Forum: General Authoring Discussion
03/26/24, 06:54 PM
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Replies: 49
Views: 13,738
Whether or not a request is complete or...
Whether or not a request is complete or complete-able is not based on server load. If you create a request for a range, it should be marked as complete if one of two things happens:
1. We already...
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Forum: Tutorials & Other Helpful Info
03/04/24, 10:57 AM
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Replies: 9
Views: 2,847
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Forum: Tutorials & Other Helpful Info
01/30/24, 11:28 AM
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Replies: 9
Views: 2,847
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Forum: Tutorials & Other Helpful Info
10/31/23, 08:48 PM
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Replies: 12
Views: 4,310
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Forum: Bug Reports
10/25/23, 12:06 PM
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Replies: 5
Views: 1,729
isRidingGroupMountis a bit poorly named. It...
isRidingGroupMountis a bit poorly named. It actually should be called hasActiveGroupMount, because it just refers to what kind of mount you've equipped in collections, not whether or not you are...
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Forum: Tutorials & Other Helpful Info
09/20/23, 08:46 AM
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Replies: 12
Views: 4,310
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Forum: Tutorials & Other Helpful Info
09/20/23, 08:44 AM
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Replies: 12
Views: 4,310
The Group Finder systems runs off of LFGDefs...
The Group Finder systems runs off of LFGDefs (activityId) and LFGSetDefs so as not to reinvent too many wheels. So we expanded the types to allow for the other things that weren't already covered by...
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Forum: Tutorials & Other Helpful Info
09/19/23, 04:19 PM
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Replies: 12
Views: 4,310
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Forum: Tutorials & Other Helpful Info
08/28/23, 12:48 PM
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Replies: 52
Views: 12,078
The 10 second timer is based around how the...
The 10 second timer is based around how the server sends down kill location information in 10 second intervals. That said, we will make a change that makes the recurrence tracker only consider dupes...
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Forum: Tutorials & Other Helpful Info
08/21/23, 08:44 AM
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Replies: 52
Views: 12,078
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Forum: Tutorials & Other Helpful Info
08/08/23, 12:49 PM
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Replies: 52
Views: 12,078
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Forum: Tutorials & Other Helpful Info
08/07/23, 01:31 PM
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Replies: 52
Views: 12,078
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Forum: General Authoring Discussion
08/03/23, 08:52 PM
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Replies: 5
Views: 2,294
EVENT_INVENTORY_SINGLE_SLOT_UPDATE does have...
EVENT_INVENTORY_SINGLE_SLOT_UPDATE does have "triggeredByCharacterName" and "triggeredByDisplayName" and I believe, lookig at the code, that that gets filled out when it's a group repair action with...
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Forum: Tutorials & Other Helpful Info
07/31/23, 10:48 PM
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Replies: 52
Views: 12,078
The only issue lies with trying to change the...
The only issue lies with trying to change the value on an already existing action layer. Inheriting and choosing a different value is fine because it's still its own new layer. Also AFAIK the...
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Forum: Tutorials & Other Helpful Info
07/28/23, 03:51 PM
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Replies: 52
Views: 12,078
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Forum: Tutorials & Other Helpful Info
07/21/23, 11:25 AM
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Replies: 52
Views: 12,078
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Forum: Tutorials & Other Helpful Info
07/18/23, 09:23 PM
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Replies: 52
Views: 12,078
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Forum: Tutorials & Other Helpful Info
07/18/23, 09:15 PM
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Replies: 52
Views: 12,078
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Forum: Tutorials & Other Helpful Info
07/12/23, 09:46 AM
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Replies: 52
Views: 12,078
I don't know what to tell you, these files got...
I don't know what to tell you, these files got checked in in 2018. If something in the publishing pipeline was doing shenanigans with them before the reach PTS, I couldn't say, I don't have any...
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Forum: Tutorials & Other Helpful Info
07/11/23, 11:50 AM
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Replies: 52
Views: 12,078
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Forum: Tutorials & Other Helpful Info
07/11/23, 08:57 AM
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Replies: 52
Views: 12,078
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Forum: Tutorials & Other Helpful Info
07/11/23, 08:54 AM
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Replies: 52
Views: 12,078
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Forum: Tutorials & Other Helpful Info
07/10/23, 04:19 PM
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Replies: 52
Views: 12,078
The add-on disabling tech is just there in case...
The add-on disabling tech is just there in case something catastrophic happens on the order of what happened a few releases ago with NodeDetection crashing clients. Basically a way that we can help...
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Forum: Tutorials & Other Helpful Info
07/10/23, 01:53 PM
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Replies: 52
Views: 12,078
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Forum: Tutorials & Other Helpful Info
06/06/23, 04:12 PM
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Replies: 22
Views: 9,263
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