Forum: General Authoring Discussion
05/25/21, 11:18 AM
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Replies: 9
Views: 5,133
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Forum: General Authoring Discussion
05/25/21, 07:26 AM
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Replies: 9
Views: 5,133
Thanks for the heads up on the format change,...
Thanks for the heads up on the format change, I'll have to look into other alternatives. As for the privacy concerns, after looking at peoples reception to ESOLogs being released, I have a feeling a...
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Forum: General Authoring Discussion
05/24/21, 06:54 PM
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Replies: 9
Views: 5,133
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Forum: Lua/XML Help
01/19/21, 03:47 PM
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Replies: 1
Views: 4,788
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Forum: Lua/XML Help
01/04/21, 07:32 PM
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Replies: 2
Views: 4,953
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Forum: Lua/XML Help
01/03/21, 05:21 PM
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Replies: 5
Views: 5,388
Interestingly commenting out the print and...
Interestingly commenting out the print and un-commenting return true in the hook yields the same error. The UI of the summary also remained intact, assuming the proper behavior was to not generate it...
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Forum: Lua/XML Help
01/03/21, 05:08 PM
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Replies: 5
Views: 5,388
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Forum: Lua/XML Help
01/03/21, 04:32 PM
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Replies: 5
Views: 5,388
Hooks Not Working
I'm attempting to make a custom UI for the achievement panel and the first change I want to make is modifying the summary progress bars. On ESOUI's repo, I found that line 1546 in this...
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Forum: General Authoring Discussion
09/22/20, 06:37 PM
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Replies: 11
Views: 6,228
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Forum: General Authoring Discussion
09/22/20, 05:24 PM
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Replies: 11
Views: 6,228
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Forum: General Authoring Discussion
09/22/20, 05:18 PM
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Replies: 11
Views: 6,228
But this would work for the pin type of group...
But this would work for the pin type of group leader because there is only 1, right? When I set a variable in my addons namespace to what is received as pin in IconFromName I get a table that seems...
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Forum: General Authoring Discussion
09/22/20, 04:51 PM
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Replies: 11
Views: 6,228
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Forum: General Authoring Discussion
09/22/20, 04:44 PM
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Replies: 11
Views: 6,228
Ideally the unit tag for group[n] so I can get...
Ideally the unit tag for group[n] so I can get the display name of that unit. For the functions for texture and color I was getting the users display name from the pins unit tag and checking if a...
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Forum: General Authoring Discussion
09/22/20, 04:17 PM
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Replies: 11
Views: 6,228
How could I get the players unit tag from this?...
How could I get the players unit tag from this? In your addon you set the texture and color to a function that takes the pin as the parameter and gets the unit tag from that. Is there a similar way...
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Forum: General Authoring Discussion
09/16/20, 07:08 PM
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Replies: 11
Views: 6,228
Setting Unique Sizes for Group Member Map Pins
I'm attempting to make an addon that lets you change a specific group members pin to make them more distinguishable. I used Votan's Map Pins as a base and from what I've gathered, you can access...
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Forum: General Authoring Discussion
07/31/20, 05:04 PM
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Replies: 3
Views: 4,820
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Forum: General Authoring Discussion
07/31/20, 04:06 PM
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Replies: 3
Views: 4,820
Accessing icons outside of the game?
I'm trying to create a 3rd party tool that integrates ESO achievements with steam. I have the paths for every in-game achievement's icon but I'm assuming I can only access them from within the...
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Forum: Lua/XML Help
06/16/20, 02:44 PM
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Replies: 5
Views: 6,699
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Forum: Lua/XML Help
06/16/20, 10:39 AM
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Replies: 5
Views: 6,699
abilityIndex parameter of GetAbilityIdByIndex()
For the add-on I'm currently developing, I'm using EVENT_EFFECT_CHANGED and I want to compare the 15th parameter (abilityId) to see if that ability is slotted on the users bar (represented by a 2d...
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Forum: Lua/XML Help
06/14/20, 01:07 PM
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Replies: 3
Views: 4,597
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Forum: Lua/XML Help
06/14/20, 11:40 AM
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Replies: 3
Views: 4,597
Passing parameter to a callback function
When using a callback function with RegisterForEvent, is there a way I can specify a parameter that the callback uses? For example:
EVENT_MANAGER:RegisterForEvent(BarTracker.name,...
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Forum: General Authoring Discussion
06/13/20, 04:12 PM
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Replies: 8
Views: 5,464
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Forum: General Authoring Discussion
06/13/20, 03:46 PM
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Replies: 8
Views: 5,464
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Forum: General Authoring Discussion
06/13/20, 03:08 PM
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Replies: 8
Views: 5,464
Event to detect a skill on your bar changing?
Is there an event that allows you to detect if a player slots / replaces an ability with a new one on their bar? Looking at the wiki, EVENT_ACTION_SLOT_ABILITY_SLOTTED seemed like the most...
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Forum: Lua/XML Help
06/13/20, 03:03 PM
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Replies: 10
Views: 5,935
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