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Search: Posts Made By: ZOS_ChipHilseberg
Forum: Bug Reports 11/07/18, 04:48 PM
Replies: 1
Views: 261
Posted By ZOS_ChipHilseberg
We have a fix in for this.

We have a fix in for this.
Forum: Bug Reports 11/06/18, 03:36 PM
Replies: 3
Views: 288
Posted By ZOS_ChipHilseberg
Do you know what ability id this effect is?

Do you know what ability id this effect is?
Forum: Bug Reports 11/06/18, 02:39 PM
Replies: 6
Views: 907
Posted By ZOS_ChipHilseberg
We have a fix for this internally now.

We have a fix for this internally now.
Forum: Bug Reports 10/25/18, 04:02 PM
Replies: 2
Views: 208
Posted By ZOS_ChipHilseberg
This is probably because you're putting texture...

This is probably because you're putting texture markup inside of link markup. Nested markup isn't supported.
Forum: Wish List 10/17/18, 03:44 PM
Replies: 13
Views: 423
Posted By ZOS_ChipHilseberg
You are mistaken. There is no item for a default...

You are mistaken. There is no item for a default enchant. Its power is based off of the item quality and level. Applied enchants do have an item. You can find those by searching through all items and...
Forum: Wish List 10/17/18, 01:20 PM
Replies: 13
Views: 423
Posted By ZOS_ChipHilseberg
You want the required level and the quality of...

You want the required level and the quality of the applied enchant?
Forum: Wish List 10/17/18, 01:16 PM
Replies: 13
Views: 423
Posted By ZOS_ChipHilseberg
It will remain retrievable.

It will remain retrievable.
Forum: Wish List 10/17/18, 08:37 AM
Replies: 13
Views: 423
Posted By ZOS_ChipHilseberg
Final is Applied if it exists, otherwise...

Final is Applied if it exists, otherwise Default.

This returns an enchant id. You want a glyph item that has that enchant id as its default enchant id.
Forum: Wish List 10/17/18, 07:43 AM
Replies: 13
Views: 423
Posted By ZOS_ChipHilseberg
We...

We added:

GetItemLinkDefaultEnchantId
GetItemLinkAppliedEnchantId
GetItemLinkFinalEnchantId

GetEnchantSearchCategoryType
GetEnchantProcAbilityId

We'll see if we have time to do the data work...
Forum: Wish List 10/15/18, 03:54 PM
Replies: 13
Views: 423
Posted By ZOS_ChipHilseberg
We can add...

We can add GetItemLinkEnchantSearchCategoryType(itemlink) - search category.
Forum: Tutorials & Other Helpful Info 10/15/18, 03:00 PM
Replies: 9
Sticky: Update 4.2
Views: 1,803
Posted By ZOS_ChipHilseberg
Up to date notes.

Up to date notes.
Forum: Bug Reports 10/15/18, 02:17 PM
Replies: 1
Views: 193
Posted By ZOS_ChipHilseberg
We'll probably fix this by exempting visible from...

We'll probably fix this by exempting visible from the locking and remove the case.
Forum: Wish List 10/08/18, 07:43 AM
Replies: 8
Views: 585
Posted By ZOS_ChipHilseberg
These should already exist as...

These should already exist as GetPlacedFurnitureParent and GetPlacedFurnitureChildren.
Forum: General Authoring Discussion 09/26/18, 09:09 AM
Replies: 6
Views: 408
Posted By ZOS_ChipHilseberg
So it seems like this feature was never fully...

So it seems like this feature was never fully implemented. We'll be pulling the functions from the game for now. Sorry about the confusion.
Forum: General Authoring Discussion 09/26/18, 08:26 AM
Replies: 6
Views: 408
Posted By ZOS_ChipHilseberg
It seems like the messaging for this is broken on...

It seems like the messaging for this is broken on the back end. We're looking into it.
Forum: General Authoring Discussion 09/25/18, 08:33 AM
Replies: 6
Views: 408
Posted By ZOS_ChipHilseberg
Was a keep wall broken when you used these?

Was a keep wall broken when you used these?
Forum: General Authoring Discussion 09/25/18, 08:11 AM
Replies: 3
Views: 303
Posted By ZOS_ChipHilseberg
This looks like a general problem with the French...

This looks like a general problem with the French localization data. It will be fixed in a patch.
Forum: Tutorials & Other Helpful Info 09/24/18, 08:15 AM
Replies: 9
Sticky: Update 4.2
Views: 1,803
Posted By ZOS_ChipHilseberg
Nice work on the profiler. The first two points...

Nice work on the profiler. The first two points of feedback are known, it's just that we only had a small amount of time to fit this in and the existing hooks into the VM had these problems. We'll...
Forum: Wish List 09/19/18, 04:25 PM
Replies: 8
Views: 585
Posted By ZOS_ChipHilseberg
We can add the new functions. The message rates...

We can add the new functions. The message rates will be an ongoing evaluation. What is your use case?
Forum: Tutorials & Other Helpful Info 09/17/18, 11:08 AM
Replies: 9
Sticky: Update 4.2
Views: 1,803
Posted By ZOS_ChipHilseberg
ESO UI Documentation

ESO UI Documentation
Forum: Wish List 09/04/18, 08:11 AM
Replies: 4
Views: 452
Posted By ZOS_ChipHilseberg
I don't think we need to add anything for this to...

I don't think we need to add anything for this to be possible. You can look at ZO_LinkHandler.lua for examples of all the link types we've added. You can just make a new one of those and encode all...
Forum: Wish List 08/31/18, 03:52 PM
Replies: 4
Views: 508
Posted By ZOS_ChipHilseberg
Unfortunately we don't know the model bounds...

Unfortunately we don't know the model bounds without loading it.
Forum: Bug Reports 08/20/18, 08:58 AM
Replies: 4
Views: 273
Posted By ZOS_ChipHilseberg
I'll throw in a safeguard.

I'll throw in a safeguard.
Forum: Bug Reports 08/20/18, 08:16 AM
Replies: 2
Views: 353
Posted By ZOS_ChipHilseberg
Fixed internally

Fixed internally
Forum: Wish List 08/06/18, 07:58 AM
Replies: 3
Views: 402
Posted By ZOS_ChipHilseberg
Yeah, we can do that.

Yeah, we can do that.
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