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Forum: Lua/XML Help 03/19/23, 04:27 PM
Replies: 18
Views: 3,876
Posted By nilo
Yep makes sense, thanks :D

Yep makes sense, thanks :D
Forum: Lua/XML Help 03/19/23, 03:40 PM
Replies: 18
Views: 3,876
Posted By nilo
yes, I have eventId as 1st parameter and my...

yes, I have eventId as 1st parameter

and my index was 2
Forum: Lua/XML Help 03/19/23, 03:00 PM
Replies: 18
Views: 3,876
Posted By nilo
Yes, it fires whenever me or a group member...

Yes, it fires whenever me or a group member changes role and the output is ">unitTag: nil"

this returns my index

local index = GetGroupIndexByUnitTag("player")
d(">index: " ..tostring(index))


So...
Forum: Lua/XML Help 03/19/23, 01:17 PM
Replies: 18
Views: 3,876
Posted By nilo
Ok :) Which is like I have on my first code...

Ok :)


Which is like I have on my first code sample in the previous post, right?


I'll check it later when I have more time
Forum: Lua/XML Help 03/19/23, 01:09 PM
Replies: 18
Views: 3,876
Posted By nilo
I understand, thanks :D This is not working for...

I understand, thanks :D

This is not working for me tho :confused:

function LGRI.OnAddOnLoaded(event, addonName)
if addonName ~= LGRI.name then return end
EM:UnregisterForEvent(LGRI.name,...
Forum: Lua/XML Help 03/18/23, 06:10 PM
Replies: 18
Views: 3,876
Posted By nilo
Ok so now I have a new problem, I'm successfully...

Ok so now I have a new problem, I'm successfully calling my UpdateMyRole function whenever EVENT_GROUP_MEMBER_ROLE_CHANGED triggers, however I need smth to call this function whenever I stop being in...
Forum: Lua/XML Help 03/17/23, 07:19 PM
Replies: 18
Views: 3,876
Posted By nilo
I see Ok I'll try to do that I see, it's not...

I see


Ok I'll try to do that


I see, it's not intended to only fire once, it's on each role change yes


Interesting, I didn't know about the eventId part
Forum: Lua/XML Help 03/17/23, 06:48 PM
Replies: 18
Views: 3,876
Posted By nilo
I tried doing this, rn it's like this, I'm in...

I tried doing this, rn it's like this, I'm in group with tank role lets say, I reloadui, the texture on screen is the tank one as it should but if I change role it updates the texture to the one as...
Forum: Lua/XML Help 03/17/23, 05:09 PM
Replies: 18
Views: 3,876
Posted By nilo
Thanks for your cool explanation, very helpful...

Thanks for your cool explanation, very helpful :D

I have some more questions tho, in the attached ss I submited there are 3 independent scenarios:

A is just what I had before,

C is the changes I...
Forum: Lua/XML Help 03/17/23, 12:02 PM
Replies: 18
Views: 3,876
Posted By nilo
Questions about events, RegisterForEvent, RegisterForUpdate, ..

Atm I have a texture on screen when my role = LFG_ROLE_INVALID and this texture changes when I enter group according to my selected role. You can see in the ss how I'm doing it atm, however I want to...
Forum: Lua/XML Help 03/17/23, 05:22 AM
Replies: 2
Views: 1,873
Posted By nilo
Thumbs up It worked, thank you so much :) I figured I was...

It worked, thank you so much :)
I figured I was just missing smth small, you're the best :banana:
Forum: Lua/XML Help 03/16/23, 09:36 PM
Replies: 2
Views: 1,873
Posted By nilo
Problem with making a tooltip for a CT_TEXTURE

My goal is to add a tooltip presenting the race name when I hover over the race icon on screen.
I used this old post as guide but maybe I'm missing something :confused:...
Forum: General Authoring Discussion 02/07/22, 12:59 PM
Replies: 4
Views: 2,685
Posted By nilo
That's what I was looking for. Thanks alot for...

That's what I was looking for.
Thanks alot for the help and advice!
Forum: General Authoring Discussion 02/06/22, 07:42 AM
Replies: 4
Views: 2,685
Posted By nilo
Thank you for the response. I did skimm through...

Thank you for the response.

I did skimm through the sticky threads and a couple others in the various forums and a bit more deeply search through ESOUI Wiki which has great information but I didn't...
Forum: General Authoring Discussion 02/05/22, 09:02 PM
Replies: 4
Views: 2,685
Posted By nilo
First addon, need advice :)

Recently I decided to learn more about addon development so I thought about a simple ideia that would be handy and hopefully easy enough for a first experience, so after a couple days of research and...
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