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Search: Posts Made By: sirinsidiator
Forum: Site help, bugs, suggestions/questions Today, 11:36 AM
Replies: 7
Views: 587
Posted By sirinsidiator
I've added the following css rules to the esoui+...

I've added the following css rules to the esoui+ stylesheet:
td.vBulletin_editor .controlbar textarea,
td.vBulletin_editor .controlbar iframe {
width: 100% !important;
height: 100%...
Forum: Dev Tools Today, 11:35 AM
Replies: 4
Views: 619
Posted By sirinsidiator
I've just release v1.3.1: added css to resize...

I've just release v1.3.1:


added css to resize the wysiwyg editor (https://www.esoui.com/forums/showthread.php?p=41155)
improved stack trace detection
improved some graph labels
fixed graph...
Forum: AddOn Search/Requests Yesterday, 02:38 AM
Replies: 2
Views: 157
Posted By sirinsidiator
No. The Daedroth is part of a combat skill and...

No. The Daedroth is part of a combat skill and the 3d world, as such addons can and must not interfere with it by design. Why would you even want to hide it in the first place? It's kind of important...
Forum: AddOn Search/Requests 05/27/20, 02:34 AM
Replies: 10
Views: 470
Posted By sirinsidiator
From what I've seen so far, colored tiles is the...

From what I've seen so far, colored tiles is the number one request for the scrying game, but ZOS did try many things while making it, so no guarantee they will change anything about it:

Maybe we...
Forum: Lua/XML Help 05/20/20, 10:01 AM
Replies: 12
Views: 1,356
Posted By sirinsidiator
Talking about performance, would it be possible...

Talking about performance, would it be possible to allow addons to store raw strings as saved variables? For example instead of specifying "## SavedVariables: MyAddOn_SomeVar1 MyAddOn_SomeVar2" in...
Forum: Site help, bugs, suggestions/questions 05/17/20, 11:38 AM
Replies: 7
Views: 587
Posted By sirinsidiator
Looks like the enhanced editor uses an iframe....

Looks like the enhanced editor uses an iframe. Changing the css to the following allows to resize the table cell it is inside, which has the nice side effect that the text area automatically shares...
Forum: Site help, bugs, suggestions/questions 05/17/20, 01:39 AM
Replies: 7
Views: 587
Posted By sirinsidiator
Which browser do you use? For me it is already...

Which browser do you use? For me it is already resizeable, but that may just be a feature of Firefox.
Forum: Dev Tools 05/09/20, 10:06 AM
Replies: 4
Views: 619
Posted By sirinsidiator
v1.3.0 is now available: changed how addons are...

v1.3.0 is now available:

changed how addons are sorted by date so it no longer depends on the user settings
added update icon for team addons
added buttons to import and export stats
added...
Forum: General Authoring Discussion 05/09/20, 07:17 AM
Replies: 9
Views: 908
Posted By sirinsidiator
The game has a concept of scenes for different UI...

The game has a concept of scenes for different UI states which are handled by a scene manager. You could hook into the scene for the world map and listen to the callback that is fired when it shows...
Forum: Dev Tools 05/05/20, 11:13 AM
Replies: 4
Views: 619
Posted By sirinsidiator
v1.2.0 is here! This time the focus lies on...

v1.2.0 is here! This time the focus lies on improving the author page, but there are some adjustments for the stack trace parsing too.
https://i.imgur.com/ZRpnL4Y.png

Changes:

moved team addons...
Forum: General Authoring Discussion 05/03/20, 10:35 AM
Replies: 6
Views: 326
Posted By sirinsidiator
The game offers no built in way to do this...

The game offers no built in way to do this easily. You'd have to create a lookup table or something.
Forum: General Authoring Discussion 05/03/20, 02:25 AM
Replies: 9
Views: 363
Posted By sirinsidiator
Personally I recommend you do not keep your...

Personally I recommend you do not keep your development version in the AddOns folder, simply because of Minion. It will remove all folders in the root of an addon on update. You can ignore a specific...
Forum: Lua/XML Help 05/01/20, 05:41 AM
Replies: 24
Views: 2,025
Posted By sirinsidiator
If you still don't manage to get it to run, you...

If you still don't manage to get it to run, you should just zip up all the files and post the archive here. Otherwise all we can do is take guesses at what you are doing wrong. ;)
Forum: AddOn Help/Support 04/30/20, 01:29 PM
Replies: 37
Views: 1,411
Posted By sirinsidiator
The incorrect date is just due to a small bug in...

The incorrect date is just due to a small bug in how the log viewer formats it.
https://media.giphy.com/media/Yl5aO3gdVfsQ0/giphy.gif
Forum: Lua/XML Help 04/30/20, 10:24 AM
Replies: 24
Views: 2,025
Posted By sirinsidiator
The event does not fire before all files...

The event does not fire before all files including the saved vars have been loaded. If it did, it would be a pretty severe bug that affects all addons and would have been reported a million times...
Forum: AddOn Help/Support 04/30/20, 10:17 AM
Replies: 37
Views: 1,411
Posted By sirinsidiator
That's just the error that was fixed in LCM...

That's just the error that was fixed in LCM v1.1.3.
Forum: AddOn Help/Support 04/30/20, 04:42 AM
Replies: 37
Views: 1,411
Posted By sirinsidiator
Thanks for confirming this. I should have written...

Thanks for confirming this. I should have written that I have found the issue yesterday. Sorry to make you spend so much time. xD

It looks like addons must not call CHAT_SYSTEM:Minimize() before...
Forum: AddOn Help/Support 04/29/20, 02:36 PM
Replies: 37
Views: 1,411
Posted By sirinsidiator
Well yes, but you need to post the link to the...

Well yes, but you need to post the link to the uploaded file somewhere, otherwise I won't be able to see it. ;)
Forum: Lua/XML Help 04/29/20, 01:54 PM
Replies: 2
Views: 1,226
Posted By sirinsidiator
From the code you posted it looks you are getting...

From the code you posted it looks you are getting the order wrong. You are trying to anchor the texture to the label control, but define the label after the texture. When the game sees the line...
Forum: AddOn Help/Support 04/29/20, 05:47 AM
Replies: 37
Views: 1,411
Posted By sirinsidiator
Where? I don't see a link? :confused:

Where? I don't see a link? :confused:
Forum: Dev Tools 04/28/20, 10:14 AM
Replies: 4
Views: 619
Posted By sirinsidiator
Just updated the script to v1.1: Added button...

Just updated the script to v1.1:

Added button to toggle the improved version of the post off and on
Changed local variable viewer to hide when there are no locals in the stack data
Fixed quote...
Forum: AddOn Help/Support 04/28/20, 10:06 AM
Replies: 37
Views: 1,411
Posted By sirinsidiator
I am the author of all those libraries you just...

I am the author of all those libraries you just mentioned. If that were the problem, this thread wouldn't exist. When you disable libraries, you will also disable the addons that depend on them, so...
Forum: AddOn Help/Support 04/28/20, 05:37 AM
Replies: 37
Views: 1,411
Posted By sirinsidiator
EsoUI/Ingame/ChatSystem/Keyboard/KeyboardChatSystem.lua:370: operator - is not suppor

I have noticed an increasing number of reports of this error:
EsoUI/Ingame/ChatSystem/Keyboard/KeyboardChatSystem.lua:370: operator - is not supported for nil - number
stack...
Forum: Dev Tools 04/27/20, 05:02 AM
Replies: 4
Views: 619
Posted By sirinsidiator
ESOUI+ User Script

I've made a user script which enhances esoui.com. In order to use it you will have to install the Greasemonkey (https://addons.mozilla.org/en-US/firefox/addon/greasemonkey/) (Firefox) or Tampermonkey...
Forum: AddOn Help/Support 04/25/20, 11:51 AM
Replies: 11
Views: 397
Posted By sirinsidiator
I've just uploaded a new version which should fix...

I've just uploaded a new version which should fix this bug. The check handled the absence of LibStub incorrectly.
Showing results 1 to 25 of 500