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Search: Posts Made By: Shinni
Forum: Bug Reports 08/19/18, 04:18 AM
Replies: 3
Views: 176
Posted By Shinni
Yes, GetCurrentMapZoneIndex is bugged. Some...

Yes, GetCurrentMapZoneIndex is bugged. Some subzones like dungeons or quest-only areas return wrong indices. It caused quite some bugs in Lorebooks and HarvestMap. The workaround is to use...
Forum: Wish List 07/22/18, 03:39 AM
Replies: 3
Views: 409
Posted By Shinni
I haven't tested this, but I think what you are...

I haven't tested this, but I think what you are looking for are variation names.
When you preview an object, you can preview its different variations. In case of furniture these variations are the...
Forum: AddOn Search/Requests 07/13/18, 10:46 AM
Replies: 1
Views: 275
Posted By Shinni
You mean this?...

You mean this? http://www.esoui.com/downloads/info1228-PlaystationInterface.html
Forum: Chit-Chat 07/09/18, 12:19 PM
Replies: 2
Views: 511
Posted By Shinni
What happens if you disable FurniturePreview,...

What happens if you disable FurniturePreview, MasterRecipeList and CraftStore? The error message might not list these addons, but they use the same preview library. This library hooks into...
Forum: General Authoring Discussion 07/03/18, 12:18 PM
Replies: 38
Views: 2,085
Posted By Shinni
sirinsidiator was talking about the future auto...

sirinsidiator was talking about the future auto saving of savedvariables, not about anything that currently exists in the game.
btw the MM lag has nothing to do with saving data. the lag does not...
Forum: General Authoring Discussion 07/03/18, 02:58 AM
Replies: 38
Views: 2,085
Posted By Shinni
https://i.imgur.com/nEoxpfd.png The average is...

https://i.imgur.com/nEoxpfd.png
The average is 3.1mb per file.
When looking at my SavedVars folder, I feel like the files with more than 1mb are not important to be auto-saved.

The really large...
Forum: Graphics Help 06/26/18, 02:29 PM
Replies: 3
Views: 736
Posted By Shinni
I want to stress this part. This also applies...

I want to stress this part. This also applies when deactivating your addon. Be prepared for bug reports where users disable your addon, but the texture does not revert to the original.
Forum: Lua/XML Help 06/24/18, 05:43 AM
Replies: 8
Views: 1,694
Posted By Shinni
Lua does have them, but the lua variant used in...

Lua does have them, but the lua variant used in eso is stripped of coroutines.

Votan created a lib (LibAsync), which can be used instead. With the lib you can create a sequence of commands which are...
Forum: Site help, bugs, suggestions/questions 06/21/18, 02:19 AM
Replies: 4
Views: 302
Posted By Shinni
I think mana means something like...

I think mana means something like this:
https://i.imgur.com/20SRjph.png
Instead of "new posts" she would like a "new comments" button that can be used to display all new comments on every addon - not...
Forum: Wish List 05/31/18, 08:47 AM
Replies: 4
Views: 883
Posted By Shinni
Example use case: 1) We sometimes get "bug"...

Example use case:
1)
We sometimes get "bug" reports, where users (or the minion app) did not copy all the files.
With the API we could check if every file is loaded and display a more useful error...
Forum: Site help, bugs, suggestions/questions 05/27/18, 08:19 AM
Replies: 2
Views: 237
Posted By Shinni
When I want to update an addon, I always use the...

When I want to update an addon, I always use the "Manage AddOn" link on the top right of the addon's page:
https://i.imgur.com/9RgiUCv.png
Forum: Tutorials & Other Helpful Info 05/11/18, 04:02 PM
Replies: 37
Views: 5,376
Posted By Shinni
Hey, I just wanted to ask if turning...

Hey, I just wanted to ask if turning AddOutfitSlotPreviewElementToPreviewCollection private is a permanent change or if it is something temporary as in a past PTS with PreviewCraftItem?
Forum: AddOn Help/Support 05/04/18, 06:30 PM
Replies: 2
Views: 553
Posted By Shinni
A common cause is that the addon is installed one...

A common cause is that the addon is installed one folder too deep:
The folder structure needs to be:
AddOns/Skyshard/Skyshards.txt

Some install it wrong...
Forum: AddOn Help/Support 05/02/18, 09:15 AM
Replies: 3
Views: 423
Posted By Shinni
You DO get the quantity from the inventory update...

You DO get the quantity from the inventory update event.

EVENT_INVENTORY_SINGLE_SLOT_UPDATE (number eventCode, Bag bagId, number slotId, boolean isNewItem, ItemUISoundCategory itemSoundCategory,...
Forum: Wish List 04/23/18, 03:40 PM
Replies: 2
Views: 1,293
Posted By Shinni
As temporary work-around you can use lib3D (copy...

As temporary work-around you can use lib3D (copy it from HarvestMap, don't use the outdated version I uploaded to esoui) and call

local x,y,z = Lib3D:ComputePlayerRenderSpacePosition()

edit: ah...
Forum: Bug Reports 04/23/18, 03:27 PM
Replies: 1
Views: 602
Posted By Shinni
[open] hidden controls cause "too many anchors processed". but only if hidden.

When anchoring more than 5000 controls everything works fine, but only as long as they are NOT hidden.
In the following example I anchor 5000 controls. Moving the parent results in a bit of lag since...
Forum: Wish List 04/02/18, 09:44 AM
Replies: 7
Views: 581
Posted By Shinni
Login on https://account.elderscrollsonline.com,...

Login on https://account.elderscrollsonline.com, then go to Edit Account Info. There you can edit your display name.
Forum: AddOn Search/Requests 03/07/18, 03:36 PM
Replies: 8
Views: 957
Posted By Shinni
ActionButtonUp is not a private function. Yes, it...

ActionButtonUp is not a private function. Yes, it will eventually call a private function further down in the call chain, but that is what ZO_PreHook is for. Hooking with ZO_PreHook does not taint...
Forum: AddOn Search/Requests 03/07/18, 01:39 PM
Replies: 8
Views: 957
Posted By Shinni
You can just ZO_PreHook ActionButtonDown to block...

You can just ZO_PreHook ActionButtonDown to block an ability from being cast. That way you can change the block state even infight without changing keybinds.

ZO_PreHook("ActionButtonDown",...
Forum: General Authoring Discussion 02/25/18, 09:27 AM
Replies: 5
Views: 654
Posted By Shinni
GetWorldName() returns the server.

GetWorldName() returns the server.
Forum: Wish List 02/22/18, 09:32 AM
Replies: 14
Views: 1,369
Posted By Shinni
Player A has a home. Player B visits the home....

Player A has a home. Player B visits the home. Player C jumps to player B. Player C does not know that the house is owned by player A.
Forum: Wish List 02/22/18, 08:25 AM
Replies: 14
Views: 1,369
Posted By Shinni
I think you can enter a house via travel to...

I think you can enter a house via travel to player, in which case you can't know the owner.
Forum: Lua/XML Help 02/17/18, 05:13 PM
Replies: 7
Views: 678
Posted By Shinni
If I recall correctly, IsInGamepadPreferredMode()...

If I recall correctly, IsInGamepadPreferredMode() will return true, when the game is in gamepad mode.
Forum: Lua/XML Help 02/17/18, 04:35 PM
Replies: 7
Views: 678
Posted By Shinni
When you seach the lua source for the string...

When you seach the lua source for the string "goodbye" you will find the following...
Forum: AddOn Search/Requests 02/06/18, 10:08 AM
Replies: 4
Views: 464
Posted By Shinni
I personally use Votan's Minimap:...

I personally use Votan's Minimap: http://www.esoui.com/downloads/info1399-VotansMinimap.html
If you used the circular design of Fyrakin, you might want to install this extension to Votan's Minimap:...
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