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Search: Posts Made By: SpecialK
Forum: AddOn Search/Requests 05/22/14, 10:28 PM
Replies: 32
Views: 49,838
Posted By SpecialK
It can't be done with out hacking the game...

It can't be done with out hacking the game (modifying the client) somehow.

Some of us have looked at the layout. It's setup in a specific way so you have your
5x slots and then your quickslots...
Forum: General Authoring Discussion 05/05/14, 02:32 AM
Replies: 18
Views: 13,640
Posted By SpecialK
A handy way for formatted print to screen with a...

A handy way for formatted print to screen with a default color; sort of C "printf()" style.


local function p(...)
local function w(...)...
Forum: Lua/XML Help 04/28/14, 11:45 PM
Replies: 23
Views: 15,785
Posted By SpecialK
Note this particular flavor of Lua is Havok...

Note this particular flavor of Lua is Havok Script (http://www.havok.com/products/script) that unfortunately uses the default C library not so random "rand()" function (default for a windows Lua...
Forum: Tutorials & Other Helpful Info 04/28/14, 11:12 PM
Replies: 31
Views: 75,734
Posted By SpecialK
If you're going the XML route, you can add the...

If you're going the XML route, you can add the image file tag like this:
<Texture name="MyAddonTexture" textureFile="MyAddonName/media/myTexture.dds">

Along with the myriad of other tags you can...
Forum: AddOn Help/Support 04/28/14, 10:54 PM
Replies: 14
Views: 32,335
Posted By SpecialK
Maybe too many abuses of "OnFrame"...

Maybe too many abuses of "OnFrame" handlers.
Probably a lot of devs don't realize it gets ticked at the full frame/game-loop rate!

Do you really need your addon to be update 50-100 times a second?...
Forum: Dev Tools 04/11/14, 10:46 PM
Replies: 54
Views: 85,060
Posted By SpecialK
Well take a look at "Havok...

Well take a look at "Havok Script":
http://www.havok.com/products/script

It's what the game uses.
As you can see it has an IDE with intelliSense, etc.

One could probably get a basic license, maybe...
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