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Search: Posts Made By: AssemblerManiac
Forum: General Authoring Discussion 11/10/18, 09:01 AM
Replies: 4
Views: 356
Posted By AssemblerManiac
Lightbulb Trait knowledge

You can download AI Research Grid (https://www.esoui.com/downloads/info265-AIResearchGrid.html) and see how the code in there works. There is no single function that can tell you if all the traits...
Forum: Wish List 09/17/18, 01:56 PM
Replies: 1
Views: 248
Posted By AssemblerManiac
It should also reduce the actual parse time too....

It should also reduce the actual parse time too. Skipping 60M of white space while parsing out the incoming data would be a significant improvement.
Forum: General Authoring Discussion 08/23/18, 10:00 PM
Replies: 6
Views: 522
Posted By AssemblerManiac
An addon can't send messages by itself, to...

An addon can't send messages by itself, to prevent channel flooding.

All an addon can do is post text into the chat box for the user to hit enter. No automation allowed.
Forum: General Authoring Discussion 07/03/18, 08:20 AM
Replies: 38
Views: 2,744
Posted By AssemblerManiac
MM is largest with 213M CraftStore is next...

MM is largest with 213M
CraftStore is next largest at 7.7M
Furniture Catalogue and Inventory Insight are about 1.7M each
Everything else is 700k or smaller

Saved vars directory:

57 files
...
Forum: Bug Reports 05/28/18, 08:46 AM
Replies: 4
Views: 556
Posted By AssemblerManiac
[fixed] PlayerProgressBar error

I got this after a battle to destroy a mage & a pearl (name escapes me at the moment) in Tor-Hame-Khard.

EsoUI/Ingame/PlayerProgressBar/PlayerProgressBar.lua:807: operator < is not supported for...
Forum: Bug Reports 02/17/18, 01:05 AM
Replies: 2
Views: 522
Posted By AssemblerManiac
This will greatly simplify some of our compare...

This will greatly simplify some of our compare functions.

Thanks. Didn't know that type of function existed.
Forum: Bug Reports 02/16/18, 02:19 PM
Replies: 2
Views: 522
Posted By AssemblerManiac
[outdated] GetItemCraftingInfo bad return 0 values

Pretty sure there's a problem with this function

GetItemCraftingInfo(BAG_VIRTUAL, 75365) -- Alkahest, returns 4, 58, 8, 50, 150
GetItemCraftingInfo(BAG_VIRTUAL, 82000) -- Amber Marble, returns 0, 0,...
Forum: Gameplay 01/11/18, 09:14 AM
Replies: 6
Views: 1,211
Posted By AssemblerManiac
Lightbulb ability to create containers

I've been donating full motif sets (and large numbers of intricates/glyphs) to a guild for auctions, and it's a pain to have to send lots of mails with only six pieces at a time, so it got me...
Forum: General Authoring Discussion 11/30/17, 08:01 AM
Replies: 27
Views: 1,963
Posted By AssemblerManiac
I saved Valaste too. After seeing it was only an...

I saved Valaste too.
After seeing it was only an additional skill point, and a 150% exp bonus scroll, it wasn't worth it.

(I still have skill points because I've collected every skyshard in Tamriel)
Forum: Bug Reports 09/01/17, 02:53 PM
Replies: 7
Views: 975
Posted By AssemblerManiac
That's just strange.

That's just strange.
Forum: Bug Reports 09/01/17, 07:32 AM
Replies: 7
Views: 975
Posted By AssemblerManiac
Can you grab both links and post them here? It...

Can you grab both links and post them here? It would help to see the difference in the link text.
Forum: Wish List 08/24/17, 09:37 AM
Replies: 5
Views: 758
Posted By AssemblerManiac
[outdated] Guild Bank deposits

I'd like to request a modification to an HoTR feature - View Guild Bank Gold.

Due to the random loss of gold when deposited into guild bank, it would be very helpful if each user could see their own...
Forum: Bug Reports 06/20/17, 08:39 PM
Replies: 2
Views: 577
Posted By AssemblerManiac
Thanks for the event solve Chip. I had seen that...

Thanks for the event solve Chip.

I had seen that var name in a function, but it was being used as an argument. Hadn't realized it was being used as a property as well. Very helpful, and now my addon...
Forum: Bug Reports 06/19/17, 02:17 PM
Replies: 2
Views: 577
Posted By AssemblerManiac
[fixed] SelectGuildBank problems

I'm running into problems where EVENT_GUILD_BANK_ITEMS_READY is firing, but there are no items being retrieved.

I'm wanting to default the guild bank to something other than #1, so I'm calling...
Forum: Wish List 05/03/17, 08:10 AM
Replies: 17
Views: 2,739
Posted By AssemblerManiac
Yeah, I don't see a "channel creation race"...

Yeah, I don't see a "channel creation race" problem for ESO. You could always create the channel with a slightly different name.

Comm channels for addons would be filled with gibberish anyway, so...
Forum: Lua/XML Help 04/25/17, 03:36 PM
Replies: 8
Views: 2,335
Posted By AssemblerManiac
You have a stray space after...

You have a stray space after "EVENT_MANAGER:"
Forum: General Authoring Discussion 04/25/17, 03:34 PM
Replies: 27
Views: 20,704
Posted By AssemblerManiac
Who said anything about analyzing someone elses...

Who said anything about analyzing someone elses addon? I'm talking strictly from the addon author point of view where, as authors, we know if our addon is heavy enough to cause performance problems...
Forum: General Authoring Discussion 04/25/17, 08:39 AM
Replies: 27
Views: 20,704
Posted By AssemblerManiac
Wasn't talking about dynamic unloading, just a...

Wasn't talking about dynamic unloading, just a forced reloadui. The loading system figures out which addons it needs to load based on where the player is (inside a trial or not).

Nothing overly...
Forum: General Authoring Discussion 04/20/17, 03:37 PM
Replies: 27
Views: 20,704
Posted By AssemblerManiac
If memory management already auto-expands, the...

If memory management already auto-expands, the message as it is doesn't help. If it says "LUA memory default is lower than what's being used. We'll expand as needed, this is just a warning.
To get...
Forum: News 04/08/17, 12:48 PM
Replies: 11
Views: 7,424
Posted By AssemblerManiac
I tried to sign up, since I'm currently...

I tried to sign up, since I'm currently maintaining Inventory Insight, but it appears it's not seeing me as an author on it.
Forum: Wish List 04/04/17, 09:59 PM
Replies: 1
Views: 543
Posted By AssemblerManiac
Lightbulb [outdated] Inventory Slot changes

Inventory Insight uses EVENT_INVENTORY_SINGLE_SLOT_UPDATE and EVENT_GUILD_BANK_ITEM_* to track items. The problem is that when an item count goes to zero, we get an event with bag/slot/count 0, but...
Forum: General Authoring Discussion 04/03/17, 06:14 AM
Replies: 3
Views: 852
Posted By AssemblerManiac
Have a look at MasterMerchant if you want to...

Have a look at MasterMerchant if you want to scrape info from sales.
Forum: General Authoring Discussion 03/31/17, 08:53 AM
Replies: 51
Views: 4,959
Posted By AssemblerManiac
I think what's changed is the handling of pool...

I think what's changed is the handling of pool objects.

When objects are put into/taken out of the pool, it seems like some of the properties aren't getting reset. I've been seeing the dividing line...
Forum: General Authoring Discussion 03/30/17, 09:40 AM
Replies: 51
Views: 4,959
Posted By AssemblerManiac
Chip: How would these trusted/untrusted closures...

Chip:
How would these trusted/untrusted closures explain an error I got this morning?

I was changing out jewelry (I do this every day, before heist & sacrament, and after ), dbl clicked the first...
Forum: General Authoring Discussion 03/29/17, 10:45 AM
Replies: 51
Views: 4,959
Posted By AssemblerManiac
How does it detect that the callstack is...

How does it detect that the callstack is tainted?

I've seen false positives turn up for Inventory Insight when trying to learn a recipe or motif, and I don't modify anything in that call path. The...
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