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Forum: General Authoring Discussion 02/14/16, 03:08 PM
Replies: 2
Views: 5,331
Posted By Atropos
Seeking Collaborators for Foundry Tactical Combat

Hello friends, as many of you may know, I have been inactive in ESO for some time. I am returning to the game to catch up on the content which has released in the past several months as well as...
Forum: Tutorials & Other Helpful Info 07/15/15, 10:58 AM
Replies: 65
Views: 55,688
Posted By Atropos
Hi Ayantir, nice idea. Is there any place where...

Hi Ayantir, nice idea.

Is there any place where authors would like to hang out and chat while we are working on PTS on addon updates?

Maybe we can set up a guild once the PTS comes up to have a...
Forum: Released AddOns 07/08/15, 10:46 AM
Replies: 9
Views: 11,754
Posted By Atropos
Nice idea, Meai. It's sad that we have to resort...

Nice idea, Meai. It's sad that we have to resort to abusing tools like MOTD and member notes in order to pass information like this. I realize ZOS has some serious concerns about cross-addon...
Forum: General Authoring Discussion 07/07/15, 12:47 PM
Replies: 15
Views: 10,189
Posted By Atropos
I understand the difference between functional...

I understand the difference between functional and OO. I was trying to encourage some discussion to quantify the advantages of using objectification in actual ESO addon applications.

For example,...
Forum: General Authoring Discussion 07/06/15, 10:17 AM
Replies: 15
Views: 10,189
Posted By Atropos
Thanks to those who replied, but I'm still not...

Thanks to those who replied, but I'm still not clear what the actual gain is from trying to force OOP like this. Can someone provide an example use case where using ZO_Object allows them to do...
Forum: General Authoring Discussion 07/02/15, 10:43 AM
Replies: 15
Views: 10,189
Posted By Atropos
I've been working on ESO addons since the very...

I've been working on ESO addons since the very beginning and I still have big gaps in understanding about this.

There's a lot of things floating in the API that try and objectify LUA tables, but...
Forum: General Authoring Discussion 06/22/15, 04:08 PM
Replies: 34
Views: 29,542
Posted By Atropos
Oh yes, this is great. Any word on abilityId...

Oh yes, this is great. Any word on abilityId getting included in COMBAT_EVENT?
Forum: General Authoring Discussion 06/22/15, 10:31 AM
Replies: 34
Views: 29,542
Posted By Atropos
I think every addon author would absolutely love...

I think every addon author would absolutely love to have this functionality. Please consider it!
Forum: General Authoring Discussion 06/19/15, 10:24 AM
Replies: 34
Views: 29,542
Posted By Atropos
Hey Chip, thanks again for all the discussion, I...

Hey Chip, thanks again for all the discussion, I really appreciate the insight.



Very interesting. So, in the POWER_UPDATE example, if I'm understanding this correctly: if we are doing unit frames,...
Forum: General Authoring Discussion 06/18/15, 02:22 PM
Replies: 34
Views: 29,542
Posted By Atropos
Hey Chip, thanks for the further detail! That...

Hey Chip, thanks for the further detail!



That makes sense, I assume the position of combat text would be rendered relative to the position of its target on-screen which puts it in the same boat as...
Forum: General Authoring Discussion 06/18/15, 10:51 AM
Replies: 34
Views: 29,542
Posted By Atropos
Huge News

Hey Chip,

Thanks a lot for sharing these plans with us ahead of time, I appreciate the advance heads up. I honestly believe this is a step in the right direction and will greatly improve the quality...
Forum: General Authoring Discussion 05/19/15, 01:00 AM
Replies: 13
Views: 10,965
Posted By Atropos
Yep, that's the one. I knew there must be a...

Yep, that's the one. I knew there must be a function already, I just couldn't find it browsing through the docs!
Forum: General Authoring Discussion 05/18/15, 10:42 PM
Replies: 13
Views: 10,965
Posted By Atropos
Hey all, I was having a problem with a related...

Hey all, I was having a problem with a related issue. I have a function in my addon where I want to return the player to the main game scene.

I was using the following:



The problem is if a user...
Forum: General Authoring Discussion 05/06/15, 10:24 AM
Replies: 7
Views: 27,293
Posted By Atropos
No worries, it seems like the IRC channel is a...

No worries, it seems like the IRC channel is a good alternative without sacrificing an in-game guild slot!
Forum: General Authoring Discussion 05/05/15, 04:54 PM
Replies: 7
Views: 27,293
Posted By Atropos
Is this guild still active on the NA server? If...

Is this guild still active on the NA server? If so, could I get a re-invite on @Atropos?
Forum: Translation Help 12/06/14, 09:59 AM
Replies: 2
Views: 6,840
Posted By Atropos
Brilliant work, Balver. Thanks so much for...

Brilliant work, Balver. Thanks so much for sharing your updates. I'll make sure to include them for the next update.
Forum: Lua/XML Help 09/15/14, 12:09 PM
Replies: 3
Views: 6,566
Posted By Atropos
Thank you both very much, extremely helpful!

Thank you both very much, extremely helpful!
Forum: Lua/XML Help 09/15/14, 12:04 AM
Replies: 12
Views: 9,424
Posted By Atropos
Holy cow, this is gold. I had NO IDEA you could...

Holy cow, this is gold. I had NO IDEA you could do this. I guess I don't really have any more excuses for not testing other language localizations in FTC :) / :( / ???
Forum: Lua/XML Help 09/15/14, 12:01 AM
Replies: 3
Views: 6,566
Posted By Atropos
Animation Tutorial Request

Hey folks, I'd like to put a bounty out for a simple tutorial on using the ESO AnimationManager and/or AnimationObjects. If anyone is familiar with these functions, I would love to see a brief code...
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