Quantcast ESOUI - Search Results
Showing results 1 to 25 of 500
Search took 0.04 seconds.
Search: Posts Made By: Garkin
Forum: AddOn Search/Requests 08/11/16, 06:31 AM
Replies: 13
Views: 1,762
Posted By Garkin
In the orginal addon is hard-coded list of...

In the orginal addon is hard-coded list of itemsets. I didn't want to make too much changes to the original code, so I have just added a few lines where I was looking for missing sets using the...
Forum: AddOn Help/Support 10/13/15, 05:02 PM
Replies: 10
Views: 6,542
Posted By Garkin
It seems to be quality (there are 3-5 different...

It seems to be quality (there are 3-5 different qualities with the same color) and veteran rank.
Some time ago I made this table (doesn't include veteran ranks added in IC...
Forum: Tutorials & Other Helpful Info 10/07/15, 11:03 AM
Replies: 8
Views: 6,356
Posted By Garkin
Are those tables added, removed or there is no...

Are those tables added, removed or there is no change?
Forum: Tutorials & Other Helpful Info 10/05/15, 02:37 PM
Replies: 33
Views: 17,800
Posted By Garkin
Few months ago I have left world of ESO and I...

Few months ago I have left world of ESO and I have just little motivation to continue my addons. If anyone is interested (and capable) to take care of SkyShards, LoreBooks and other my addons please...
Forum: AddOn Search/Requests 10/01/15, 12:23 PM
Replies: 2
Views: 1,845
Posted By Garkin
It's not that easy as it looks like. You...

It's not that easy as it looks like.

You probably want to see how armor reduces physical damage done to you. Its possible to show some number, but in reality it depends on unit which does damage. If...
Forum: Lua/XML Help 09/30/15, 08:09 AM
Replies: 14
Views: 5,990
Posted By Garkin
Click "Edit" -> "Go Advanced" -> change post...

Click "Edit" -> "Go Advanced" -> change post icon. :)
Forum: General Authoring Discussion 09/28/15, 04:33 AM
Replies: 8
Views: 4,138
Posted By Garkin
In your example is itemId the same - 57842....

In your example is itemId the same - 57842. Different is level requirement - first link has 1, second has 50.

I'm not claiming that I know how it works internally, but I believe that game server...
Forum: General Authoring Discussion 09/27/15, 04:14 PM
Replies: 8
Views: 4,138
Posted By Garkin
I don't really see this as a bug. This is how it...

I don't really see this as a bug. This is how it works for many different items types, it is not just with motifs.
For example crafting material can have different level (3rd value after "item"),...
Forum: Lua/XML Help 09/27/15, 04:58 AM
Replies: 14
Views: 5,990
Posted By Garkin
Does this really work? I was trying to use this...

Does this really work?

I was trying to use this function in Update 4 when Dwemer motif was introduced, but I couldn't get it working correctly. Maybe there are some changes, but at the time I have...
Forum: AddOn Help/Support 09/16/15, 02:51 PM
Replies: 16
Views: 8,930
Posted By Garkin
It looks like results from...

It looks like results from zo_strformat("<<2[1/$d]>> <<tm:1>>", itemLink, count) -this will try to automatically convert item name to plural if count is greater then 1.

From EsoStrings:
"[eng] You...
Forum: AddOn Help/Support 09/13/15, 02:51 PM
Replies: 8
Views: 5,028
Posted By Garkin
It's not about the time, I can make some free...

It's not about the time, I can make some free time for addons. But a while back I have stopped playing ESO, and now I don't really have a reason to maintain addons which I don't use.
Forum: AddOn Help/Support 09/13/15, 11:11 AM
Replies: 8
Views: 5,028
Posted By Garkin
It wasn't updated and I don't plan updating it...

It wasn't updated and I don't plan updating it anymore. Actually I'm looking for developers who wants to take care of my addons.
Forum: AddOn Help/Support 09/13/15, 08:58 AM
Replies: 8
Views: 5,028
Posted By Garkin
This error occurs in LibAddonMenu-1.0 library...

This error occurs in LibAddonMenu-1.0 library embedded in TreasureMaps addon which is not officially supported by its author for more then year. I recommend removing old Treasure Maps addon and using...
Forum: Minion 09/12/15, 04:11 PM
Replies: 7
Views: 8,377
Posted By Garkin
It's false positive. Check results from various...

It's false positive.

Check results from various anti-virus programs -

Download...
Forum: Tech Chat 09/11/15, 03:21 AM
Replies: 17
Views: 10,999
Posted By Garkin
By the way did you notice that locations inside...

By the way did you notice that locations inside of Imperial City are not displayed inside of the city if you zoom out map to Cyrodiil or Tamriel?
Forum: Lua/XML Help 09/10/15, 03:58 PM
Replies: 9
Views: 4,109
Posted By Garkin
When you try to buy bag space, game fires event...

When you try to buy bag space, game fires event where the only argument is upgrade cost:
* EVENT_INVENTORY_BUY_BAG_SPACE (*integer* _cost_)

I didn't find any other place where is mentioned upgrade...
Forum: AddOn Help/Support 09/10/15, 05:11 AM
Replies: 3
Views: 3,046
Posted By Garkin
In addition to Votan's comment - I strongly...

In addition to Votan's comment -

I strongly recommend creating settings panels in EVENT_ADD_ON_LOADED or later. Libraries in this addon are based on LibStub - so they can be (and will be)...
Forum: AddOn Search/Requests 09/10/15, 04:57 AM
Replies: 2
Views: 1,499
Posted By Garkin
Unfortunately this is not possible. Addons can...

Unfortunately this is not possible.

Addons can modify user interface, but they can't add anythnig to the 3D world. There is no way to attach mark to the NPC. If you want this feature added, you have...
Forum: AddOn Search/Requests 09/08/15, 07:10 PM
Replies: 2
Views: 2,143
Posted By Garkin
There is several addons which can display numeric...

There is several addons which can display numeric values on progressbars. For example: Azurah, Foundry Tactical Combat, Wykkyd Enhanced HUD, Slightly Improved Attribute Bars/Slightly Improved...
Forum: Lua/XML Help 09/08/15, 04:53 AM
Replies: 10
Views: 3,679
Posted By Garkin
CustomCompassPins fires callback...

CustomCompassPins fires callback "OnWorldMapChanged" and error occurs in callback handler. Is it really CustomCompassPins fault?

Error occurs in this function:

function...
Forum: AddOn Help/Support 09/07/15, 06:36 PM
Replies: 6
Views: 3,629
Posted By Garkin
I don't understand german, but I believe that...

I don't understand german, but I believe that you're asking if there is any change in texture paths for destruction staff skills. It seems that all icon paths are still the same as before, your table...
Forum: Lua/XML Help 09/07/15, 12:46 PM
Replies: 10
Views: 3,679
Posted By Garkin
This issue is caused by some addon which is...

This issue is caused by some addon which is trying to access map filters in Imperial City context which does not exist. It could be for example old version of LibMapPins library, but I believe that...
Forum: General Authoring Discussion 09/07/15, 11:26 AM
Replies: 5
Views: 11,217
Posted By Garkin
Its always Physical Resistance - Armor...

Its always Physical Resistance - Armor Penetration. So in your character sheet is 18.5839% and in QuadroTonys next to he Armor Penetration is 12.1578% (he is rank 14). I never said that it is...
Forum: General Authoring Discussion 09/07/15, 09:59 AM
Replies: 5
Views: 11,217
Posted By Garkin
Formula I have used is for mitigation. Increasing...

Formula I have used is for mitigation. Increasing armor (physical resistance) by 1% doesn't necessarily mean that your mitigation from this stat will be 1% higher.

You physical damage reduction...
Forum: Tutorials & Other Helpful Info 09/05/15, 11:57 AM
Replies: 65
Views: 33,664
Posted By Garkin
Ah, ok. I have misunderstand what were values in...

Ah, ok. I have misunderstand what were values in formula.

So for Alik'r Desert it will be (3 decimal places, I don't have more for old coordinates):

scale_x = (0.9008 - 0.2224) / (0.957 - 0.178) =...
Showing results 1 to 25 of 500