Forum: Bug Reports
04/18/24, 03:33 PM
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Replies: 3
Views: 764
I have seen many times and reported the use of...
I have seen many times and reported the use of "other" class abilities by several users in cyrodiil. It IS possiblle for example a dragon knight to dragon leap onto you, bolt escape away multiple...
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Forum: Lua/XML Help
03/12/24, 02:43 PM
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Replies: 1
Views: 4,192
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Forum: Released AddOns
02/03/24, 07:10 AM
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Replies: 2
Views: 5,022
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Forum: General Authoring Discussion
01/28/24, 07:07 PM
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Replies: 5
Views: 2,140
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Forum: General Authoring Discussion
01/23/24, 11:28 AM
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Replies: 10
Views: 1,851
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Forum: General Authoring Discussion
01/23/24, 09:00 AM
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Replies: 10
Views: 1,851
A semi related question regarding the use of...
A semi related question regarding the use of mertorchbug.. ive been trying to eliminate a bug in my addon and using mertorchbug to find the code or function that "discard changes" executes when you...
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Forum: General Authoring Discussion
01/20/24, 01:31 PM
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Replies: 9
Views: 1,643
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Forum: General Authoring Discussion
01/20/24, 10:49 AM
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Replies: 9
Views: 1,643
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Forum: General Authoring Discussion
01/20/24, 08:03 AM
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Replies: 9
Views: 1,643
yes it would have an impact on inventory and...
yes it would have an impact on inventory and bank. I'm interested in this feature personally mostly as im only intermittently eso+ and having to completely reorganise my bank and inventories after...
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Forum: General Authoring Discussion
01/19/24, 09:43 PM
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Replies: 9
Views: 1,643
disable auto add to craftbag for new chars
hi im wondering if anyone knows a way to change the default of AUTO_ADD_TO_CRAFT_BAG_ON to off for fresh installs and new characters.
Ive been messing in my addon trying to accomplish this but it...
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Forum: General Authoring Discussion
12/29/23, 03:49 PM
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Replies: 8
Views: 1,730
yes I think you did misunderstand. I would have...
yes I think you did misunderstand. I would have not thought api functions and constants are anyone other than ZOS intelectual property and free to use. Thats what I was referring to.
I peek to see...
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Forum: General Authoring Discussion
12/29/23, 12:03 PM
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Replies: 8
Views: 1,730
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Forum: General Authoring Discussion
12/29/23, 12:01 PM
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Replies: 8
Views: 1,730
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Forum: General Authoring Discussion
12/28/23, 01:04 PM
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Replies: 8
Views: 1,730
help to change overhead group chevron color
Hi! im looking to find a way to change the overhead group crown and member chevron color. I''ve been digging around but can't seem to find the function or constant reference to it to even start.
I'm...
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Forum: General Authoring Discussion
12/20/23, 10:25 AM
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Replies: 10
Views: 1,728
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Forum: General Authoring Discussion
12/18/23, 08:07 PM
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Replies: 10
Views: 1,728
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Forum: General Authoring Discussion
12/18/23, 02:10 PM
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Replies: 10
Views: 1,728
yes im aware of the resetting the list which is...
yes im aware of the resetting the list which is next and I think a non issue but populating the list has been my issue. Im using similar code to populate a list of char names on account though and...
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Forum: General Authoring Discussion
12/16/23, 11:17 AM
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Replies: 10
Views: 1,728
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Forum: General Authoring Discussion
12/16/23, 11:00 AM
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Replies: 10
Views: 1,728
im trying to filter the new pvp kill feel chat...
im trying to filter the new pvp kill feel chat events that appear to fire multiple times.. so im adding playernames to a list to prevent displaying the same kill multiple times.. So if the player is...
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Forum: General Authoring Discussion
12/16/23, 10:35 AM
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Replies: 10
Views: 1,728
question regarding tables and number of entries
Im looking for a way to determine the number of entries on the fly for a chat multiiple event filter im working on for the "FOR" statement. Ive been getting errors stating its expecting a number with...
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Forum: General Authoring Discussion
12/04/23, 05:53 AM
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Replies: 8
Views: 1,792
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Forum: General Authoring Discussion
12/03/23, 07:42 PM
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Replies: 8
Views: 1,792
ya it would be used outside of combat just...
ya it would be used outside of combat just repairing walls.. so basically i was about to setup a function so you could press Q once to wall repair and it would continue on its own untill wall...
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Forum: General Authoring Discussion
12/03/23, 09:05 AM
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Replies: 8
Views: 1,792
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Forum: General Authoring Discussion
12/03/23, 08:05 AM
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Replies: 8
Views: 1,792
possible to execute quickslot from code?
Hey guys I'm just curious if anyone knows a way to execute the quickslot from code? I've been digging and digging but can't find a function for it other than swapping whats selected in the quickslot.
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Forum: Released AddOns
11/16/23, 05:16 AM
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Replies: 4
Views: 2,523
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