool, thx! I'll look into it if it provides any use today and if it does i will maintain it as a lib with you registered as the author :)
Forum: General Authoring Discussion 02/10/20, 10:15 AM
Replies: 5
Views: 2,840
Posted By Letho
Yea, but he and Kyoma maintain(ed?) the addon...

Yea, but he and Kyoma maintain(ed?) the addon together. Still there is no guarantee that they wrote it themselves, so i'd appreciate if one of them gave us some clarification :)
Forum: AddOn Search/Requests 02/10/20, 10:07 AM
Replies: 7
Views: 1,248
Posted By Letho
AuraMastery is being developed - at a slug's...

AuraMastery is being developed - at a slug's speed as i have a very demanding job and no professional coding background. The most important thing is yet to get ideas. Aura Mastery has the potential...
Forum: General Authoring Discussion 02/10/20, 01:39 AM
Replies: 5
Views: 2,840
Posted By Letho
I did some research on this and according to the...

I did some research on this and according to the fact that the lib initially appeared with raidnotifier updated 1.5.0 the author must be either Kyoma, Woeler or Silentgecko.
Forum: General Authoring Discussion 02/08/20, 03:38 PM
Replies: 8
Views: 1,788
Posted By Letho
https://i.imgflip.com/wslr8.jpg Those lazy sound...

https://i.imgflip.com/wslr8.jpg
Those lazy sound programmers, they be damned!!!
Forum: General Authoring Discussion 02/01/20, 08:15 AM
Replies: 8
Views: 1,788
Posted By Letho
You had to mention it, right? -.-

You had to mention it, right? -.-
Forum: AddOn Help/Support 10/23/19, 03:11 AM
Replies: 21
Views: 3,707
Posted By Letho
Happens with inventory aswell. Lua error doesn't...

Happens with inventory aswell. Lua error doesn't show the causing addon :/

https://cdn.discordapp.com/attachments/420969426884624395/636489511181746187/lua.jpg

I suspect it's inventory grid view.
Forum: Bug Reports 08/25/19, 10:53 AM
Replies: 3
Views: 7,065
Posted By Letho
Might be a barrier that ZOS intentionally...

Might be a barrier that ZOS intentionally implemented to prevent sexual abuse of hardware :D
Forum: Lua/XML Help 07/14/19, 02:11 PM
Replies: 5
Views: 3,253
Posted By Letho
That was the way to do it. ZOS disabled getting...

That was the way to do it. ZOS disabled getting loc coords for targets though :(
Forum: Lua/XML Help 07/14/19, 02:09 AM
Replies: 5
Views: 3,253
Posted By Letho
Puting markers above enemies should be impossible...

Puting markers above enemies should be impossible as modifying parts of the rendered game world with lua is not implemented in ESO. Concerning the range thing: That is also not possible, i have tried...
Forum: General Authoring Discussion 07/12/19, 09:19 AM
Replies: 2
Views: 2,552
Posted By Letho
Found the problem, thanks for the help!

Found the problem, thanks for the help!
Forum: General Authoring Discussion 07/10/19, 02:02 PM
Replies: 2
Views: 2,552
Posted By Letho
IsEventRegistered()

Hey guys, is it possible to check wether an event is already registered? If I register the same event multiple times, it seems not to be overwritten but registering multiple times which is very odd...
Forum: AddOn Search/Requests 04/19/19, 06:22 AM
Replies: 6
Views: 698
Posted By Letho
https://esoui.com/downloads/info1367-Auramastery.h...

https://esoui.com/downloads/info1367-Auramastery.html can do that, it's a very customizable tool, but needs a deeper understanding of how buffs and debuffs work.
Forum: Wish List 04/19/19, 12:44 AM
Replies: 0
Views: 1,765
Posted By Letho
[open] Publishing global (unique) unit ids with events

I'd really love a feature called "Global UnitIds" for combat and effect related events. What it does is simple: For obvious reasons every entity in the game must have a unique identifier (in the...
Forum: Wish List 04/17/19, 12:01 AM
Replies: 15
Views: 3,745
Posted By Letho
Can we get an official statement for this? Many...

Can we get an official statement for this? Many addons use LibGroupSocket, it shows that there is a high demand for this feature.
Forum: Wish List 04/12/19, 04:37 AM
Replies: 15
Views: 3,745
Posted By Letho
Progression oriented guilds have their means of...

Progression oriented guilds have their means of finding out whether you are good enough or not. "Public" damage meters should have a 'share if you want' functionality like hodor reflexes has right...
Forum: General Authoring Discussion 03/16/19, 12:45 AM
Replies: 18
Views: 3,082
Posted By Letho
Thanks for the clarification, merlight! I decided...

Thanks for the clarification, merlight! I decided to wirte LibTemplate for that purpose. Concerning the initialization: I put a zo_callLater(d("I am a template"),2000) into the applied TLW's...
Forum: General Authoring Discussion 03/15/19, 06:38 PM
Replies: 18
Views: 3,082
Posted By Letho
Okay, this is the XML that contains the container...

Okay, this is the XML that contains the container ("$(parent)_DisplayContainer") where the templates should be applied to:

<TopLevelControl name="AuraMasteryAuraActionsWindow" clampedToScreen="true"...
Forum: General Authoring Discussion 03/15/19, 12:53 PM
Replies: 18
Views: 3,082
Posted By Letho
A short excerpt from the control pool...

A short excerpt from the control pool source:



Sadly this is the case for my addon :(
So I will probably have to write a lib for it. Very time intense and I am not very experienced in writing...
Forum: General Authoring Discussion 03/15/19, 12:12 PM
Replies: 18
Views: 3,082
Posted By Letho
They do call <OnUpdate>. Virtual controls DO NOT...

They do call <OnUpdate>. Virtual controls DO NOT call <OnInitialized> though, each child control of a virtual has to call the <OnInitialized> functions seperately. That is very strange...
Forum: General Authoring Discussion 03/15/19, 10:25 AM
Replies: 18
Views: 3,082
Posted By Letho
Thanks for all the answers, guys, much...

Thanks for all the answers, guys, much appreciated! I will dig myself into SetCustomAcquireBehavior() and see how I can implement it! :)
Forum: General Authoring Discussion 03/14/19, 06:45 PM
Replies: 18
Views: 3,082
Posted By Letho
I know, i thought ApplyTemplateToControl() might...

I know, i thought ApplyTemplateToControl() might work as some sort of "ControlPoolManagementFactory", quite the way I currently handle it, but more sophisticated and elegant. Could you explain a (or...
Showing results 1 to 25 of 238