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Search: Posts Made By: Sasky
Forum: General Authoring Discussion 10/25/16, 01:18 PM
Replies: 12
Views: 2,013
Posted By Sasky
Can you provide more details about what you're...

Can you provide more details about what you're trying to do? For example:
- How many variables/functions are you wanting from the addon table?
- How are you using them? Logging? Value manipulation?...
Forum: Lua/XML Help 09/14/16, 11:01 PM
Replies: 3
Views: 1,644
Posted By Sasky
What's most likely happening is that...

What's most likely happening is that FakeBuffs[abilityId] doesn't exist. So then on those particular lines it tries to dereference nil.

You need something more like:


function SCB.OnCombatEvent(...
Forum: General Authoring Discussion 07/21/16, 10:07 PM
Replies: 8
Views: 1,720
Posted By Sasky
The release webhook looks like it'd probably work...

The release webhook looks like it'd probably work pretty well. It'd also have a pretty well defined action to generate a new zip file. You could also map tag to version and release body/description...
Forum: Lua/XML Help 07/18/16, 10:18 PM
Replies: 7
Views: 1,748
Posted By Sasky
For a single file, yes it's identical. It's setup...

For a single file, yes it's identical. It's setup like that so that you don't have to worry about what order the files are loaded.

File A:
TF = TF or {}
TF.a = 1

File B:
TF = TF or {}
TF.b = 2
Forum: Lua/XML Help 07/11/16, 02:08 PM
Replies: 11
Views: 1,996
Posted By Sasky
It might be worth taking a look at CyrHUD, where...

It might be worth taking a look at CyrHUD, where I do a similar approach. There instead of unit frames, it's showing information about ongoing battles in PvP. I have a view object for each displayed...
Forum: Tutorials & Other Helpful Info 07/07/16, 01:15 PM
Replies: 5
Views: 2,751
Posted By Sasky
Also "exit" as a new table is a bit odd.

Also "exit" as a new table is a bit odd.
Forum: Minion 07/01/16, 10:02 AM
Replies: 6
Views: 1,658
Posted By Sasky
Probably not, as that would still include...

Probably not, as that would still include long-term addons that are still popular and not really feature newer addons. Depending on how much you want existing addons to have a chance to pop up in...
Forum: General Authoring Discussion 06/29/16, 06:56 PM
Replies: 5
Views: 1,385
Posted By Sasky
Lua isn't compiled, so it's really whatever you...

Lua isn't compiled, so it's really whatever you want (even Notepad). I'd recommend something with syntax highlighting, especially if you're new.

Personally, I use IntelliJ Idea (free community...
Forum: General Authoring Discussion 01/28/16, 01:13 AM
Replies: 14
Views: 3,896
Posted By Sasky
Using PubSubHubbub...

Using PubSubHubbub (https://developer.github.com/v3/repos/hooks/#pubsubhubbub) / release (https://developer.github.com/v3/activity/events/types/#releaseevent) event looks like a pretty simple hook...
Forum: AddOn Search/Requests 09/04/15, 01:21 AM
Replies: 3
Views: 1,463
Posted By Sasky
Guess I responded to CyrHUD but not your comment....

Guess I responded to CyrHUD but not your comment. I should have that one uploaded later today or tomorrow.

PS: What are you doing at VR16 already. Isn't that supposed to last the next 6 months? :P
Forum: General Authoring Discussion 08/30/15, 12:29 PM
Replies: 24
Views: 11,790
Posted By Sasky
What merlight is trying to say is that finding...

What merlight is trying to say is that finding the square root is a computationally expensive operation and should be avoided if at all possible. If sqrt( A ) < sqrt( B ), then A < B for...
Forum: Bug Reports 08/23/15, 09:43 AM
Replies: 35
Views: 10,112
Posted By Sasky
That's more of a problem with the hosting company...

That's more of a problem with the hosting company than any MySQL (or client/server SQL) limitation. AWS for example limits to 2TB per table for MySQL. I'm having a hard time thinking of what could be...
Forum: Bug Reports 08/21/15, 10:42 AM
Replies: 35
Views: 10,112
Posted By Sasky
Depends on disk access speed, but it'd probably...

Depends on disk access speed, but it'd probably be minor. If disk access is really slow, compressing the SavedVars file before writing could actually speed it up.



Sure, any of the data-oriented...
Forum: Bug Reports 08/17/15, 12:24 PM
Replies: 4
Views: 3,201
Posted By Sasky
I wonder if it's consuming the input pattern as...

I wonder if it's consuming the input pattern as it matches. Something like:

First match of "une rune de puissance" is "une ".
It then tries to match against "rune de puissance", then "de puissance",...
Forum: Bug Reports 08/16/15, 09:23 PM
Replies: 4
Views: 3,201
Posted By Sasky
It's just not recognizing the beginning anchor...

It's just not recognizing the beginning anchor (^).

/script string.gsub("une rune de puissance", "^(%l+) ", function(str) d(str) end)

une
rune
de


As far as the number of matches, it's correct...
Forum: Graphics Help 07/13/15, 08:40 PM
Replies: 3
Views: 7,126
Posted By Sasky
https://en.wikipedia.org/wiki/Supersampling ? Of...

https://en.wikipedia.org/wiki/Supersampling ?
Of course, better yet is getting a 4K display with a step down in AA, as you directly display more of the pixels.

I haven't looked at SweetFX/Reshade...
Forum: General Authoring Discussion 07/07/15, 10:17 PM
Replies: 15
Views: 3,310
Posted By Sasky
If you're using a homogenous list of elements to...

If you're using a homogenous list of elements to update, I'd expect the functional to be faster. But if you're looking at different types that just share an :OnUpdate interface, that gap would close...
Forum: Lua/XML Help 07/03/15, 11:27 PM
Replies: 5
Views: 3,339
Posted By Sasky
I'd try to stick to the Animation system if at...

I'd try to stick to the Animation system if at all possible. Unless you're careful, you can easily do too much in an OnUpdate and cause an FPS drop. For example, that code runs every frame whether it...
Forum: AddOn Help/Support 07/03/15, 11:06 PM
Replies: 3
Views: 1,719
Posted By Sasky
It looks like that's only for quests you've...

It looks like that's only for quests you've picked up. So it's just for if you've run across them or not.

http://www.esoui.com/downloads/info667-Destinations.html has quest markers for probably...
Forum: General Authoring Discussion 07/03/15, 02:37 PM
Replies: 6
Views: 1,511
Posted By Sasky
Perhaps for the "Delete mail" confirmation. The...

Perhaps for the "Delete mail" confirmation. The "send mail" confirmation should not be able to bypassed if you have anything attached.
Forum: AddOn Help/Support 07/03/15, 02:33 PM
Replies: 3
Views: 1,719
Posted By Sasky
Windows does weird things with the naming of the...

Windows does weird things with the naming of the "My Documents", "My Music", etc. folders.

Both paths actually work under Windows 7 if you were to copy/paste the entire path. If you go to copy the...
Forum: Lua/XML Help 07/03/15, 08:52 AM
Replies: 5
Views: 3,339
Posted By Sasky
1. Timelines/animations are what the game uses...

1. Timelines/animations are what the game uses internally for pretty much all its animations. So, yeah, I'd stick with that for normal animations. I did some animation for CyrHUD manually, but I...
Forum: AddOn Help/Support 07/02/15, 05:46 PM
Replies: 3
Views: 1,547
Posted By Sasky
Actually, the XP bars are under a control called...

Actually, the XP bars are under a control called PLAYER_PROGRESS_BAR. It has different types for XP, CP, skill, and VP (still holdover for some...
Forum: Tech Chat 06/29/15, 07:55 PM
Replies: 2
Views: 2,846
Posted By Sasky
First off, you'll have better visibility in the...

First off, you'll have better visibility in the Minion forum. Dolby mainly hangs out there, and he does a lot of support for Minion. Also, the more information you provide, the more likely someone...
Forum: AddOn Search/Requests 06/29/15, 07:39 PM
Replies: 5
Views: 1,437
Posted By Sasky
You really wouldn't be able to automate well from...

You really wouldn't be able to automate well from in-game. The best bet would be to have some sort of website form. You could (with enough effort) even automate adding the form submissions. However,...
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